Site hosted by Angelfire.com: Build your free website today!
Samir Duran James
CHARACTER NAME PLAYER
Drd11/ESC6 Elf, High Neutral Good Skore
CLASS RACE ALIGNMENT DEITY
17Medium 257 Male 5' 3" 117 lbs. Green Blonde
LEVEL SIZE AGE GENDER HEIGHT WEIGHT EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
16 +3 66 +28
DEX
Dexterity
16+3 66 +28
CON
Constitution
14+2 64 +27
INT
Intelligence
14 +2 20 +5
WIS
Wisdom
21+5 25 +7
CHA
Charisma
16 +3 12 +1

  TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE
DAMAGE
REDUCTION

HIT DIE
TYPE

SPEED
HP
HIT POINTS
564

  d8 30
AC
ARMOR CLASS
46= 10 + 0 + 0 + 28 + 0 + 0 + 8     0  
TOTAL BASE ARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
SPELL
RESIST.
INITIATIVE
MODIFIER
7=3+4
TOTALDEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
BONUS
+12/+7/+2
SKILLS

SKILL NAME KEY
ABILITY
TOTAL
RANKS
ABILITY
MODIFIER

MISC
MODIFIER
Animal Empathy Cha 7 = 6 + 1 + 0
n Appraise Int 5 = 0 + 5 + 0
n Balance* Dex 28 = 0 + 28 + 0
n Bluff Cha 1 = 0 + 1 + 0
n Climb* Str 28 = 0 + 28 + 0
n Concentration Con 35 = 8 + 27 + 0
n Craft (Any) Int 5 = 0 + 5 + 0
n Craft (Trap making) Int 8 = 3 + 5 + 0
n Diplomacy Cha 6 = 5 + 1 + 0
n Disguise Cha 1 = 0 + 1 + 0
n Escape Artist* Dex 28 = 0 + 28 + 0
n Forgery Int 5 = 0 + 5 + 0
n Gather Information Cha 1 = 0 + 1 + 0
Handle Animal Cha 2 = 1 + 1 + 0
n Heal Wis 6 = 1 + 5 + 0
n Hide* Dex 28 = 0 + 28 + 0
n Intimidate Cha 1 = 0 + 1 + 0
n Jump* Str 28 = 0 + 28 + 0
  Knowledge (arcana) Int 10   5 + 5 + 0
Knowledge (nature) Int 18 = 13 + 5 + 0
Knowledge (religion) Int 7 = 2 + 5 + 0
Knowledge (outsiders) Int 10 5 5 0
Knowledge (undead) Int 28 = 13 + 5 + 10
n Listen Wis 9 = 0 + 7 + 2
n Move Silently* Dex 28 = 0 + 28 + 0
n Perform Cha 1 = 0 + 1 + 0
n Ride Dex 28 = 0 + 28 + 0
n Scry Int 5 = 0 + 5 + 0
n Search Int 22 = 0 + 5 + 17
n Sense Motive Wis 7 = 0 + 7 + 0
Spellcraft Int 18 = 13 + 5 + 0
n Spot Wis 24 = 0 + 7 + 17
n Swim** Str 21 = 0 + 28 + -7
Tumble* Dex 31 = 3 + 28 + 0
n Use Rope Dex 28 = 0 + 28 + 0
n Wilderness Lore Wis 30 = 13 + 7 + 10
____________________ _ = + +
____________________ __ = + +
____________________ _ = + +
____________________ _ = + +
____________________ __ = + +
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear.


SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
42 = 10 + 27 + +5+ 0 +
Reflex
Dex
41 = 8 + 28 + +5+ 0 +
Will
Wis
24= 12 + 7 + +5 + 0 +
TOTALBASE ATTACK BONUSSTR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
40 = 12+ 28+0+0+
RANGED
ATTACK BONUS
40= 12+ 28+0+0+
TOTALBASE ATTACK BONUSDEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER


 WEAPON 
TOTAL ATTACK BONUSDAMAGECRITICAL
Quarterstaff of Stunning +2 +42 1d8+3019-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-5 lb.BludgeoningLarge Reset: 1d6+1


 ARMOR 
TYPEARMOR BONUSMAX DEX BONUS
William Katt Memorial SuitLight +0 -
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
0 -30 ft. 0 lb.  

 PROTECTIVE ITEM 

WEIGHT
Wondrous: Belt of Intelligence (+6) 1 lb.
SPECIAL PROPERTIES
This belt grants a +6 enhancement bonus to Int.

 PROTECTIVE ITEM 
Enhancement
WEIGHT
Wondrous: Cloak of Resistance (+5) +52 lb.
SPECIAL PROPERTIES
This cloak grants a +5 enhancement bonus to reflex, fortititude, and will saves. (DMG213).

 PROTECTIVE ITEM 
AC
WEIGHT
Wondrous: Bracers of armor (+8)+81 lb.
SPECIAL PROPERTIES
This item adds a +8 armor bonus to the wearer's AC. (DMG211).

 PROTECTIVE ITEM 

WEIGHT
Wondrous: Boots of the Huntress 1 lb.
SPECIAL PROPERTIES
These boots add +10 to all Wilderness Lore checks. In addition, it adds +10 (-1 per party member) DC to track the user.

 PROTECTIVE ITEM 

WEIGHT
Ring: Ring of Rivening 0 lb.
SPECIAL PROPERTIES
This allows the user to ignore undead`s damage reduction, allows the user to critically hit undead. Provides a +2 bonus to prevent undead's life draining attacks.


GEAR
ITEM WT. ITEM WT.
Weapon: Bullets, sling (20) (10 lb.)    
Weapon: Sling (0 lb.)    
Wondrous: Belt of Intelligence (+6) 1 lb.    
Wondrous: Cloak of Resistance (+5) 2 lb.    
Armor: +2 Leather of Glimmer 15 lb.    
Weapon: Scimitar (4 lb.)    
Shield: Shield, small, wooden (5 lb.)    
Goods: Traveler's outfit 5 lb.    
Goods: Rations, trail (per day) (1 lb.)    
Goods: Torch (1 lb.)    
Wondrous: Heward's handy haversack 5 lb.    
Weapon: Quarterstaff of Stunning +2 5 lb.    
Goods: Trap Maker's tools (5 lb.)    
Wondrous: Bracers of armor (+8) 1 lb.    
Goods: Pendant of the Silver Circle 0 lb.    
Goods: Comfrey Root x10 (0 lb.)    
Goods: Dronnic (Heal Potion Component) x10 (0 lb.)    
Goods: Lily of the Valley x10 (0 lb.)    
Goods: Red Cockscomb x10 (0 lb.)    
Goods: Mushrooms (0 lb.)    
Goods: Fine Fur Raccoon Suit (0 lb.)    
Goods: Ring of the Silver Circle (0 lb.)    
Goods: Keeper's Pendant (+10 Knowledge: Undead) 0 lb.    
Wondrous: Boots of the Huntress 1 lb.    
Ring: Ring of Rivening 0 lb.    
Goods: Wooden Stakes x5 (2.5 lb.)    
Goods: Blessed Water (Earth God) x2 (0 lb.)    
Ring: Ring of Chameleon Power 0 lb.    
Wondrous: Robe of Eyes 1 lb.    
Armor: William Katt Memorial Suit 0 lb.    
Goods: Instruction Manual for Suit 1 lb.    
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
TOTAL WEIGHT CARRIED 37 lb.
MONEY

CP - 60

SP - 3

GP - 39,365

PP -

LANGUAGES
Druidic

Elven

Common (All Three Forms)






1 - 1520
1521 - 3060
3061 - 4600

LIGHT LOAD
MEDIUM LOAD
HEAVY LOAD
Serraph
CAMPAIGN
150.000
EXPERIENCE POINTS


SPECIAL ABILITIES

SQ: Elven traits (Ex)

SQ: Immunity: Sleep (Ex)
  SQ: +2 Will bonus to Enchantment spells (Ex)
  SQ: Low-light vision (Ex)

SQ: +5 SR vs. Evil Magic

Druid:


Secret Language: Druidic


Spells


Druidic armor


Druidic weapons


Animal Companion


Nature Sense


Woodland Stride


Trackless Step


Resist Nature's Lure


Wild Shape (4x/day)


Wild Shape (Large/Tiny)

  Venom Immunity
  Elemental Spirit Caller:
   Small Elemental Familiar (Tome&Blood 17)(Air)
   Sense Undead
   Sense Outsiders
   Elemental Resistance 10
   Innate Spell - Flame Strike 2/day (Spell-Like)
   Elemental Penetration +1

 Telekinesis


FEATS

 Chain Spell

 Craft Wondrous Item

 Create Infusion

 Dodge

 Improved Initiative

 Track

 Energy Substitution (Acid) (SL+0)

 Energy Admixture (Acid) (SL+4)

 Silent Spell (SL+1)

 Quickened Spell (SL+4)

 

 

 

 

 

 

Druid Caster Level 17

Spells Per Day

25 Wisdom

Total Per Day

Spells Allowed per Day

Spell Level

Bonus Spells Per Day

Spell DC

6

6 0 0 15
7 5 1 2 16
7 5 2 2 17
7 5 3 2 18
6 5 4 1 19
5 4 5 1 20
5 4 6 1 21
4 3 7 1 22
2 2 8 - 23
1 1 9 - 24

Wild Shape Forms (4/day, Large-Tiny)

1. Cheetah

AC 15

50 ft, Claw 1d2+5, Bite 1d6+8

Str 16

Dex 19

Con 15

Weapon Finesse (Claw, Bite), Trip, Sprint 500 ft

2. Eagle

AC 14

10 ft, Claw 1d3+2, Bite 1d4+2

Str 10

Dex 15

Con 12

Weapon Finesse (Claw, Bite), Fly 80ft (Average)

3. Shark (Large)

AC 15

N/A, Bite 1d8+7

Str 17

Dex 15

Con 13

Keen Sense, Swim 60ft

4. Wolf

AC 14

50 ft, Bite 1d8+3

Str 13

Dex 15

Con 15

Weapon Finesse (Bite), Trip, Scent

5.

AC __

 

Str __

Dex __

Con __

 

Back to Home Page

Email: tidemone@aol.com