Shomer-Tec Shooting Star: 375gr. flanged
projectile traveling at 2100 feet per
second(FPS). 2&3/4inch shell. Designed to
give shotguns a long range ability. 3-4 inch
groups at 50 yards for smooth bore; 3-4 inch
groups at 100 yards for rifle barreled
shotguns. Damage 6D6
Shomer-Tec Blockbuster Slug: 575gr. winged
slug w/ massive internal cavity for such
special applications as explosive,
incendiary, or possibly anti-bug juice
charges. Damage 5D6+10/ explosive, 4D6+8 for
three melees/ incendiary, 1D6x10+6/ anti-bug
rounds. For 2&3/4 inch 12 gauge only.
Shomer-Tec Strung Buck: 2 .54 caliber hard
alloy balls cast on 6" of 4 strand wire.
Patterned after ammo used on sailing ships to
cut the enemies rigging. Has a 45% chance of
severing an unarmored arm or leg on a called
shot against humans, 35% against bugs. Causes
massive bleeding due to the severing of blood
vessels. Damage 5D6 + an extra 1D6 per level
due to blood loss. Also known as a Bolo
round. For twelve or ten gauge shotguns.
12ga 3" Magnum Scatter Slugs Damage 6d6
12ga 3" Magnum Razor-Bunnies Scatter Slugs
(The razor bunnies are special slugs that are
aerodynamically razorsharp projectiles.)
Damage 7d6+7
12ga 3" Dust-Bunnies Soild Slugs (The Dust
Bunnies are special slugs that are encased
chemically-filled capsule that explodes on
impact. They explode on impact filling the
air with a particle dust (10ft) that will
burn the those in the area of effect) Damage
1d4+1x10
GUIDE