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Silo

Name: Silo

Player: Sean

Caste: Dawn

Nature: Survivor

Anima: White Tiger

Attributes: Strength 2, Dexterity 5, Stamina 4, Charisma 1, Manipulation 2, Appearance 4, Perception 2, Intelligence 3, Wits 4

Virtues: Compassion 2, Conviction 3, Temperance 2, Valor 2

Abilities: *Archery 0. *Brawl 1, *Martial Arts 3, *Melee (In the Thick of It +2) 3, *Thrown 3, *Endurance 3, *Athletics 3, *Awareness 2, *Dodge 3, *Stealth 3

Backgrounds:Artifact 1 (Orichalcum Hearthstone Necklace), Contacts 3, Manse 2 (Stone of Earthweb), Resources 3

Charms: Graceful Crane Stance, Lightning Speed, Ox Body Technique, Ox Body Technique, Ox Body Technique, Reed in the Wind, Reflex Sidestep Technique, Sensory Acuity Prana, Serpentine Evasion, Striking Cobra Technique

Attack: 8 with Poleaxe Damage: 10L with Poleaxe

Dodge Total: 8 Soak: 7B/5L with Buff Jacket

Willpower: 6 Health Levels: -0/-0/-1/-1/-1/-1/-2/-2/-2/-2/-2/-2/-4/Incap

Essence: 4

Personal Essence: 19 Peripheral Essence: 43 Committed Essence: 1

Other Notes: Silo was an assassin's apprentice in Whitewall when he Exalted during training. His skills nearly complete, his father and mentor decided to spare the child rather then turn him into the Syndics. Silo fled with weapons and a need to prove himself.

   This lead him right to the Organization, who would use an apprentice like him effectively. Unfortunetly, Silo was not trained enough in the ways of the quiet death. He released his second breath during a fight with Master Stone Peony Palm at Julep's Home. Reinhardt and Fett joined him in death.

A * denotes favored or Caste ability!




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