Special Moves
Here is a list of the special moves so far created for use of the characters.Moves marked with a * can be chosen as starting moves for created characters.
Light Speed Attack:2 chaos coins. Base damage 30(hedgehogs only)(must have light shoes and ancient light).
*Homing Attack:1 chaos coin. Base damage 10(hedgehogs only).
Charge Attack:4 chaos coins. Base damage 40. A running attack charged by aura.(uses 60 aura)
*Roll attack:2 chaos coins. Base damage 15(hedgehogs foxes and echidnas only).
Rapid Lasers:4 chaos coins. Base damage 50. A rapid laser shot(mechs only)(used only once per battle).
*Knuckle Sandwich:2 chaos coins. Base damage 20(echidnas only).
Sledge-Hammer Fists:5 chaos coins. Base damage 50(no mechs)(need hammer gloves)(once per battle).
Chaos Control:6 chaos coins. No damage. Dodge all enemy attacks for a turn(works once per battle per chaos emerald you have).
*Charged Shot:2 chaos coins. Base damage 20(mechs only).
Flame roll:3 chaos coins. Base damage 30(hedgehogs,echidnas, and foxes only)(need flame ring).
Hyper Cannon:8 chaos coins. Base damage 100(mechs only)(need Hyper laser).
*Stomp:1 chaos coin. Base damage 20(mechs only).