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Special Moves




Here is a list of the special moves so far created for use of the characters.Moves marked with a * can be chosen as starting moves for created characters.

Light Speed Attack:2 chaos coins. Base damage 30(hedgehogs only)(must have light shoes and ancient light).

*Homing Attack:1 chaos coin. Base damage 10(hedgehogs only).

Charge Attack:4 chaos coins. Base damage 40. A running attack charged by aura.(uses 60 aura)

*Roll attack:2 chaos coins. Base damage 15(hedgehogs foxes and echidnas only).

Rapid Lasers:4 chaos coins. Base damage 50. A rapid laser shot(mechs only)(used only once per battle).

*Knuckle Sandwich:2 chaos coins. Base damage 20(echidnas only).

Sledge-Hammer Fists:5 chaos coins. Base damage 50(no mechs)(need hammer gloves)(once per battle).

Chaos Control:6 chaos coins. No damage. Dodge all enemy attacks for a turn(works once per battle per chaos emerald you have).

*Charged Shot:2 chaos coins. Base damage 20(mechs only).

Flame roll:3 chaos coins. Base damage 30(hedgehogs,echidnas, and foxes only)(need flame ring).

Hyper Cannon:8 chaos coins. Base damage 100(mechs only)(need Hyper laser).

*Stomp:1 chaos coin. Base damage 20(mechs only).