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Jake "the Snake" Roberts

by monkeyman

Name: "the Snake" Roberts
Short Name: JAKE
Nickname: Jake
Type: Heel

ABILITY
-- your choice --

MOVES
I used a the Rough template and threw in the DDT as a finisher (of course), and for the taunts just pick what you want. Remeber, Jake is more pshycological and likes to mess with his opponent's heads.

APPEARANCE
Hair: Long 03 - Color: *custom* dark brown (H: 021, S: 053, B: 007)
Eyes: Shape 01 - Eye Line 09 - Iris: Eye Color 03
Eyebrow: 47 - Color: *custom* black (H: 000, S: 100, B: 000)
Nose: Nose 06
Mouth: Normal 02
Moustache: Beard 09 - Color1: *custom* peach fuzz (H: 024, S: 063, B: 076) > Color2: *custom* black
Outline: Face Line 05
Wrinkles: Wrinkle 01


Figure:
Eyebrow: Translate= W 0, L 0, D 0; Scale= W 0, L 0, D 0
Eyes: Translate=W 0, L 6, D 0; Scale= W 9, L 4, D 0
Nose: Translate=W 0, L 0, D 0; Scale= W 5, L 0, D -5
Mouth: Translate=WW 0, L 0, D 0; Scale= W 0, L -5, D 0
Face: Translate=W 0, L 13, D 0; Scale= W 5, L -2, D 0
Cheekbones: Scale= W 4, L 9, D -29
Outline: Translate=W 0, L 24, D 0; Scale= W 4, L 20, D 31
Jaw: Translate=W 0, L 0, D 0; Scale= W 0, L 0, D 0

Body: Type = Male 06

Lower Body: Long Tights 02 > Color1, 2, & 3: default green - Logo2: Pattern B 28 > Color1: default bright yellow-green

ETC:
Wrists > Left & Right > Writst Band 01 - Color 1: default white

Shoes > Long Boots 02 > Logo: Pattern 09 (*snake skin pattern*) > Color: default light brown


Body Specs:
Crown: W 0, L 0, D 0
Head: W 8, L 0, D 0
Neck: W 13, L 0, D 8
Shoulder: W 0, L 0, D 0
Upper Arm: W 0, L 0, D 0
Fore Arm: W 0, L 0, D 0
Hand: W 0, L 0, D 0
Chest: W 0, L 5, D -5
Waist: W 18, L -17, D 7
Abdomen: W 8, L 3, D 14
Thigh: W 0, L 0, D 0
Calf: W 0, L 0, D 0
Foot: W 0, L 0, D 0

ENTRANCE
**start with Goldust's template & make the necessary changes**
Theme Music: Goldust
Titantron: Al Snow
Animation: Stage = Taunt 10; Ramp = -none-; Ring = Taunt 14; General = Walk 09

CAMERA
Intro - Intro 06
Gate In - continue
Stage Appeal S - HD 1 stage 02
Stage Appeal 1 - continue
Go Ramp - Crane 13
Ramp Appeal S - continue
Ramp Appeal 1 - continue
Go Arena - HD 1 Road 08
Go Ring - continue
Ring Appeal S - Sub 02
Ring Appeal 1 - HD 2 Post 01A
Ring Appeal 2 - continue
Ring Appeal 3 - Triple H Audience Corner
Ring Appeal 4 - continue
Ring Appeal 5 - continue
Ring Appeal 6 - continue

LIGHTING
Use Hurricane 02 at the start and let it continue all the way through.

FIREWORKS
- your choice -

SCREEN:
Cinema Scope: Off

OPTION
Start Position: Right
Start Wait: 1"01
Appeal Point: On Stage
Telop Point: Gate
Group: *your choice*

LOGIC
- Rough -