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ANJU AND KAFEI SIDEQUEST WALKTHROUGH
By Dhsu (atihsu@juno.com)

If you're reading this guide, that probably means you're having trouble with at least one aspect of the multi-faceted Anju and Kafei sidequest in Majora's Mask.  Anju and Kafei are the two individuals that require the most attention and intervention from Link in solving their unique predicament, which spans all three days.  This walkthrough is designed to provide you with everything you need to know (and a little more) to make sure that they both live happily ever after.

There are several items you can obtain during the course of these events.  These include the Keaton Mask, the Couple's Mask,  the Postman's Hat, and an empty bottle.  The purpose of the masks will be explained when you get to them.

Before you run off to the Happy Mask hunting grounds, though, there is one prerequisite for your quest.  You will need to have access to the Ikana Canyon, which means that you'll need to have the Garo Mask (the Gorman brothers give this to you if you beat them at horse racing) and the Hookshot (which you'll have by the time you get to the third temple).  Realize also that is impossible to retry any of these events without warping back to the first day and losing all your progress in the process.  So if this is your first time...then you shouldn't be reading this!  Shame on you!  *ahem*  Actually, what I was going to say is that it might help to slow down the flow of time by playing the Inverted Song of Time (which is just a backwards Song of time).  If you're already a seasoned veteran...you STILL shouldn't be reading this!  Errr, I mean, then you can skip directly to Sections XII and XIII at the end of the guide.

Okay, all ready now?  Good, let's get started.

THE FIRST DAY
Right when you begin, you notice a small boy wearing a Keaton Mask walk to the postbox and drop a letter in.  He then proceeds to run to the Laundry Pool and enters a room in the back.  No use following him; it's locked.  Striking the bell with your sword will draw him out of his hiding place, but only for a few seconds, or even sooner if you try getting near him.  What's up with him?

I.  KAFEI
This isn't technically part of the sidequest, but it ties in directly with the storyline, so I've decided to include it just for the sake of being complete.

It all starts on the first fateful morning when Link visits the Mayor's Office in East Clock Town between 10:00 A.M. and 1:00 P.M.  If you talk to Madame Aroma, she will tell you that her son is missing and immediately recruit you in the search for him by giving you Kafei's Mask.  This won't happen if you're in Deku form, though.  You can also do this during the second day, but why put off until tomorrow what you can do today?  You'll be able to learn a lot about this mysterious Kafei by talking to townspeople while wearing this mask.  I would also suggest you check his journal in Madame Aroma's back room.

II.  ANJU
Not far from the Mayor's Office is the Stock Pot Inn, where a nice lady named Anju works.  At 11:00 A.M., she'll go the kitchen to make lunch for her grandma and will mention something about a visitor later in the day if you talk to her.  When she's done serving lunch and goes back to the counter at 1:45 P.M., you can talk to her and she'll ask if you have a reservation (unless you're a Deku, since he's a little too small to be renting rooms).  You don't remember making one, but being the filthy liar that you are, you of course say yes (you'll have to do this before 4:10 P.M., however, when the REAL tenant arrives).  You'll be given the key to the Knife Room upstairs, in which the only things of interest are a treasure chest containing a Silver Rupee and a crumbling portion of the wall.  I wonder what that could be for?

At 2:00 P.M. you'll see the postman come in and hand Anju a letter, but for some strange reason he refuses to tell her where it came from.  Did you notice that she's the only girl that doesn't flirt with you?  That's because she's already got a man and they're getting married in three days.  Normally, this would make most brides-to-be giggling with excitement, but Anju has the opposite reaction.  Why?  Her groom has disappeared, and just three days from their wedding day, too!  Hey, that sounds familiar.  She wouldn't happen to know anything about Kafei, would she?  As soon as the postman leaves at 2:18, put on Kafei's Mask already and ask her!  (Well, at least before she goes back to her room at 9:10 P.M.)  She does have a clue that might help you find him, but she's kind of busy right now.  Why don't you meet her in the kitchen at 11:30 tonight?  Since the Hero of Time doesn't have a bedtime, this is no problem with you.  Now all there is to do is wait.

III.  THE MEETING
Ahhh, finally, it's 11:30 P.M.!  Time to see what this is all about.  If you got (translation: stole) poor Mr. Link(-goro)'s key, then you'll be able to use the front door.  But if you didn't, have no fear, Deku Link is here!  Just use the Deku Flower between the inn and the treasure chest shop to float onto the inn's roof and sneak in through the back door. Then go into the kitchen and you'll see Anju right on time...more or less.  If you actually had the nerve and stood her up, she'll patiently wait until dawn before giving up, so you have until then to give her a good explanation.  You can't meet her as Deku, though!  Or as a Goron or Zora either, for that matter.  Talk to her as regular Link and you'll find out that, surprise, Kafei is supposed to be her future husband!  You also find out that the letter you saw her get in the morning was from him, too.  She's written a reply, but she's afraid to send it herself.  Would you mind doing it for her?  No, not at all!  Anything for such a lovely lady.  (Translation: choose "Yes" when she asks you).  She also mentions that you should be able to meet him when he gets the letter.  You can send it right after you're done talking, but I usually wait until morning according to Anju's instructions.
 

THE SECOND DAY

IV.  THE LETTER
Rise and shine, it's time to deliver that message!  Stick it in a mailbox as soon as you can if you haven't done so already.  It's still a little early for the mailman, though, so you'll need to wait for him.  He'll collect it by 12:00 P.M. noon (so be sure to put it in by then) and will send it in the afternoon.

V.  SPECIAL DELIVERY
Right around 3:00 P.M., you'll see our industrious mail carrier head into the Laundry Pool and ring the bell.  Seeing a friendly face, the boy will come to get his letter and pause to have a little chat.  What's he hiding anyway?  Quick, while he's talking to the postman, this is your chance to sneak into his hideout and find out!  He'll come back in and will be ready to talk at any time from 4:10 P.M. until the Curiosity Shop opens at 10:00 that night.  Make sure that you don't have a transformation mask on when you talk to the Keaton boy, since has nothing to say to your alternate identities.  He'll comment that Anju wrote about you, and ask you if you can keep a secret.  Well, of course you can!  (Translation: say "Yes").  So since Anju trusts you, he will too.  But what does Anju have to do with this?  Before you can ask, he takes off his mask and tells you.  He is Kafei.  What???  Shouldn't she be marrying someone a little...older?  Then Kafei explains that he actually is a grown man, but became trapped in the form of a child as the result of one of Skull Kid's pranks.  He's not afraid to meet Anju because of his appearance, though; it happens that his ceremonial wedding mask was stolen from him while he was on his way to the Great Fairy's Shrine in North Clock Town, and he promised to bring the mask to their meeting.  He can't see Anju before he gets it back, but he also has to let her know that he still plans on meeting with her, so he tells you to give Anju his Pendant of Memories, which you can do immediately after you're done talking.  Hey, if this keeps up, you could take over the postman's job.  When he finishes, talk to him again and he'll tell you about the peephole in the wall that lets him spy on the Curiosity Shop customers.  You don't really need it, since it isn't accessible when the thief arrives at 12:30 A.M. close to midnight.  No reason you can't hang out at the shop itself, though.  =)  Hurry, though, their meeting only lasts half an hour.

VI.  THE PENDANT
So what're you waiting for?  Go ahead and do what the guy says.  Visit Anju again at the Stock Pot Inn and talk to her.  She asks you whether you've met Kafei yet, and since Link is mute and unable to tell her himself, he gives her Kafei's pendant.  Knowing now that Kafei will keep his word after all, she agrees to wait for him.  She'll only wait until 9:10 P.M. for YOU to deliver the pendant, though.

VII.  THE CONVERSATION
Hey, has that wall in the Knife Room been driving you crazy?  Well, now is the time to see what it's for.  From 9:10 P.M. to 11:00 P.M., you'll be able to go into Link's room if you have the key and listen in on a conversation between Anju and her mother by checking the crack in the wall.  This has nothing to do with the quest, but it adds a little to the story.
 

THE FINAL DAY
If you still haven't delivered that pendant yet, now is the time to do it!  You can give it to Anju while she's sweeping the room the Gorman Troupe was staying in (even though it's gonna be destroyed anyway...) until 12:00 P.M. noon.

VIII.  THE KEATON MASK
Go back to the room in the Laundry Pool sometime between 1:00 P.M. and 10:00 P.M, and instead of Kafei you'll find the shady owner of the Curiosity Shop.  It seems that Kafei left a couple items for you: the Keaton Mask he was covering his face with and a letter for his mother which he wants you to deliver.  You're really going to put that poor postman out of business...  The Keaton Mask allows you to talk to Keaton at night after cutting up moving patches of grass like in North Clock Town and Milk Road.  The Curiosity Shop owner also mentions that Kafei spotted the thief last night, who he mentions lives in Ikana Canyon.  Well, that sure narrows it down.

IX.  SAKON'S HIDEOUT
By 6:00 P.M., you should be at Ikana Canyon, where you'll see Kafei hiding behind some rocks, waiting for the thief, who is apparently named Sakon.  You can hide with him, or slap on the Stone Mask if you have it, since you'll have to start back at square one if Sakon spots you.  Soon after 6:00 P.M., the infamous thief should come prancing in and will enter his hideout at the strike of 7:00.  Follow Kafei and sneak in while the door is open.  Inside, Kafei sees his precious possession -- the Sun's Mask!  Just as he's about to grab it though, he accidentally steps on a switch (don't ask me why he didn't notice something that big) and activates the "impenetrable defenses".  He tries chasing after the mask as it's pulled along on the conveyer belt, but as soon as he steps off the switch, the door immediately closes.  In order to get through, he'll need someone else to hold the door open, and who just happens to be there?  That's right, when he tells you to, step on the switch and open the door.

Now it might be a little disorienting at first, but realize that you now indeed have control over Kafei.  He's got some neat but pretty much useless attacks and flips, so if you feel like it, you can take your time and check them out before going through the door.  When you do go in, push one of the blocks into the switch to open the door for Link.  Like Kafei's, Link's task is fairly easy and you should be able to get rid of the Deku Baba in no time.  This will open the door for Kafei into the next room, where you'll encounter a slightly harder puzzle.  It's still a piece of cake, though; the yellow switches slow down the conveyer belt and the red ones increase its speed.  Obviously, you'll want to step on the yellow ones and avoid the red ones.  Press the blue one to open the door on the other side and regain control of Link.  This time you'll come face to face with (*gasp*) TWO Deku Babas!  Dispatch them quickly to let Kafei advance to his final level in this mini-dungeon.  It's considerably more difficult, but the quickest way to get through that I've found is to push the block in front of the door downward and then push the center block onto the yellow switch.  Don't worry about standing on the red switch for a second or two.  Then push the bottom block onto the blue switch to open up Link's last section, which contains exactly one Wolfos.  In case you didn't know, defeating it is as simple as staying away until it tries to swing and then stabbing your sword right into its vulnerable behind.  When that's done, make Kafei step on the closest switch in the last room.  Then move Link onto the final switch to deactivate the security system and retrieve the Sun's Mask.  Kafei will then hurry as fast as his young legs can carry him back to Clock Town, where he has an appointment to keep.  If you messed up in Sakon's hideout, though, you'll have to do everything over again.  Also notice that although the whole thing took only a few minutes, you've already warped to 12:00 A.M. with only six hours before the moon crashes.

X.  THE LADY OR THE POSTMAN?
Now you have a decision to make.  Remember that letter Kafei gave you?  Well, you'll find that two people are too worried to flee Clock Town at the moment.  One is Kafei's mother, Madame Aroma, who you will find sitting alone in the Milk Bar, which you'll need Romani's Mask to have access to.  If you give the letter to her, she'll be so relieved that she'll give you a bottle full of premium Chateau Milk (watch out for the backwash!).

If you haven't gotten Romani's Mask yet though, there is another individual who seems to be unwilling to leave the doomed village.  This person is the schedule-obsessed postman.  Since leaving Clock Town is not on the schedule, he is hopelessly stuck there until someone can modify it.  If you give him the letter instead, he'll deliver it to Madame Aroma, who will then order him to evacuate.  He is more than happy to obey and will wait outside the bar.  Talk to him and he will give you the Postman's Hat, which he has no more use for.  This mask(?) will let you check any of the postboxes in Clock Town.  Remember what I said about getting his job?

Obviously, you cannot get the bottle and Postman's Hat in the same three-day period.  That's right, you've got to do the WHOLE FREAKING THING over again in order to get both!  Stop tearing your hair out and realize that there ARE shortcuts.  The shortest possible route will be explained in Section XIII at the end of the guide.

XI.  ETERNAL LOVE
At the Stock Pot Inn, Kafei will come in huffing and puffing at precisely 4:15 A.M. to meet with his fiancee upstairs and by 4:30 (only an hour and a half before the moon crashes!) will go into the Employee's Room, which is now unlocked.  Follow him and after witnessing the short but touching ceremony, you will receive the Couple's Mask, which has the power to calm people down and stop arguments.  Sounds like a certain Mutoh the carpenter and Viscen the captain of the guard might need your help.

WHEW!!!  That's it!  That's all!  Make you sure you save your game, and have fun with your new Happy Masks!  But wait...you want to do it AGAIN?  Well, in that case, the next section might save you a lot of trouble.  It sure does for me.
 

XII.  THE SCHEDULE
If you read the guide, and the only thing it did was give you a headache, this might make a little more sense.  This is just a basic chart of each event in the side-quest during the three-day period.  Hope it helps.  If you need a visual aid, take a look at your Bomber's Notebook.  =)  And remember the Notebook doesn't have A.M. or P.M., so after 13:00 you'll have to subtract twelve hours to convert it to P.M.

Day One
10:00 A.M. - 1:00 P.M. -- Speak to Madame Aroma to get Kafei's Mask.
1:45 P.M. - 4:10 P.M. -- Speak to Anju to get the key to the Knife Room.
2:18 P.M. - 9:10 P.M. -- Speak to Anju while wearing Kafei's Mask to make the appointment.
12:00 A.M. - 5:59 A.M. -- Meet with Anju in the kitchen and mail her letter.

Day Two
6:00 A.M. - 12:00 P.M. -- Mail Anju's letter.
4:10 P.M. - 10:00 P.M. -- Talk to Kafei to get the Pendant of Memories
4:15 P.M. - 9:10 P.M. -- Give the Pendant of Memories to Anju.
9:10 P.M. - 11:00 P.M. -- Use the crack in the wall of the Knife Room to listen to Anju's conversation with her mother.

Day Three
6:00 A.M. - 12:00 P.M. -- Give the Pendant of Memories to Anju.
1:00 P.M. - 10:00 P.M. -- Go to Kafei's Hideout to get the Keaton Mask and the letter.
7:00 P.M. - 12:00 A.M. -- Recover the Sun's Mask at Sakon's Hideout.
6:00 P.M. - 5:59 A.M. -- Deliver Kafei's letter to either his mother or the postman.
4:30 A.M. - 5:59 A.M. -- Go to the Employee's Room at the Stock Pot Inn to receive the Couple's Mask.
 

XIII.  THE SHORTCUT
Whether you messed up in Sakon's hideout or missed your appointment with Anju or you're just impatient and want to do the whole thing as quickly as possible, this section is for you.  It'll give you step-by-step instructions on how to have Anju and Kafei wedded in the least amount of (real) time possible.  To make the whole thing go even faster, let time flow normally instead of slowing it down with the Inverted Song of Time.  The Stone Mask will be necessary and the Bunny Hood would also be especially helpful in cutting your travel time.

Day One
1.  Play the Song of Double Time (press each note twice in the Song of Time) to warp to 6:00 P.M. and talk to Anju while wearing the Kafei Mask to make the appointment.
2.  Wait until 11:30 P.M.  Sorry, no shortcut here.
3.  Meet with Anju at 11:30, then play the Song of Double Time again to warp to the dawn of the second day.

Day Two
4.  Mail the letter.
5.  Play the Song of Double Time to warp to the night of the second day, and go into Kafei's hideout to get the Pendant of Memories.
6.  Give it to Anju.

Day Three
9.   Play the Song of Double Time twice to warp to the night of the final day and go to Kafei's room and pick up the letter from the owner of the Curiosity Shop.  You can do step 11 at this point if you want, but you'll probably need to slow down time in order to make it.  You can skip this altogether if you already got everything.
10.  Warp to Ikana Canyon and sneak into Sakon's hideout at 7:00 P.M. (You'll have to use the Stone Mask to avoid bumping into Sakon on your way there).   Play through the mini-dungeon.
11.  Give Kafei's letter to the postman to get the Postman's Hat or deliver it directly to Madame Aroma to receive the empty bottle.  You can skip this step too if you've already gotten both.
12.  Go to the Stock Pot Inn and wait for Kafei.

Okay, you're done!  Again.  Hope you enjoyed it!  Good luck on the rest of your adventure.