where they weren't technically possible
and because the music often is net-distributed
and should be as compact as possible.
some of my tracks are also available as
.it's which contain the source code for
the music. with the tracker and these
files, you can examine how thy were made.
for
some
time now, i've been using another program,
buzz
in stead. it opens up possibilities in
terms of sound and production, but is
also in it's very early stages of development
and therefore quite hard to program. the
only finished tune i've done with buzz
is, for now- pre
game