Site hosted by Angelfire.com: Build your free website today!

GAMES

Game Engine (Work In Progress)

The latest demo of my game engine is
Game-Engine Test Progress is slow working on my game engine due to distractions and also mental blocks.  I am quite happy with this version of the demo.

Rock, Paper, Scissors

Simple javascript version of Rock, Paper, Scissors
Rock, Paper, Scissors

Kung Fu

Kung Fu was inspired by the Jackie Chan movie, Snake and Crane arts of shaolin.
The objective is to slap the opponent till his energy depletes. Its a shame more time was not put to make this game truly awesome.
Its about keyboard dexterity, readme file included to explain the gameplay
Kung Fu (Will not work in Windows XP)

Turbo Fight

Turbo Fight is my most recent game(I hesitate to say it is my best).
An update that should arrive one day with an uuber sprite engine will be much faster, better play-testing.
Turbo Fight

Experimental/Incomplete Games(May not work in Windows XP)

These games were developed with Allegro and DJGPP.
Scyther was a Mario clone. Scythers jump physics are pathetic, but it's worth having it here anyway.
Robots is moderately cool. Two small mechs, both human controlled that jump around and fire missiles at each other. Guilt, is a severely incomplete double dragon clone which truly did not get enough time spent on it. Still, they are all worth a look for the curious.
Scyther(351kb)
Robots(254kb)
Guilt(212kb)


Home