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Pictures

Theese are the pics and info on all the American Pokemon Cards. ALL!!!

1/102
Alakazam
Holographic(RARE)
Psychic


Stage 3
80HPWeakness:
Psychic
Retreat Cost:
3ColorlessPokemon Power: Damage Swap
As often as you like (before your attack), you may move 1 damage counter from 1 of your Pokemon to another as long as you don't Knock Out that Pokemon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed.Confuse Ray
3Psychic Energy
30AP
Flip a coin. If heads, the Defending Pokemon is now Confused. 2/102
Blastoise
Holographic(RARE)
Water

Stage 3
100HP
Weakness:
Lightning

Retreat cost:
3Colorless
Pokemon power:Rain Dance
As often as you like during your turn (before you attack),you may attatch 1 Water Enargy card to 1 of your Water Pokemon.(This doesn't use up your 1 Energy card attatchment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed.Hydro Pump
3 Water Energy
40+ AP
Energy required=3 WaterDoes 40 damage plus 10 more damage for each Water Energy attatched to Blastoise but not used to pay for this attack's Energy cost. Extra Water Energy afterthe 2nd doesn't count. 3/102
Chansey
Holographic(RARE)
Colorless
Basic
120HPWeakness:
Fighting
Resistance:
Psychic(-30)
Retreat Cost:
1 ColorlessPokemon Power:
Scrunch

2 Colorless Energy
Flip a coin. If heads, prevent all damage done to Chansey during your opponent's next turn.(Any other effects of attacks still happen.)Double-edge
4 Colorless Energy
80 AP
Chansey does 80 damage to itself. 4/102
Charizard
Holographic(RARE)
Fire
Stage 2
120HPWeakness:
Water
Resistance:
Fighting-30
Retreat Cost:3ColorlessPokemon Power: Energy Burn
As often as you like during your turn( before you attack), you may turn all Energy attatched to Charizard into Fire Energy for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.Fire Spin
4 Fire Energy
100AP
Discard 2 energy cards attatched to Charizard in order to use this attack. 5/102
Clefairy
Holographic(RARE)
Colorless
Basic Pokemon
40HPWeakness:
Fighting
Resistance:
Psychic-30
Retreat Cost:
1ColorlessSing
1Colorless Energy
Flip a coin. If heads, the Defending Pokemon is now Asleep.Metronome
3Colorless Energy
Choose 1 of the Defending Pokemon's attacks. Metronome coppies that attack except for it's Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type the Defending Pokemon is, Clefairy's type is still Colorless) 6/102
Gyradose
Holographic(RARE)
Water
Stage 2
100HPWeakness:
Grass
Resistance:
Fighting -30
Retreat Cost:
3ColorlessDragon Rage
3Water Energy
50APBubblebeam
4Water Energy
40AP
Flip a coin. If heads, the Defending Pokemon is now Paralyzed. 7/102
Hitmonchan
Holographic(RARE)
Fighting
Basic
70HPWeakness:
Psychic
Retreat Cost:
2 ColorlessJab
1 Fighting Energy
20APSpecial Punch
2 Fighting Energy
1 Colorless40AP 8/102
Machamp
Holographic(RARE)
Fighting
Stage 3
100HPWeakness:
Psychic
Retreat Cost:
3 ColorlessPokemon Power: Strikes Back
Whenever your opponent's attack damages Machamp (even if Machamp is Knocked Out), this power does 10 damage to the attacking Pokemon.(Don't apply weakness and resistance.) This power can't be used if Machamp is already Asleep, Confused, or Paralyzed when your opponent attacks.Seismic Toss
3 Fighting Energy
1 Colorless Energy
60AP 9/102
Magneton
Holographic(RARE)
Electric
Stage 2
... 10/102
Mewtwo
Holographic(RARE)
Psychic
Basic
60HPWeakness:
Psychic
Retreat Cost:
3 ColorlessPsychic
1 Psychic Energy
1 Colorless Energy
10+AP
Does 10 damage plus 10 more damage for each Energy card attatcher to the Defending Pokemon.Barrier
2 Psychic Energy

Discard 1 Psychic Energy card attatched to Mewtwo in order to prevent all effects of attacks, including damage, done to Mewtwo during your opponents next turn. 11/102
Nidoking
Holographic(RARE)
Grass
Stage 3
90HPWeakness:
Psychic
Retreat Cost:
3 ColorlessThrash
2 Colorless Energy
1 Grass Energy
30+AP
Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage plus Nidoking does 10 damage to itself.Toxic
3 Grass Energy
20AP
The Defending Pokemon is now Poisoned. It now takes 20 Poison damage instead of 10 after each player's turn (even if it was already poisoned). 12/102
Ninetails
Holographic(RARE)
Fire
Stage 2
80HPWeakness:
Water
Retreat Cost:
1 ColorlessLure
2 Colorless Energy

If your opponent has any Benched Pokemon, choose 1 of them and switch it with the Defending Pokemon.Fire Blast
4 Fire Energy
80AP
Discard 1 Fire Energy card attatched to Ninetails in order to use this attack. 13/102
Poliwrath
Holographic(RARE)
Water
Stage 3
... 14/102
Raichu
Holographic(RARE)
Electric
Stage 2
80HPWeakness:
Fighting
Retreat Cost:
1 ColorlessAgility
2 Colorless Energy
1 Lightning20AP
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Raichu.Thunder
3 Lightning Energy
1 Colorless Energy
60AP
Flip a coin. If tails, Raichu does 30 damage to itself. 15/102
Venusaur
Holographic(RARE)
Grass
Stage 3
100HPWeakness:
Fire
Retreat Cost:
2 ColorlessPokemon Power: Energy Trans
As often as you like(before your attack), you may take 1 Grass Energy card attatched to 1 of your Pokemon and attatch it to a diffrent one. This power can't be used if Venusaur if Asleep, Confused, or Paralyzed.Solarbeam
4 Grass Energy
60AP 16/102
Zados
Holographic(RARE)
Electric
Basic
90HPResistance:
Fighting(-30)
Retreat Cost:
3 ColorlessThunder
3 Lightning Energy
1 Colorless Energy
60AP
Flip a coin. If tails, Zapdos does 30 damage to itself.Thunderbolt
4 Lightning Energy
100AP
Discard all Energy cards attached to Zapdos in order to use this attack. 17/102
Beedrill
(RARE)
Grass
Stage 3
80HPWeakness:
Fire
Resistance:
Fighting(-30)Twineedle
3 Colorless Energy
30xAP
Flip 2 coins. This attack does 30 damage times the number of heads.Poison Sting
3 Grass Energy
40AP
Flip a coin. If heads, the Defending Pokemon is now Poisoned. 18/102
Dragonair
(RARE)
Colorless
Stage 2
80HPResistance:
Psychic(-30)
Retreat Cost:
2 ColorlessSlam
3 Colorless Energy
30xAP
Flip 2 coins. This attack does 30 damage times the number of heads.Hyper Beam
4 Colorless Energy
20AP
If the defending Pokemon has any Energy cards attatched to it, choose 1 of them and discard it. 19/102
Dugtrio
(RARE)
Fighting
Stage 2
70HPWeakness:
Grass
Resistance:
Lightning(-30)
Retreat Cost:
2 ColorlessSlash
2 Fighting Energy
1 Colorless Energy40APEarthquake
4 Fighting Energy
70AP
Does 10 damage to each of your own Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) 20/102
Electabuzz
(RARE)
Electric
Basic
70HPWeakness:
Fighting
Retreat Cost:
2 ColorlessThundershock
1 Lightning Energy
10AP
Flip a coin. If heads, the Defending Pokemon is now Paralyzed. Thunderpunch
1 Lightning Energy
1 Colorless
30+AP
Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage plus Electabuzz does 10 damage to itself. 21/102
Electrode
(RARE)
Electric
Stage 2
80HPWeakness:
Fighting
Retreat Cost:
1 ColorlessPokemon Power: Buzzap
At any time during your turn( before you attack), you may Knock Out Electrode and attatch it to 1 of your Pokemon. If you do, choose a type of Energy. Electrode is now an Energy card( instead of a Pokemon) that provides 2 energy of that type. You can't use this power if Electrode is Asleep, Confused, or Paralyzed.Electric Shock
3 Lightning Energy
50AP
Flip a coin. If tails, Electrode does 10 damage to itself. 22/102
Pidgeotto
(RARE)
Colorless
Stage 2
60HPWeakness:
Lightning
Resistance:
Fighting(-30)
Retreat Cost:
1 ColorlessWhirlwind
2 Colorless Energy
20AP
If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon.(Do the damage before switching with the Pokemon.)Mirror Move
3 Colorless Energy

If Pidgeotto was attacked last turn, do the final result of that attack on Pidgeotto to the Defending Pokemon. 23/102
Arcanine
Uncommon
Fire
Stage 2
100HPWeakness:
Water
Retreat Cost:
3 ColorlessFlamethrower
2 Fire Energy
1 Colorless Energy50AP
Discard 1 Fire Energy card attatched to Arcanine in order to use this attack.Take Down
2 Fire Energy
2 Colorless Energy
80AP
Arcanine does 30 damage to itself. 24/102
Charmeleon
Uncommon
Fire
Stage 2
80HPWeakness:
Water
Retreat Cost:
1 ColorlessSlash
3 Colorless Energy
30APFlamethrower
2 Fire Energy
1 Colorless Energy
50AP
Discard 1 Fire Energy card atatched to Charmeleon in order to use this attack. 25/102
Dewgong
Uncommon
Water
Stage 2
80HPWeakness:
Lightning
Retreat Cost:
3 ColorlessAura Beam
2 Water Energy
1 Colorless Energy
50APIce Beam
2 Water Energy
2 Colorless Energy
30AP
Flip a coin. If heads, the Defending Pokemon is now Paralyzed. 26/102
Dratini
Uncommon
Colorless
Basic
40HPResistance:
Psychic(-30)
Retreat Cost:
1 ColorlessPound
1 Colorless Energy
10AP. 27/102
Farfetche'd
Uncommon
Colorless
Basic
50HPWeakness:
Lightning
Resistance:
Fighting(-30)
Retreat Cost:
1 ColorlessLeek Slap
1 Colorless Energy
30AP
Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again for as long as Farfetch'd tays in play(even putting Farfetch'd on the Bench won't let you use it again).Pot Smash
3 Colorless Energy
30AP 28/102
Growlithe
Uncommon
Fire
Basic
60HPWeakness:
Water
Retreat Cost:
1 ColorlessFlare
1 Fire Energy
1 Colorless Energy
20AP. 29/102
Haunter
Uncommon
Psychic
Stage 2
60HPResistance:
Fighting(-30)
Retreat Cost:
1 ColorlessHypnosis
1 Psychic Energy

The Defending Pokemon is now Asleep.Dream Eater
2 Psychic Energy
50AP
You can't use this attack unless the Defending Pokemon is Asleep. 30/102
Ivysaur
Uncommon
Grass
Stage 2
60HPWeakness:
Fire
Retreat Cost:
1 ColorlessVine Whip
2 Colorless Energy
1 Grass Energy
30APPoisonpowder
3 Grass Energy
20AP
The Defending pokemon is now Poisoned. 31/102
Jynx
Uncommon
Psychic
Basic
70HPWeakness:
Psychic
Retreat Cost:
2 ColorlessDoubleslap
1 Psychic Energy
10xAP
Flip 2 coins. This attack does 10 damage times the number of heads.Meditate
2 Psychic Energy
1 Colorless Energy
20+AP
Does 20 damage plus 10 more damage for each damage counter on the Defending Pokemon. 32/102
Kadabra
Uncommon
Psychic
Stage 2
60HPWeakness:
Psychic
Retreat Cost:
3 ColorlessRecover
2 Psychic Energy

Discard 1 Psychic Energy card attatched to Kadabra in order to use this attack. Remove all damage counters from Kadabra.Super Psy
2 Psychic Energy
1 Colorless Energy
50AP 33/102
Kakuna
Uncommon
Grass
Stage 2
80HPWeakness:
Fire
Retreat Cost:
2 ColorlessStiffen
2 Colorless Energy

Flip a coin. If heads, prevent all damage done to Kakuna during your opponent's next turn.(Any other effects of attacks still happen.)Poisonpowder
2 Grass Energy
20AP
Flip a coin. If heads, the Defending Pokemon is now Poisoned. 34/102
Machoke
Uncommon
Fighting
Stage 2
80HPWeakness:
Psychic
Retreat Cost:
3 ColorlessKarate Chop
2 Fighting Energy
1 Colorless Energy
50-AP
Does 50 damage minus 10 damage for each damage counter on Machoke.Submission
2 Fighting Energy
2 Colorless Energy
60AP
Machoke does 20 damage to itself. 35/102
Magikarp
Uncommon
Water
Basic
30HPWeakness:
Lightning
Retreat Cost:
1 ColorlessTackle
1 Colorless Energy
10APFlail
1 Water Energy
10xAP
Does 10 damage times the number of damage counters on Magikarp. 36/102
Magmar
Uncommon
Fire
Basic
50HPWeakness:
Water
Retreat Cost:
2 ColorlessFire Punch
2 Fire Energy
30APFlamethrower
2 Fire Energy
1 Colorless Energy
50AP
Discard 1 Fire Energy attatched to Magmar in order to use this attack. 37/102
Nidorino
Uncommon
Grass
Stage 2
60HPWeakness:
Psychic
Retreat Cost:
1 ColorlessDouble Kick
2 Colorless Energy
1 Grass Energy
30xAP
Flip 2 coins. This attack does 30 damage times the number of heads.Horn Drill
2 Grass Energy
2 Colorless Energy
50AP 38/102
Poliwhirl
Uncommon
Water
Stage 2
60HPWeakness:
Grass
Retreat Cost:
1 ColorlessAmnesia
2 Water Energy

Choose 1 of the Defending Pokemon's attacks. That Pokemon can't use that attack during your opponent's next turn.Doubleslap
2 Water Energy
1 Colorless Energy
30xAP
Flip 2 coins. This attack does 30 times the number of heads. 39/102
Porygon
Uncommon
Colorless
Basic
30HPWeakness:
Fighting
Resistance:
Psychic(-30)
Retreat Cost:
1 ColorlessConversion 1
1 Colorless Energy

If the Defending Pokemon has a weakness, you may change into a type of your choice other than Colorless.Conversion 2
2 Colorless Energy

Change Porygon's Resistance to a type of your choice other than Colorless. 40/102
Raticate
Uncommon
Colorless
Stage 2
60HPWeakness:
Fighting
Resistance:
Psychic(-30)
Retreat Cost:
1 ColorlessBite
1 Colorless Energy
20APSuper Fang
3 Colorless Energy
?AP
Does damage to the Defending Pokemon equal to half the Defending Pokemon's remaining HP (rounded to the nearest 10). 41/102
Seel
Uncommon
Water
Basic
60HPWeakness:
Lightning
Retreat Cost:
1 ColorlessHeadbutt
1 Water Energy
10AP. 42/102
Wartortle
Uncommon
Water
Stage 2
70HPWeakness:
Lightning
Retreat Cost:
1 ColorlessWithdraw
1 Water Energy
1 Colorless Energy

Flip a coin. If heads, prevent all damage done to Wartortle during your opponent's next turn.(Any other effects of attacks still happen.)Bite
2 Colorless Energy
1 Water Energy
40AP 43/102
Abra
Common
Psychic
Basic
30HPWeakness:
PsychicPsyshock
1 Psychic Energy
10AP
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.. 44/102
Bulbasaur
Common
Grass
Basic
40HPWeakness:
Fire
Retreat Cost:
1 ColorlessLeech Seed
2 Grass Energy
20AP
Unless all damage from this attack is prevented, you may remove 1 damage counter from Bulbasaur..

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