Palladium Optional RulesThis is the Optional Rules section. None of these rules are integral to themselves. In other words, you can pick any of these rules you care to use without fear of a rules imbalance. They are merely some helpful suggestions on ways to spice up your Palladium campaign without conforming to some other game system. Personally, I use all of these optional rules. I feel they more accurately immulate the true feeling & atmosphere intended for the such games as Rifts & Macross. This is not to say that these optional rules-exception of missile revisions-do not work equally well in a medival setting. Feel free to look through these rules & adapt which ever ones you like to your own game. I've used them in Rifts already & all I can say is, "WOW!" They really add a new twist to the game. Though I have yet to test them in the Macross setting, I'm sure these rules would totally kick Zentran butt. I hope you use & enjoy them.
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Broken Down Phases
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Opposed Die Roll
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Active Dodge
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