| Printable Reference Page |
| C1 |
Energy
Weapons Only. (Lasers and PPC's) |
| C2 |
Stock
Mechs (any mech and its primary and alternate
configurations) no customization. |
| C3 |
Choose a
Stock mech to modify.
The Warrior must
not add ANY Projectile/Ballistic/Missile weapons
or ammunition to the stock mech.
The Warrior may
only use the projectile weapons and the
ammunition that is supplied with the stock mech.
The Warrior must
not interchange one Projectile weapon for another
or its ammo.
The Warrior must
not mix weapons or ammo from one variant to
another. If one variant has 6 SSRM2s and another
has 1 SSrm2 you cannot make a mech with 7 SSRM2s
A warrior may make
any other changes including adding jump jets,
energy weapons or removing projectile/missile/ballistic
weapons.
|
| C4 |
2 missile
launchers of any kind with 2 tons ammo each. 2 auto
cannons of any kind with 2 tons ammo each. Any number of
machine-guns with no limit on ammo. Any number of Gauss
Cannons with no limit on ammo. |
| C5 |
4
missile launchers, 3 tons ammo max. for each launcher.
Any Ballistic/Projectile/NON-missile weapons or amount of
ammo. |
| C6 |
Unlimited
in design |
| C7 |
Unlimited
in design except that there will be no guided missiles.
SRM ok SSRM not. no LRM. Unlimited otherwise. |
| C8 |
Multi
Class War a combination of Class 1 and Class 4. This war
can only be fought with 4 Warriors or more and at least 2
warriors from each clan. In a 2 on 2 war one
warrior takes a Class 1 mech and the other must take a
Class 4 mech for each clan. In a 3 on 3 war two warriors
take a Class1 mech and one warrior takes a Class 4
mech for each clan. In a 4 on 4 war Two warriors take a
Class 1 and two warriors take a Class 4 mech for each
clan. |