CellGrow v1.0
Copyright 1999
Chaplin Corp.
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Simulates the growth of cells in an environment
where the food constantly grows.

The cells eat when hungry, when no hungry they
reproduce and get more hungry as they more.

They die when they didn't eat for a long time.

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The source code written in C++ includes the engine that simulates
the cells. It is portable over any 32bit environment.

The executable included is a front end of the engine
to show you what happens after each cycle. You have to be
in 32bit high color screen mode to see the animation.


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Chaplin Corp.
Chaplin_Corp@hotmail.com
http://www.angelfire.com/id/chaplincorp
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