Fire Temple & Boss
Go up the stairs, hang a left, and enter the door. Short story sequence
here. Now start hopping stones and make your way to the left of this
chamber. There's a cage there with a Goron in it. Step on the switch to
release him and nab the small key in the treasure box behind him. Now
hop on back to the door you came in and exit this chamber. Walk straight
across to the door on the other side and enter it. Now in this large
chamber make use of the bridge and platforms to make your way to the
left side of the chamber. There is a small hallway and a door there.
Don't panic if you fall in the lava, your new tunic keeps you from
getting hurt at all for a few seconds to give you time to get back up.
Anyway, go through this hall and door, and down the next hall to another
Goron. Free him and get the key from his treasure box. Now go back to
the big chamber and hop your way across to the other side (the right
side). Blow open the wall to find another Goron and key. Now finally
make your way to the other end of the chamber from where you came in to
where there's a locked door. Go through and you're at the Fire Elevator.
In this interesting room, slide down the ramp and then climb up the
fence. Climb up to the top of the fence and kill the two bats there,
then drop down to the platform just below you and push the movable block
off of the edge. Then fall down and land on the movable block and you'll
be shot up into the next room. Go through the locked door here into the
green room. Climb up the ledges and kill the little torch slugs. Jump
across to where you see a white diamond thing and a movable block. Push
the movable block off the side, then drop down and pull it until it
stops. Climb up onto it, hop over to on top of the Goron's cage, and
climb up the fence. Now walk forward all the way until you hit the
wall, and stand on about the forth tile from the cliff edge. Get out a
bomb and throw it towards the edge. It will drop down and set off that
diamond thing (it's a switch) which will make the pillar of fire
temporarily disappear. Climb up the fence where the pillar of fire was
and go through the door that's up there.
Now you're in the big boulder room. Turn right and keep going that way,
dodging boulders, until you find another caged Goron. Get his key. Now
as you exit this cage follow the left wall past a locked door (don't go
through it) until you reach the other side of the room and the second
caged Goron of this room (he's through a door that's in an alcove that
may be hard to see). Now on the way out of this room hug the right wall
until you find that locked door and go through it. Here you'll have to
carefully walk across a walkway. If you look high above the blocked door
you'll see a gray eye tile. Shoot it with an arrow to unblock the door.
Through the door is the Dungeon Map. Back in the narrow
walkway room, go through the locked door. In this next room, which I
later refer to as the fence room, walk along the stone path and jump
over onto the fence. A flame will follow you. Just hurry forward hopping
over to the next fence until you reach the unlocked door on the other
side. Go through it.
Now you're on the upper level of the big boulder room. Hop onto the
platform in front of you and kill the torch slug, then use a bomb on the
crack in the floor and climb down. Down here you can rescue the Goron
from the green room and get another key, not to mention an easier way up
later in case you fall down somewhere. Now climb back up and hop a few
ledges to get to the switch that's near you. This switch will free a
Goron on the other side of the big boulder room. Hop ledges and make you
way over to him and get his key. Now that you've got 2 more keys hop
your way back to the door you came in. Look high up and to the left when
facing the door and you should see a high ledge. There is a secret area
up there. You don't need to do this, but if you have the Scarecrow's
song you can. Play the Scarecrow's song and Hookshot to the scarecrow.
Turn around and Hookshot to the small floating platform. It will elevate
you up to a secret area. Go through this area and you'll pop out in a
donut-shaped room. Step on the switch and hurry to the treasure chest
(use your Hookshot to get past the steep cliff). Open it to get 200
rupees. Go back down to where you played the Scarecrow's song go in the
door to go to the fence room. If you don't have the Scarecrow's song
just go in the door and into the fence
room.
This time, back in the fence room, jump your way across to the locked
door. The last jump to get there seems impossible but it's not. Just
jump slantwise from the corner of the fence to the corner of the ledge
and if you keep holding forward you'll grab on to the ledge and pull
yourself up. Go through the locked door. Follow the short corridor after
it and you'll find yourself in the giant fire maze chamber. Hop on down
and head to the right. You'll have to dodge spinning flame throwers,
rolling boulders, and proximity sensitive flame walls to make your way
to a door in the far right wall. The compass is through that door. Be
wary of fake doors in here. They'll hurt you if you try to open them.
If you're unsure put a bomb next to it to find out if it's fake or not.
Now head back to the starting point and then to the left side. Make your
way through this maze to the locked door on the pillar in the middle of
the chamber. Go through it and you'll see a trapped Goron on your right.
You can't save him yet. Instead continue on and go out the door on the
other side.
Now you're back on the right side of the maze. Make your way toward the
right wall of the chamber where there's a yellow switch. If you step on
it the big fire wall on the opposite side of the room will disappear for
a few seconds Hurry (I know it's hard to hurry in this maze, but you'll
have to) through to where the fire wall was and run past it before the
time runs out. The door ahead is a fake. That said, blow up the door
with a bomb and then go on in through the real door and face the first
dancing fire-man mini-boss. This mini-boss is really easy if you have
bombs...otherwise he's a lot harder, but I recently found out still
possible to beat . All you have to do is throw a bomb at him. When it
explodes he'll shrink to a little helpless black ball. Slash him a
couple of times and he'll run away. Don't chase him you can't run fast
enough. Instead, hold down B to start charging a spin attack, and walk
the opposite direction he went. Eventually he'll circle around the room
and bump into you again. He'll start running away again before he's very
close to you, but your fully charged spin attack has a good range. As
soon as hear him make a scared noise indicating he's about to turn
around let it go to teach him a lesson. If you're low on magic, hide
against the wall and he won't see you. He'll keep running past and as he
does slash him with your sword. Now he'll jump into the flame and become
a dancing fire guy again. Use another bomb and repeat the process until
he's dead. If you run out of bombs you can use your Hookshot to pull the
little black guy out of the center of the fire dancing thing and hit him
with your sword. Just wait on the steps until he stops skating around
the room and use Z-targeting. Now that he's dead climb up onto the
platform where the pillar of fire was and it will raise you up to the
next floor.
Go through the door to enter the second green room. Find the fence and
climb up it, then drop a bomb down on the diamond switch and climb up
the fence once the pillar of fire is gone (similar to the last green
room). Go through the door up there to enter the large donut-shaped
room. In here you'll find a small yellow switch and a long circular
stairway. You have to step on the switch and run up the stairway before
the time runs out to open the treasure chest at the top. Of course this
is pretty hard because the stairway is right on the edge of a huge pit.
If you happen to fall you'll be back where that Goron was that you
couldn't save before inside the pillar in the middle of the big fire
maze chamber. You'll have to make your way back up and try again. Once
you open the treasure chest you'll get the Megaton Hammer.
Now make your way down the narrow stairway to a block with a face on it.
Hit it with the hammer and fall down the resulting hole. Now smash the
statue with the hammer (this is harder than it sounds...try holding
forward or sideways while swinging the hammer to hit it correctly). Now
in the next room kill those annoying bats and then hit the small face
tile with your hammer. Grab a crate, go down the stairs, and put the
crate on the blue switch. Go through the door. In the next room hit the
face square with your hammer, drop down, then hit the rusted switch with
your hammer. Go in the door. Play the Song of Time to move the blue
block down. Use it to jump to the other side and then hit the switch
with your hammer. Go get the key from the now-freed Goron's cage. Then
climb back up to the door you came through using the blue block.
Back outside, hop over to another face block and hit it with your
hammer. Make sure you have enough life to handle it and then drop down
the hole. If you're low on life there's a fairy in a pot on the right
side of this room once you're down there. Use the Hookshot to get to it.
Anyway, exit out of this room and you're back at the entrance. Go down
the stairs and to your left is a statue thing. Destroy it with the
hammer and go through the door behind it. Kill all the baddies in this
room and go on to the next one. In here the floor tiles will raise up
and try to attack you so watch out. If the Shield-eater gets your shield
and tunic kill it quickly and you'll get them back. Go on to the next
room and you'll face the second dancing fire man mini-boss. Kill him the
same way as the first one. Go through the next door, smash the rusted
switch with the hammer, and nab the boss key. Now go out the doorway
ahead of you and you're back at the entrance. Go up the stairs and
through the left door, hop across to the boss door and go through. Now
you'll face...
Subterranean Lava Dragon: VOLVAGIA
Basically, this is a giant
fire dragon that can cause serious damage to you and it is recommended
that you have all bottles filled with some life reviving concoction. You
are on a large, circular platform where there are approximately 7 holes,
filled with lava, one containing the Volvagia. You will know when he is
emerging from the hellish hole when you see molten rocks spew forth.
Stand near it....about a good 8 feet from it! When Volvagia pops out,
he'll swing his head around. After he is done, run quickly, with your
Megaton Hammer in hand and pound him once on the noggin.' He'll drop his
head down on the platform long enough for a charged strike (Hold B until
the sword flashes to a second color then let go. Do this fast though
because the window of opportunity will close if you don't. After one
hit, Volvagia will dive back into the hole. Seconds later, he will
emerge from another hole. DON'T persue! He is in a retaliation mode!
From here he will do one of two attacks: if he flies straight up into
the air, run around the perimeter of the circular platform dodging
falling molten lava boldiers he will be dropping. The other attack, whic
usually comes first is where he persues you and shoots fire from his
mouth. Try to run circles around him, but not tight ones because you
might run into its body. After he is done attacking, he will submerge
into one of the holes. From there, repeat the precess. It takes about
seven solid hits to take Volvagia out for good.