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Attack Effectiveness

Published: 1st November, 1998
Last changed: 2nd January, 1999: got remaining exceptions.

                EFFECTIVENESS TABLE

      B  D  E  F  F  F  G  G  G  I  N  P  P  R  W
       u  r  l  i  i  l  h  r  r  c  o  o  s  o  a       +-- Attack
        g  a  e  g  r  y  o  a  o  e  r  i  i  c  t      |
  Bug    .  .  .  -  +  +  .  -  -  .  .  +  .  +  .   Target
  Dragon .  .  -  .  -  .  .  -  .  +  .  .  .  .  -
  Elec   .  .  -  .  .  -  .  .  +  .  .  .  .  .  .     KEY
  Fight  -  .  .  .  .  +  .  .  .  .  .  .  +  -  .     + super effective
  Fire   -  .  .  .  -  .  .  -  +  .  .  .  .  +  +     . normal (no message)
  Fly    -  .  +  -  .  .  .  -  x  +  .  .  .  +  .     - not very effective
  Ghost  +  .  .  x  .  .  +  -  +  .  x  -  +  .  .     x no effect
  Grass  +  .  -  .  +  +  .  -  -  +  .  +  .  .  -
  Ground .  .  x  .  .  .  .  +  .  +  .  -  .  -  +     \1  + . - x
  Ice    .  .  .  +  +  .  .  .  .  -  .  .  .  +  .    2  \________
  Normal .  .  .  +  .  .  x  .  .  .  .  .  .  .  .      +| + + ?
  Poison +  .  .  -  .  .  .  -  +  .  .  -  +  .  .      .| + . - x
  Psi    +  .  .  -  .  .  x  .  .  .  .  .  -  .  .      -| ? - -
  Rock   .  .  .  +  -  -  .  .  +  .  -  -  .  .  +      x| x x x
  Water  .  .  +  .  -  .  .  +  .  -  .  .  .  .  -

Usage:

  1. The top correspond to the attack type you're using (not pokemon type). The side correspond to the enemy pokemon type. So, go across the top until you find your attack's type then go down until you meet up with your enemy's type.
    eg)
  2. If your enemy have more than two types than jot down the effectiveness against each type then refer to the table to the right: the top is the first type and the side is the second type.
    eg)
  3. Exceptions (the ?): for +/- and -/+ it's hard to say. So I'll just list what I found:
    
              1. Bug    vs PoiFly (zubat)      = +/- ==> +
              2. Elec   vs DraFly (dragonite)  = -/+ ==> -
              3.        vs EleFly (zapdos)     = -/+ ==> +
              4. Fight  vs NorFly (pidgey)     = +/- ==> -
              5.        vs IcePsi (jynx)       = +/- ==> +
              6.        vs RocFly (aerodactyl) = +/- ==> +
              7.        vs IceFly (articuno)   = +/- ==> +
              8. Fire   vs WatIce (dewgong)    = -/+ ==> -
              9. Grass  vs PoiGro (nidoking)   = -/+ ==> -
             10.        vs WatPoi (tentacool)  = +/- ==> -
             11.        vs WatFly (gyarados)   = +/- ==> -
             12. Ground vs BugPoi (beedrill)   = -/+ ==> +
             13.        vs GraPoi (oddish)     = -/+ ==> +
             14. Ice    vs WatFly (gyarados)   = -/+ ==> +
             15.        vs IceFly (articuno)   = -/+ ==> +
             16. Poison vs BugPoi (beedrill)   = +/- ==> +
             17.        vs GraPoi (oddish)     = +/- ==> -
             18. Water  vs RocWat (kabuto)     = +/- ==> -
    

Other Notes


Let me know of other exceptions or if you liked this table better than the lousy Battle Charts out there.

Email: pikacard@angelfire.com