This is the very extensive combo list for Virtua Fighter 3 that John Culbert aka Tigeraid mailed me in response to my request for readers to submit combos for my VF page. Ther were so many I'm putting them on a separate page. If you have any questions about them, please email him at tigeraid@geocities.com, since he wrote the list.
Notes: basically, the same conventions as the rest of the vf community, hopefully you know all of the various shortforms.. Most of these combos should have special conditions (eg. MC, slope, opponent's weight, etc) in parenthesis afterwards or within the combo itself. ALSO NOTE: I haven't played the game in months, and probably won't be for a while longer, seeing as how they got rid of it here :(, so some of these combos I did a while ago, and may not be confirmed.
AKIRA: ------ 1. SDE (MC), SDE 2. SDE (MC), DLC 3. SDE (MC), DBC 4. SDE (MC), eBC 5. SDE (MC), m-DbPlm 6. SDE (MC), d+P,DbPlm 7. LBF (MC), SRM, DBC 8. LBF (MC), K+G,rel G,DBC 9. LBF (MC), SRM, DJK 10. LBF (MC), SRM, d+P,DbPlm 11. LBF (MC), SRM, SDE 12. LBF (MC), DLC 13. LBF (MC), m-DbPlm 14. d/f+K (MC), DLC 15. d/f+K (MC), SDE 16. d/f+K (MC), m-DbPlm 17. K+G,rel G (MC), DBC 18. K+G,rel G, d+P,DbPlm 19. K+G,rel G (MC), DJK 20. K+G,rel G, SDE 21. K+G,rel G, DLC 22. SRM, DLC 23. SRM, DBC 24. SRM (MC), DJK 25. SRM, d+P,DbPlm 26. SRM, SDE 27. SRM (MC), PG, d/f,d/f+P 28. SRM (MC), DFS :) (probably light opponents only) 29. SRM, eBC 30. Yoho (MC), Yoho 31. Yoho, DLC 31. Yoho, m-DbPlm 32. Yoho (MC), DFS :) 33. DE or SDE (stagger), SDE 34. DE or SDE (stagger), PK (hold F for PK) 35. DE or SDE (stagger), m-SgPlm 36. d/f+K (stagger), PK (hold F for PK) 37. d/f+K (stagger), d/f+K 38. d/f+K (stagger), SDE 39. GB, SJK, DLC (opponent must block of course) 40. GB, SJK, m-DbPlm (opponent must block of course) 41. GB, SJK, DFS (opponent must block of course) 42. GB, DbPlm (opponent must block of course) 43. GB, SDE (opponent must block of course) 44. GB, SPoD (WALL :) 45. GB, SJK, d/f,d/f+P, DLC (slope! Opponent must block of course) 46. ST, SJK, DLC 47. ST, SJK, m-DbPlm 48. ST, SDE, DLC 49. ST, SDE, SJK 50. RBC, SDE, DLC (not guarenteeed) 51. RBC, SDE, DFS (not guarenteeed) 52. RBC, SDE, DBC (not guarenteeed) 53. SpEx, d/f,d/f+P, DLC 54. SpEx, d/f,d/f+P, DJK 55. SpEx, SDE, DLC 56. SpEx, d/f,d/f+P, d/f,d/f+P 57. SpEx, K+G,rel G, DJK 58. SpEx, DJK 59. SpEx, SDE, m-DbPlm 60. SpEx, SDE, StPlm 61. SpEx, auto-DbPlm (only _guarenteed_ follow-up! If you didn't know about the auto-DbPlm, ask me) 62. SpEx, SJK, DBC 63. SpEx, SJK, DLC *************************************************************************** KAGE: ----- HERE'S MY EXTENSIVE LIST :-). 1. f+P (stagger), PPK, f,f+K 2. f+P (stagger), d+K+G, f,f+K 3. f+P (stagger), d/f+K 4. f+P (stagger), d+K (MC) -> Throw (if anticipating struggle/counterattack) 5. f+P (stagger), Throw 6. f+P (stagger), u/b+K+G 7. f+P (stagger), f+P+K,P+K, f,f+K 8. f+P (stagger), b,b+K+G,d+K 9. f+P (stagger), d/b+K 10. d/f+K (stagger), d/f+K 11. d/f+K (stagger), f+P+K,P+K, f,f+K 12. d/f+K (stagger), d/f+P+K 13. d/f+K (stagger), Throw 14. d/f+K (MC), f+P, f,f+K 15. d/f+K (MC), PPPK (Taka excluded) 16. d/f+K (MC), PG, f,d,d/f+P, d/f+K (Taka excluded) 17. d/f+K (MC), u/b+K+G (Light Weights only) 18. b+K+G (MC), u/b+K+G 19. b+K+G (MC), d+P, f,f+K+G 20. b+K+G (MC), PPPK 21. b+K+G (MC), PPb+PK (Taka excluded) 22. b+K+G (MC), d/f+K+G (Heavy Weights excluded) 23. b+K+G (MC), f,d,d/f+P, d/f+K 24. b+K+G (MC), d/b+K 25. u/f+K+G (MC), f,d,d/f+P (Taka excluded) 26. u/f+K+G (MC), d/b+K 27. u/f+K+G (MC), u/b+K or u/b+K+G (Heavy Weights excluded) 28. u/f+K+G, PK (Taka only) 29. PPb+PK, f,f+K (Taka only) 30. d+P+K (MC), u/b+K+G 31. d+P+K (MC), b+P,K 32. d+P+K (MC), d/b+P,K, Low Pounce 33. d+P+K (MC), PPPK 34. d+P+K (MC), f,d,d/f+P 35. d+P+K (MC), f+P+K,P+K, f,f+K 36. f,d,d/f+P (MC), f,d,d/f+P 37. f,d,d/f+P, d+K 38. d/f+P+K (MC), f,d,d/f+P 39. D,f+K (MC), PPK (lightweights only?) 40. f+P+G, f,d,d/f+P, f,d,d/f+P (flat ground? Taka excluded) 41. f+P+G, u/f+K, b,b+K+G,d+K 42. f+P+G, u/b+K+G 43. f+P+G, d/f+K+G, d+K (Jacky, Sarah, Kage excluded) 44. f+P+G, f,d,d/f+P (MC), d/f+K+G (Heavy Weights exluded) 45. f+P+G, d+K+G (MC), d/f+K+G (Taka excluded) 46. f+P+G (WALL), f,d,d/f+P, u/b+K+G (Taka excluded) 47. f+P+G (WALL), f,d,d/f+P, f,f+P+K+G (Taka excluded) 48. f+P+G, u/f+K, f,d,d/f+P (Taka excluded) 49. f+P+G, u/f+K, b+K+G (Taka excluded) 50. f+P+G, u/f+K, d/f+K+G (Taka excluded) 51. b+P+G, f+P+K, u/b+K+G 52. b+P+G, f,d,d/f+P, Light Pounce 53. b+P+G, u/b+K+G 54. b+P+G, f,f+P+K+G 55. b+P+G, b,b+P, PPPK 56. b+P+G, b,b+P, PPPb+K 57. b+P+G, b,b+P, PPb+PK 58. b+P+G, d/b+P,G, d/b+P,G, d/b+P,G, PPPK (Light Weights only) 59. b+P+G, d/f+K+G 60. b+P+G, m-Rising Knee, PPb+P, f,d,d/f+P (flat ground only) 61. b+P+G, m-Rising Knee, PPb+PK (flat ground only) 62. b+P+G, m-Rising Knee, PK, f,f+K 63. b+P+G, m-Rising Knee, PK, Run+K 64. b+P+G, m-Rising Knee, P, b+K+G, f,d,d/f+P (flat ground only) 65. b+P+G, m-Rising Knee, P, P, PK, Run+K (uneven ground only) 66. b+P+G, m-Rising Knee, P, f,d,d/f+P 67. b+P+G, m-Rising Knee, P, u/b+K+G 68. b+P+G, m-Rising Knee, P, d/f+K+G (flat ground only) 69. b+P+G, m-Rising Knee, b+K+G, d/f+K 70. b+P+G, m-Rising Knee, PG, PPPK (flat ground only) 71. b+P+G, b+K+G, d+P, f,d,d/f+P, d/f+K 72. b+P+G, b+K+G, f,d,d/f+P, d/f+K 73. b+P+G, b+K+G, u/b+K+G 74. b+P+G, b+K+G, PPPK 75. b+P+G, PPPK 76. b+P+G, PPb+P,G, PPPb+K (flat ground only) 77. b+P+G, PPK, Pounce 78. b+P+G, f+P+K,P+K, P+K, Run+K (Heavy Weights excluded) 79. b+P+G, d+K+G, u/f+K+G 80. b+P+G, f+P+K,P+K, PPPb+K 81. b+P+G, u/b+K, Run+K 82. b+P+G, d+P+K, u/b+K+G 83. (WALL) b+P+G, u/b+K+G (Kickflip does more damage on wall) 84. (WALL) b+P+G, u/f+K+G, PG, d+P, f,d,d/f+P 85. (WALL) b+P+G, f,d,d/f+P, f,d,d/f+P 86. (WALL) b+P+G, f,d,d/f+P, P, u/b+K+G (Heavy Weight excluded) 87. (WALL) b+P+G, u/f+K+G, f,d,d/f+P 88. (WALL) b+P+G, u/f+K+G, P, P, d+P, f,d,d/f+P 89. (WALL) b+P+G, u/f+K+G, d+P, b,b+K,d+K *************************************************************************** TAKA: ----- 1. f,f+P,P,P, d/f+K 2. f,f+P,P,P, b+K 3. d/f+P (MC), f+K, b+K 4. d/f+P (MC), f+P,P (Hammer doesn't always connect) 5. d/f+P (MC), f,f+P, d/f+P,P 6. d/f+P (MC), b,f+P 7. d/f+P+K (MC), b,f+P, d/f+P,P 8. d/f+P+K (MC), f,f+P, d/f+P,P 9. D/F+P+K (MC), f+K, b+K 10. D/F+P+K (MC), D/F+P+K, b,f+P (light enemies only) 11. D/F+P+K (MC), D/F+P+K, D/F+P+K, D/F+P+K (vs. Pai downhill on her stage :) 12. D/F+P+K (MC), D/F+P+K, f+K 13. f+P (stagger),P (canned), b+K 14. f+P (stagger), m-Two Handed Upper (+possible juggle) 15. f+P (stagger), Throw 16. f+P (stagger), f,f+P,P,P *************************************************************************** SHUN: ----- Note: {P} indicates a Light Pounce is a good option after this, and {SED} indicates that a Spinning Elbow Drop (d/f+P) is a good option to end the combo. Also note that {D} at the end of a combo indicates that the d+P+K+G Drink is also possible if you wish to do it. "Lights" indicates that it only works on light opponents, and "down slope" indicates the combo must be done when you are at a higher level on a sloped stage (eg. Pai's restaurant rooftop). m- indicates that this move is modified out of a crouch dash (specifically, the Lunging Fist). 1. Uppercut (MC), Double Punch-Uppercut {P}{D} 2. Uppercut (MC), Cartwheel Kick {P}{D} 3. Uppercut (MC), Chouwan, Sweep 4. Uppercut (MC), Chouwan, Drunken Sweeps 4. Uppercut (MC), Chouwan-Backfist {D} 5. Backfist (MC), Chouwan, Drunken Sweeps 6. Backfist (MC), Chouwan-Backfist {D} 7. Backfist (MC), Cartwheel Kick {P}{D} 8. Chouwan, Double Punch-Ankle Kick {D} 9. Chouwan, Uppercut, Drunken Sweeps 10. Chouwan, Uppercut-Thrust Punch, Drunken Sweeps 11. Chouwan (MC), Chouwan, Drunken Sweeps 12. Chouwan (MC), Cartwheel Kick {P}{D} 13. Chouwan (MC), Chouwan-Backfist, Drunken Sweeps 14. Chouwan (MC), Lunging Uppercut, Drunken Sweeps 15. Chouwan (MC), PG,PG, Uppercut-Thrust Punch, Drunken Sweeps (lights, on down slope) 16. Chouwan (MC), PG, D+P,Lunging Fist, Drunken Sweeps (lights, on down slope) 17. Chouwan-Backfist, Uppercut, Drunken Sweeps 18. Chouwan-Backfist, Drunken Sweeps 19. Chouwan-Backfist (MC), Chouwan-Backfist, Drunken Sweeps (on down slope) 20. Chouwan-Backfist (MC), Uppercut-Thrust Punch, Drunken Sweeps (on down slope) 21. Lunging Upper, Lunging Upper, Sweep (on down slope) 22. Lunging Upper, Triple Straight Rush, Drunken Sweeps 23. Lunging Upper, Double Punch-Ankle Kick {D} 24. Lunging Upper, Uppercut-Thrust Punch, Drunken Sweeps 25. Lunging Upper (MC), Double Knuckle-Backfist-Hip ! (lights, on down slope) 26. Lunging Upper (MC), Chouwan, Lunging Upper, Drunken Sweeps (lights) 27. Lunging Upper (MC), Chouwan-Backfist, Drunken Sweeps 28. Lunging Upper (MC), Knuckle-Hip Check 29. Lunging Upper (MC), Lunging Upper, Drunken Sweeps 30. Lunging Upper (MC), Lunging Upper, Lunging Upper, Drunken Sweeps ! (lights on down slope) 31. Lunging Upper (MC), Cartwheel Kick {P}{D} 32. Lunging Upper (MC), PG, Uppercut-Thrust Punch, Drunken Sweeps 33. Lunging Fist (MC), m-Lunging Fist, Sweep 34. Lunging Fist (MC), Cartwheel Kick {P}{D} 35. Lunging Fist (MC), Triple Straight Rush, Sweep 36. Lunging Fist (MC), Uppercut-Thrust Punch, Drunken Sweeps 37. d/f+P+G, Chouwan, Cartwheel Kick {P}{D} 38. d/f+P+G, Chouwan, Uppercut-Thrust Punch, Drunken Sweeps 39. d/f+P+G, Chouwan, Double Punch-Ankle Kick {D} 40. d/f+P+G, Chouwan, PG, Cartwheel Kick {P}{D} 41. d/f+P+G, Chouwan-Backfist, Lunging Uppercut, Drunken Sweeps 42. d/f+P+G, Chouwan-Backfist, Uppercut-Thrust Punch, Drunken Sweeps (on down slope) *************************************************************************** AOI: ---- 1. f,f+P+K, d+K+G, d/f+P 2. f,f+P+K, Heavy Pounce 3. f,f+P+K, d,d+P, u+P 4. f,f+P+K, f+K, u+P (probably on lights only) 5. f,f+P+K,(MC), f+K,K, d/f+P 6. d/f+P (MC), PPPd+K 7. d/f+P (MC), PPPK 8. d/f+P (MC), f+P+K,P, d/f+P 9. d/f+P (MC), f+P,P 10. f+K (MC), f+K,K 11. f+K (MC), d+K+G, d/f+P 12. Inashii, f+K,K, d+K+G *************************************************************************** JEFFRY: ------- 1. f+K (MC), f+K, u+P 2. f+K (MC), d/f+P,P,P, u+P 3. f+K (MC), b,d/f+P,P 4. f+K (MC), PG, DEU 5. f+K (MC), PPP, u+P 6. f+K (MC), PKG, b,d/f+P,P 7. f+K (MC), PG,PKG, f+K (slope) 8. f+K (MC), PG,PKG, DEU (slope) 9. f+K (MC), b+K, u+P 10. f+K (MC), d+P, (buffered dash), d/f+K+G 11. f,f+K (MC), b,d/f+P,P (slope) 12. f,f+K (MC), f+K, d/f+K+G (slope) 13. b,f+P+K f+K, u+P 14. b,f+P+K, b,d/f+P,P (Opponent Crouched) 15. b,f+P+K, d/f,d/f+P (Opponent Crouched) 16. d/b+P+G, b,f+K, u+P 17. d/b+P+G, (buffered dash), P+G 18. d/b+P+G, (buffered dash), d+P+K, (buffered crouch dash), P+K+G 19. D/F+P (MC), d/f+P,P,P, u+P 20. D/F+P (MC), b,d/f+P,P, u+P
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