This is the very extensive combo list for Virtua Fighter 3 that John Culbert aka Tigeraid mailed me in response to my request for readers to submit combos for my VF page. Ther were so many I'm putting them on a separate page. If you have any questions about them, please email him at tigeraid@geocities.com, since he wrote the list.
Notes: basically, the same conventions as the rest of the vf community, hopefully you know all of the various shortforms.. Most of these combos should have special conditions (eg. MC, slope, opponent's weight, etc) in parenthesis afterwards or within the combo itself. ALSO NOTE: I haven't played the game in months, and probably won't be for a while longer, seeing as how they got rid of it here :(, so some of these combos I did a while ago, and may not be confirmed.
AKIRA:
------
1. SDE (MC), SDE
2. SDE (MC), DLC
3. SDE (MC), DBC
4. SDE (MC), eBC
5. SDE (MC), m-DbPlm
6. SDE (MC), d+P,DbPlm
7. LBF (MC), SRM, DBC
8. LBF (MC), K+G,rel G,DBC
9. LBF (MC), SRM, DJK
10. LBF (MC), SRM, d+P,DbPlm
11. LBF (MC), SRM, SDE
12. LBF (MC), DLC
13. LBF (MC), m-DbPlm
14. d/f+K (MC), DLC
15. d/f+K (MC), SDE
16. d/f+K (MC), m-DbPlm
17. K+G,rel G (MC), DBC
18. K+G,rel G, d+P,DbPlm
19. K+G,rel G (MC), DJK
20. K+G,rel G, SDE
21. K+G,rel G, DLC
22. SRM, DLC
23. SRM, DBC
24. SRM (MC), DJK
25. SRM, d+P,DbPlm
26. SRM, SDE
27. SRM (MC), PG, d/f,d/f+P
28. SRM (MC), DFS :) (probably light opponents only)
29. SRM, eBC
30. Yoho (MC), Yoho
31. Yoho, DLC
31. Yoho, m-DbPlm
32. Yoho (MC), DFS :)
33. DE or SDE (stagger), SDE
34. DE or SDE (stagger), PK (hold F for PK)
35. DE or SDE (stagger), m-SgPlm
36. d/f+K (stagger), PK (hold F for PK)
37. d/f+K (stagger), d/f+K
38. d/f+K (stagger), SDE
39. GB, SJK, DLC (opponent must block of course)
40. GB, SJK, m-DbPlm (opponent must block of course)
41. GB, SJK, DFS (opponent must block of course)
42. GB, DbPlm (opponent must block of course)
43. GB, SDE (opponent must block of course)
44. GB, SPoD (WALL :)
45. GB, SJK, d/f,d/f+P, DLC (slope! Opponent must block of course)
46. ST, SJK, DLC
47. ST, SJK, m-DbPlm
48. ST, SDE, DLC
49. ST, SDE, SJK
50. RBC, SDE, DLC (not guarenteeed)
51. RBC, SDE, DFS (not guarenteeed)
52. RBC, SDE, DBC (not guarenteeed)
53. SpEx, d/f,d/f+P, DLC
54. SpEx, d/f,d/f+P, DJK
55. SpEx, SDE, DLC
56. SpEx, d/f,d/f+P, d/f,d/f+P
57. SpEx, K+G,rel G, DJK
58. SpEx, DJK
59. SpEx, SDE, m-DbPlm
60. SpEx, SDE, StPlm
61. SpEx, auto-DbPlm (only _guarenteed_ follow-up! If you didn't know
about the auto-DbPlm, ask me)
62. SpEx, SJK, DBC
63. SpEx, SJK, DLC
***************************************************************************
KAGE:
-----
HERE'S MY EXTENSIVE LIST :-).
1. f+P (stagger), PPK, f,f+K
2. f+P (stagger), d+K+G, f,f+K
3. f+P (stagger), d/f+K
4. f+P (stagger), d+K (MC) -> Throw (if anticipating struggle/counterattack)
5. f+P (stagger), Throw
6. f+P (stagger), u/b+K+G
7. f+P (stagger), f+P+K,P+K, f,f+K
8. f+P (stagger), b,b+K+G,d+K
9. f+P (stagger), d/b+K
10. d/f+K (stagger), d/f+K
11. d/f+K (stagger), f+P+K,P+K, f,f+K
12. d/f+K (stagger), d/f+P+K
13. d/f+K (stagger), Throw
14. d/f+K (MC), f+P, f,f+K
15. d/f+K (MC), PPPK (Taka excluded)
16. d/f+K (MC), PG, f,d,d/f+P, d/f+K (Taka excluded)
17. d/f+K (MC), u/b+K+G (Light Weights only)
18. b+K+G (MC), u/b+K+G
19. b+K+G (MC), d+P, f,f+K+G
20. b+K+G (MC), PPPK
21. b+K+G (MC), PPb+PK (Taka excluded)
22. b+K+G (MC), d/f+K+G (Heavy Weights excluded)
23. b+K+G (MC), f,d,d/f+P, d/f+K
24. b+K+G (MC), d/b+K
25. u/f+K+G (MC), f,d,d/f+P (Taka excluded)
26. u/f+K+G (MC), d/b+K
27. u/f+K+G (MC), u/b+K or u/b+K+G (Heavy Weights excluded)
28. u/f+K+G, PK (Taka only)
29. PPb+PK, f,f+K (Taka only)
30. d+P+K (MC), u/b+K+G
31. d+P+K (MC), b+P,K
32. d+P+K (MC), d/b+P,K, Low Pounce
33. d+P+K (MC), PPPK
34. d+P+K (MC), f,d,d/f+P
35. d+P+K (MC), f+P+K,P+K, f,f+K
36. f,d,d/f+P (MC), f,d,d/f+P
37. f,d,d/f+P, d+K
38. d/f+P+K (MC), f,d,d/f+P
39. D,f+K (MC), PPK (lightweights only?)
40. f+P+G, f,d,d/f+P, f,d,d/f+P (flat ground? Taka excluded)
41. f+P+G, u/f+K, b,b+K+G,d+K
42. f+P+G, u/b+K+G
43. f+P+G, d/f+K+G, d+K (Jacky, Sarah, Kage excluded)
44. f+P+G, f,d,d/f+P (MC), d/f+K+G (Heavy Weights exluded)
45. f+P+G, d+K+G (MC), d/f+K+G (Taka excluded)
46. f+P+G (WALL), f,d,d/f+P, u/b+K+G (Taka excluded)
47. f+P+G (WALL), f,d,d/f+P, f,f+P+K+G (Taka excluded)
48. f+P+G, u/f+K, f,d,d/f+P (Taka excluded)
49. f+P+G, u/f+K, b+K+G (Taka excluded)
50. f+P+G, u/f+K, d/f+K+G (Taka excluded)
51. b+P+G, f+P+K, u/b+K+G
52. b+P+G, f,d,d/f+P, Light Pounce
53. b+P+G, u/b+K+G
54. b+P+G, f,f+P+K+G
55. b+P+G, b,b+P, PPPK
56. b+P+G, b,b+P, PPPb+K
57. b+P+G, b,b+P, PPb+PK
58. b+P+G, d/b+P,G, d/b+P,G, d/b+P,G, PPPK (Light Weights only)
59. b+P+G, d/f+K+G
60. b+P+G, m-Rising Knee, PPb+P, f,d,d/f+P (flat ground only)
61. b+P+G, m-Rising Knee, PPb+PK (flat ground only)
62. b+P+G, m-Rising Knee, PK, f,f+K
63. b+P+G, m-Rising Knee, PK, Run+K
64. b+P+G, m-Rising Knee, P, b+K+G, f,d,d/f+P (flat ground only)
65. b+P+G, m-Rising Knee, P, P, PK, Run+K (uneven ground only)
66. b+P+G, m-Rising Knee, P, f,d,d/f+P
67. b+P+G, m-Rising Knee, P, u/b+K+G
68. b+P+G, m-Rising Knee, P, d/f+K+G (flat ground only)
69. b+P+G, m-Rising Knee, b+K+G, d/f+K
70. b+P+G, m-Rising Knee, PG, PPPK (flat ground only)
71. b+P+G, b+K+G, d+P, f,d,d/f+P, d/f+K
72. b+P+G, b+K+G, f,d,d/f+P, d/f+K
73. b+P+G, b+K+G, u/b+K+G
74. b+P+G, b+K+G, PPPK
75. b+P+G, PPPK
76. b+P+G, PPb+P,G, PPPb+K (flat ground only)
77. b+P+G, PPK, Pounce
78. b+P+G, f+P+K,P+K, P+K, Run+K (Heavy Weights excluded)
79. b+P+G, d+K+G, u/f+K+G
80. b+P+G, f+P+K,P+K, PPPb+K
81. b+P+G, u/b+K, Run+K
82. b+P+G, d+P+K, u/b+K+G
83. (WALL) b+P+G, u/b+K+G (Kickflip does more damage on wall)
84. (WALL) b+P+G, u/f+K+G, PG, d+P, f,d,d/f+P
85. (WALL) b+P+G, f,d,d/f+P, f,d,d/f+P
86. (WALL) b+P+G, f,d,d/f+P, P, u/b+K+G (Heavy Weight excluded)
87. (WALL) b+P+G, u/f+K+G, f,d,d/f+P
88. (WALL) b+P+G, u/f+K+G, P, P, d+P, f,d,d/f+P
89. (WALL) b+P+G, u/f+K+G, d+P, b,b+K,d+K
***************************************************************************
TAKA:
-----
1. f,f+P,P,P, d/f+K
2. f,f+P,P,P, b+K
3. d/f+P (MC), f+K, b+K
4. d/f+P (MC), f+P,P (Hammer doesn't always connect)
5. d/f+P (MC), f,f+P, d/f+P,P
6. d/f+P (MC), b,f+P
7. d/f+P+K (MC), b,f+P, d/f+P,P
8. d/f+P+K (MC), f,f+P, d/f+P,P
9. D/F+P+K (MC), f+K, b+K
10. D/F+P+K (MC), D/F+P+K, b,f+P (light enemies only)
11. D/F+P+K (MC), D/F+P+K, D/F+P+K, D/F+P+K (vs. Pai downhill on her stage
:)
12. D/F+P+K (MC), D/F+P+K, f+K
13. f+P (stagger),P (canned), b+K
14. f+P (stagger), m-Two Handed Upper (+possible juggle)
15. f+P (stagger), Throw
16. f+P (stagger), f,f+P,P,P
***************************************************************************
SHUN:
-----
Note: {P} indicates a Light Pounce is a good option after this, and {SED} indicates that a Spinning Elbow Drop (d/f+P) is a good option to end the combo.
Also note that {D} at the end of a combo indicates that the d+P+K+G Drink is also possible if you wish to do it. "Lights" indicates that it
only works on light opponents, and "down slope" indicates the combo must be done when you are at a higher level on a sloped stage (eg. Pai's restaurant rooftop). m- indicates that this move is modified out
of a crouch dash (specifically, the Lunging Fist).
1. Uppercut (MC), Double Punch-Uppercut {P}{D}
2. Uppercut (MC), Cartwheel Kick {P}{D}
3. Uppercut (MC), Chouwan, Sweep
4. Uppercut (MC), Chouwan, Drunken Sweeps
4. Uppercut (MC), Chouwan-Backfist {D}
5. Backfist (MC), Chouwan, Drunken Sweeps
6. Backfist (MC), Chouwan-Backfist {D}
7. Backfist (MC), Cartwheel Kick {P}{D}
8. Chouwan, Double Punch-Ankle Kick {D}
9. Chouwan, Uppercut, Drunken Sweeps
10. Chouwan, Uppercut-Thrust Punch, Drunken Sweeps
11. Chouwan (MC), Chouwan, Drunken Sweeps
12. Chouwan (MC), Cartwheel Kick {P}{D}
13. Chouwan (MC), Chouwan-Backfist, Drunken Sweeps
14. Chouwan (MC), Lunging Uppercut, Drunken Sweeps
15. Chouwan (MC), PG,PG, Uppercut-Thrust Punch, Drunken Sweeps
(lights, on down slope)
16. Chouwan (MC), PG, D+P,Lunging Fist, Drunken Sweeps
(lights, on down slope)
17. Chouwan-Backfist, Uppercut, Drunken Sweeps
18. Chouwan-Backfist, Drunken Sweeps
19. Chouwan-Backfist (MC), Chouwan-Backfist, Drunken Sweeps
(on down slope)
20. Chouwan-Backfist (MC), Uppercut-Thrust Punch, Drunken Sweeps
(on down slope)
21. Lunging Upper, Lunging Upper, Sweep
(on down slope)
22. Lunging Upper, Triple Straight Rush, Drunken Sweeps
23. Lunging Upper, Double Punch-Ankle Kick {D}
24. Lunging Upper, Uppercut-Thrust Punch, Drunken Sweeps
25. Lunging Upper (MC), Double Knuckle-Backfist-Hip !
(lights, on down slope)
26. Lunging Upper (MC), Chouwan, Lunging Upper, Drunken Sweeps
(lights)
27. Lunging Upper (MC), Chouwan-Backfist, Drunken Sweeps
28. Lunging Upper (MC), Knuckle-Hip Check
29. Lunging Upper (MC), Lunging Upper, Drunken Sweeps
30. Lunging Upper (MC), Lunging Upper, Lunging Upper, Drunken Sweeps !
(lights on down slope)
31. Lunging Upper (MC), Cartwheel Kick {P}{D}
32. Lunging Upper (MC), PG, Uppercut-Thrust Punch, Drunken Sweeps
33. Lunging Fist (MC), m-Lunging Fist, Sweep
34. Lunging Fist (MC), Cartwheel Kick {P}{D}
35. Lunging Fist (MC), Triple Straight Rush, Sweep
36. Lunging Fist (MC), Uppercut-Thrust Punch, Drunken Sweeps
37. d/f+P+G, Chouwan, Cartwheel Kick {P}{D}
38. d/f+P+G, Chouwan, Uppercut-Thrust Punch, Drunken Sweeps
39. d/f+P+G, Chouwan, Double Punch-Ankle Kick {D}
40. d/f+P+G, Chouwan, PG, Cartwheel Kick {P}{D}
41. d/f+P+G, Chouwan-Backfist, Lunging Uppercut, Drunken Sweeps
42. d/f+P+G, Chouwan-Backfist, Uppercut-Thrust Punch, Drunken Sweeps
(on down slope)
***************************************************************************
AOI:
----
1. f,f+P+K, d+K+G, d/f+P
2. f,f+P+K, Heavy Pounce
3. f,f+P+K, d,d+P, u+P
4. f,f+P+K, f+K, u+P (probably on lights only)
5. f,f+P+K,(MC), f+K,K, d/f+P
6. d/f+P (MC), PPPd+K
7. d/f+P (MC), PPPK
8. d/f+P (MC), f+P+K,P, d/f+P
9. d/f+P (MC), f+P,P
10. f+K (MC), f+K,K
11. f+K (MC), d+K+G, d/f+P
12. Inashii, f+K,K, d+K+G
***************************************************************************
JEFFRY:
-------
1. f+K (MC), f+K, u+P
2. f+K (MC), d/f+P,P,P, u+P
3. f+K (MC), b,d/f+P,P
4. f+K (MC), PG, DEU
5. f+K (MC), PPP, u+P
6. f+K (MC), PKG, b,d/f+P,P
7. f+K (MC), PG,PKG, f+K (slope)
8. f+K (MC), PG,PKG, DEU (slope)
9. f+K (MC), b+K, u+P
10. f+K (MC), d+P, (buffered dash), d/f+K+G
11. f,f+K (MC), b,d/f+P,P (slope)
12. f,f+K (MC), f+K, d/f+K+G (slope)
13. b,f+P+K f+K, u+P
14. b,f+P+K, b,d/f+P,P (Opponent Crouched)
15. b,f+P+K, d/f,d/f+P (Opponent Crouched)
16. d/b+P+G, b,f+K, u+P
17. d/b+P+G, (buffered dash), P+G
18. d/b+P+G, (buffered dash), d+P+K, (buffered crouch dash), P+K+G
19. D/F+P (MC), d/f+P,P,P, u+P
20. D/F+P (MC), b,d/f+P,P, u+P
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