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Misc Spells

Spell Name : Blaze
Skill Used : magic.spells.misc
GP Cost : 400
Spell Type : miscellaneous (targetted)
Spell Usage : cast blaze [target]
Description : This spell allows you to enchant any object of your choosing.
This will increase the weapons effectiveness during combat.
The enchant value is equal to the bonus in m.i. divided by 50.
Weapons which have less than 3 attacks per combat round will have
a fire attack added to them. Only those who have mastered the
spell, can add an attack to weapons that already have 3 attacks
per combat round. Two handed weapons allow for an additional
attack.

Spell Name : Invisibility
Skill Used : magic.spells.misc
GP Cost : 600
Spell Type : miscellaneous (targetted)
Spell Usage : cast invisibility [target]
Description : This spell will turn your target invisible. The following
actions will turn you back to being visible:
Anything you 'say', soul, 'emote', anytime you attack, or
anytime you cast a non-defensive spell.
and casting any non-defensive spell
You can look at other people, they will not see you looking, and
it will not turn you visible. If you move, people will not see,
your movement, just as you would expect when you are invisible.
The spell will last until you cause yourself to become visible.
This spell will turn any one object invisible.
The object must be in your inventory, and it must not already be
invisible.
The spell will last until you logout or the item is destroyed.

Spell Name : Temper
Skill Used : magic.spells.misc
GP Cost : 150
Spell Type : miscellaneous (targetted)
Spell Usage : cast temper [target]
Description : This enchantment allows you to re-temper an item, making it more
durable. The fires will not repair the item, only increase its
possible max condition.

Spell Name : Fiery Transport
Skill Used : magic.spells.misc
GP Cost : 500
Spell Type : miscellaneous
Spell Usage : cast fiery transport
Description : This spell allows you to instantly move from your current
location to that of another player. Some limitations do apply,
such as magickal barriers or wards, visibility of target,
distance of target such as other continents, in addition to
normal spell restrictions.

Spell Name : Detect Magic
Skill Used : magic.spells.misc
GP Cost : 50
Spell Type : miscellaneous (targetted)
Spell Usage : cast detect magic [target]
Description : This spell detects an item for the presence of magic with in it.
If the spell detects magical power within the item, it will cause
the item to glow. The color of the glow determines the power of
the magic within it. The colored hues are:
Rainbow
Golden
Silver
Azure
Emerald
Crimson
Yellow
Aquamarine
Octarine
White.

Spell Name : Light
Skill Used : magic.spells.misc
GP Cost : 30
Spell Type : miscellaneous (targetted)
Spell Usage : cast light [target]
Description : This spell, when cast upon a target, will cause it to exude
light. This will help illuminate dark areas. This spell must be
cast on a target of some sort. The duration increases as your
bonus in m.s.m does.

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