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Command Center

Command Centers serve as the focal points for all Terran outposts. Originally designed to be roving resource processors for Confederate Prospectors, the Command Centers can pick up stakes and move on to new Mineral or Vespene deposits. They also have the ability to manufacture SCVs and serve as the return point for mining vehicles. Heavily armored and sturdy, the slow moving Command Centers are most vulnerable when they are on the move.

Add-On: ComSat Station (Add-On to Command Center)

This auxiliary building provides the Command Center with improved communications and scanning technologies.

  • Scanner Sweep, Directing a focused scanner sweep of an area will reveal any units and buildings located there, including cloaked and concealed enemies.

Add-On: Nuclear Silo (Add-On to Command Center)

After the Korhal incident, full-scale nuclear weapons were banned from use on habitable worlds, but smaller tactical nuclear weapons are still used by Confederate forces.

  • Build Nuke. The somewhat dangerous Nuclear Silo can produce and house a single tactical nuclear warhead. To prevent outside tampering with the missile guidance commands, a Ghost agent is required to actually direct the missile to its target.

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