Weapon Familiarity
This skill rates how well you can use a certain weapon type (i.e., beam sword or shell-firing weapon). The weapon is chosen when this skill is acquired, and may not change. You will find this skill listed on your character page under the name (chosen weapon) Familiarity (example: Beam Sword Familiarity). Multiples of this skill may be acquired, but the same weapon type may not be chosen twice. PEXP points may be added to this skill ONLY if you are using the specified type of weapon (obviously you can't become familiar with a weapon if you aren't using it). You may not switch weapons, add the PEXP, then switch back out. At Lv up, this skill will add to the damage/defense provided by the type of weapon selected.
Starting Lv: 0
PEXP to Lv up to Lv 1: 10
to Lv 2: 20
to Lv 3: 30
Lv 4: 40
Lv 5: 50
Each Lv adds 1 to the damage dealt by the specified type of weapon.