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Scene #1

Movie opens with resident evil song and bloodstream credits…

After zooming out from a red warning sign on the wall to transition from the blood stream and/or red haze, we see our hero scaling a wall, and then flip over the top. ***intercom voice to the agent*** “…and remember agent , if you do not deactivate the nuclear switch, he will have all the power he needs to destroy the world”

Agent- I get it, I get it. (clicks on cloaking device located on watch. Agent goes semi transparent as he enters a sliding door to a hallway). Villains get so cliché’ these days… hold the world hostage with ballistic missiles (sneaks up on guard, knocks him out with fire extinguisher). Ask for massive amounts of money… and what do they do with it anyways? They already have all the money they need to build this stuff to hold the world hostage, it’s not as if there’s a need for more. If only I ran into a nemesis that was more refined… it just gets ridiculously boring these days… (sigh) this guy even has signs to the control room. Pathetic… people just don’t appreciate the villains who were smart. (dodges through laser beams to control room door.) I just wish it was more of a challenge. (enters doorway, finds a control panel and turns the switch off. Inside, light from the hall can be seen, but the room is pitch black. Suddenly the doors slide shut, and a screen comes on featuring the villain behind his desk.)

Villain – So I see you successfully penetrated my defenses Mr. Agent. So my plans are foiled. Curse you. At least this will be the last time I have to deal with you… goodbye agent…

Agent- ok, I’ll take a wild guess, gas…? (puts on gas mask) – SO predictable! this is really irritating. (sits down while gas begins to enter the room. he pulls out a grenade and blows the door open.)

(camera comes to an outside desert view, a small door poking through the sand in the middle of nowhere opens. Agent comes out.)

Agent- and who could have predicted… everything about this thing is so cliché! it’s a good thing I brought my portable helicopter… (pulls out a set of pills in different vials. Some of the vials say tank, car, boat, then the camera focuses on one, it says helicopter). Just add water… hehe… being an agent does have it’s purks…

Scene #2

Camera opens with the boss at his desk…. He is obviously angry, his eyes are in the anger position and he’s yelling into his intercom.

Boss: What do you MEAN HE GOT AWAY?!

Voice1(intercom) : He sort of just slipped out of our perimeter sir.

Boss: Agent is supposed to be dead! What happened with the gas?

Voice1: He must have had a mask sir…

Boss: he’s getting too good… Computer, bring him up on my screen.

(a large screen in front of the boss illuminates to show the helicopter flying agent across the desert). Boss: Let’s just send him a little farewell gift now shall we? Hehe…

(Boss hits a switch next to the intercom that has a skull and crossbones. Camera shows a SAM site deploy and launch a missile. Camera comes to the cockpit of the helicopter. Agent looks at the radar and notices the blips chasing him. The helicopter’s computer announces them.)

Computer- *buzzer noize* WARNING, 3 heat seeking projectiles inbound. T Minus 20 Seconds to impact. (Camera pans to show the helicopter dodge 1 missile.) (The radar beeps again to alert for more missiles). (Boss’s image comes onscreen inside the cockpit.)

Boss: as I see agent, you were able to dodge my first missile, but you won’t be so lucky with the next few… they’re my new AI prototype heat seeking missiles… with enough fuel to last them for 30 minutes… have fun… farewell Mr. Agent (cackles, and then suddenly begins to cough, screen goes off)

Agent: finally! A challenge! I accept… (Agent hits a button in the cockpit).

Outside we see wings sprout as if magically from the helicopter, and engines appear on the back, to turn it into a fighter jet.) (FLCL last dinosaur comes in full blast as the jet hits high speeds with 3 missiles on its tail.)


What happens next is a high action missile chase with the high-speed aircraft, involving canyons, clouds, missiles, and explosions. The sequence is 3:45 min long.

On the very last missile, our hero leads the missile back to the boss’s base and dodges it, making it blow the base sky high. As the base is exploding, we see an escape pod shoot out of the base.

Boss: I’ll get you next time Age….(pod explodes abruptly). End.


Credits – (music – ride on shooting star).

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