Ghost in the Shell
Playstation
1 Player
Memory Card 1 Block
$29.99.

When I like a game, I have a lot to say about it. When I dislike a game, I say very little. Well, when it comes to ³Ghost in the Shell² for Playstation, I have very little to say indeed.

Based on the highly successful and incredibly intelligent anime feature of the same name about a team of cybernetically enhanced government operatives of the future who pursue and eliminate perpetrators of cyber-crime, ³Ghost in the Shell² PSX endeavors to be a kind of sequel to the film, allowing us to partake of the continuing adventures of cyborg babe Major Kusanagi and her motley band of investigator/assassins. The adventures experienced in the game, however, are a far cry from the sensational anime film, which was a thrill-a-minute roller coaster ride. ³Ghost in the Shell² PSX is rather like a trip to the infirmary for the intestinal flu. You play a rookie in the Majorıs elite squad, on whom all of the hardest tasks fall upon. Before each mission you are briefed in detail and then warned not to screw up the mission. Just hearing this alone before each of the numerous levels is monotonous and downright unnecessary. The trick to this game is that the ³rookie² is never in danger at all, nor is any of the rest of the team, for you perform all of your missions with a the aid of a state-of-the-art vehicle that very much resembles a ladybug. Through an advanced form of remote control, you guide the ladybug to perform your assigned tasks, which can range from the finding and disarming of bombs in the wharf area, to the elimination of hostile robot villains.

So what you have here, basically, is a car game ­ a drive-and-shoot that comes off duller and clumsier than the first ³Twisted Metal² game. You guide your ladybug through uninteresting rendered (and often claustrophobic) environments shooting down bad guys ranging from pistol-packing henchmen to fast-moving gunships, all of which shatter like cheap glass when engaged despite the uninspiring arsenal at your disposal: two gatling guns and a guided missile launcher. Mowing thru these enemies is only a means to an end, however, as you seek to fulfill a series of mission parameters, none of which are clearly laid out in the mission briefing, but are usually made abundantly clear with the help of a distractingly basic radar and the occasional verbal hint from your cantankerous Japanese commander. I found these missions to be either sickeningly easy (find and destroy four gunships) or utterly impossible (find and disarm thirty time bombs in two minutes while being attacked from a dozen hostile sources). But beyond that, I found myself not caring about any of the mission parameters whatsoever, so dull and lackluster were the assignments and my means by which to carry them out.

Many action games tend to make up for their ridiculous mission offerings with some solid action during actual gameplay so that, even if you donıt give a damn about the mission, you can at least have fun shooting up the scene, spilling blood and blowing stuff up, disobeying orders all the way. A good example of this is the popular helicopter game ³Desert Strike² and itıs numerous sequels. Not so, however, in ³Ghost in the Shell² PSX. The action is a tiresome exercise in minimalism. The guns make the smallest ³bang² possible, the explosions are muddled and featureless, and the bad guys donıt even have the decency to die with a dramatic flair, preferring to freeze and then explode in a decidedly non-theatrical and wholly unsatisfying way. The same can be said for the music and sound effects, which fall far short of their purpose of exciting and inspiring you to merge with the action and continue on, and instead inspire you only to reach for your consoleıs ³off² button. Especially disappointing are the gun rapports, so skull-jarringly intense in the film, which are here reduced to a pitiful breath of air projected through a pinhole.

He gameıs one strong point and almost enjoyable element is the considerable freedom of movement granted to you through the giant ladybug mech. It is fast and agile and capable of sticking to ceilings and walking up walls. It takes time to orient yourself to this non-linear movement, but with a little practice you can turn it into a powerful asset. Combined with the ladybugıs high leaping ability, you are easily able to evade enemies, dodge bullets, and seek alternate routes to achieve mission success. Unfortunately, the game only taps this potential occasionally, stuffing you into service tunnels and warehouses as often as open arenas where you can stretch you legs. Chalk it up as yet another shortcoming in a game that is lousy with them.

Altogether, ³Ghost in the Shell² PSX is a drab, unremarkable and, at times, downright insulting effort that fails to touch on even the minor points that made the anime feature so incredibly cool. The one brief hope from the versatility of movement is nowhere near enough to forgive the lame graphics, sleepy sound, and practically counter-intuitive controls. Play it only if it is the last surviving disc after the Great Revolution comes.
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John Paige
8.15.2000

Dairy Farmers For Quebec's Independence