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CH71 - Bottom of the Barrel

This  is  an  interesting  late  war  scenario  that  uses Boards 43 and 4.  The defending  Germans  get a mixed bag of 7 squads and SW along with an 88L AA Gun,some  Flak  Vehicles  and  some AC?s, along with some Fortifications.  There
are ways  for  the  Germans  and for the Russian to win separate from preventing the others  VC.   The  Germans  win  at game end if they control the entire
board 43 village.  The  Russian  VC are sudden death for the Germans in that they have to capture  2  of 3 buildings (42B3, 42P1 or 43I1) while exiting a Russian tank
and MMC  along  the  north board edge near to 43Q1.  The Germans are basically given two  diverse  tasks  to  perform  to  win. Delay the Russians from capturing
the victory  buildings  long enough and holding on to the village.  IMHO the Germans holding  the village is a Red Herring as any decent Russian player will be
going for his own victory conditions.  BTW  dont  be  confused  into  thinking  the Russians have to control any of the village since the Russian VC is an immediat Victory condition.
The  Russians  are  given  adequate forces to achieve his the victory
conditions including  12 squads, 4 tanks (T34-85's and Lend Lease Shermans), a SU-57(a)
and a HT plus a couple of FB?s.  Most of the squads setup on board 4 while the
armor and  a  few  squads  enter  on  turn  1.  6 Turns seems to balance the
firepower differential  as  the  Russians  will  necessarily  have to divide his
forces to capture  the required 2 buildings in the time allowed as well as having to
cross much open ground to get to em.
The  Germans  have setup strongly within the village and have what appears
to be one  vehicle  supporting  each of the 43B3 and 43P1 buildings (a vehicle in
43B7 and  43X0).   His heavy AA Gun will likely be setup near the board 43
village to fulfill  an  SSR.    Small  concealed  stacks  are  in each of 43B3, P1, and
I1. Knowing  my  opponent  (HI Pierce) there will be a number of surprises out
there for me!
My  Russians setup on the west side of board 4 while my reinforcing group
enters along  the  northern  side  of  the  eastern board edge.  I of course
proceed to forget  I  have FB?s!  My plan is to send the infantry along with a little
armor support  along  the west board edge to capture the B3 building and then turn
and assault  the  village  if  it  becomes  necessary  to take a village
building to prevent  a  German  victory.   The eastern reinforcement group will overcome
the blocking  unit in 43EE5 (concealed stack) run along the northern playing
edge to the  43U1  wood  group  and  then assault the 43P1 building.  If all goes
well I should  be in a position to capture this building by game end along with an
easy exit.  Time will be the crusher.
The  43H10  woods  will  provide  my  infantry advancing along the western
flank decent  cover  from the village.  Some armor (a Tank and the SU-57) will
rush up to engage whatever is in 43B7. Turn 1 for this flank goes well with me
advancing smoothly  under  cover, to the 4B3 area.  My armor rushes on board to the
border between  the  2 boards and uses bounding fire to acquire what turns out to
be an armored  car  in  43B7.  My eastern group overcomes the dummy stack in 43EE5
and races  along  the  northern  edge.   One  of my Tanks BFF the Flak Pz38t in
43X1 flaming it, but Pierce immediatly responds with a HIP HS with a Psk nearby
which promptly nails my tank.  The crew passes it?s CS. Despite this all is going
very well  as I am able to get the rest of this flanking force up to this area
and am quickly  able  to  break the Psk toting HS. This early turn appears to have
been quite  key because with me being able to reach the 43U1 woods group so
swiftly I am  able  to  apply  pressure  against  the 43P1 building with plenty of
time to complete the Russian Victory Conditions.
Pierce tries to rush his AC from 43B7 (he had chosen a motion attempt
instead of firing)  but  gets  nowhere  as  my  guns stop him.  His stack in 43B3 is
acting suspiciously  like a dummy stack as it hides instead of firing at my
approaching troops  who are in the open.  Along the eastern flank my group steadily
advances breaking  and  subsequently taking prisoner his Psk toting HS.  I now have a
Psk Toting  crew!  I begin positioning myself for an assault on P1.  Meanwhile I
had moved  a  tank  up  to interdict any movement from the village in support of
the eastern flank.  This tank is able to nail a HD AC in village.
Once  the 43B7 AC was dispatched I rushed forward a few squads to capture
the B3 building  which  as  I  suspected was covered only by a dummy stack.  My
western flank  tank turned toward the village and dispatched using BFF the Flak Pz
IV/20 which  had  come  out  to cover that flank.  On the eastern flank I moved up
and smoked  the  P1 building which allowed me to swarm squads all over the
building.  Seeing  the  imminent  collapse of the P1 building I exit a squad and a tank
for the victory.
This  one  looks  pretty  tough  on  the  Germans.   The  Russian has a
definite advantage  with  his  armor.   It  is  imperative that the German cover his
flak vehicles  with  squads  (PF)  and Psk or he will be getting nailed with
bounding fire.  The flak vehicles are his best weapons against infantry but are
extremely vulnerable.   Of  course the flak wagons would come in handy if I had
remembered my  FB?s!   Be  careful  of  the  victory  conditions,  the  Russian player
wins immediately  if  he  captures 2 of the 3 buildings and exits a squad and a
tank.  He  need not worry about the village unless he cant get those buildings.  So
the village becomes a white elephant for the Germans.  Remember if you dont hold
the village and stop the Russian from his VC you only have a draw.  So as the
German I  would  concentrate  on  defending  the  B3  and P1 buildings.  Those are
more vulnerable  than  I1.   Remember to delay, delay, delay and dont leave your
Flak Trucks vulnerable.  Cover em with Psk and PF.  Also be creative with your AA
Gun setup.   Although it is restricted by SSR (and is thereby almost forced into
the village) it may be setup to defend a flank, ie. in 43L6.
Despite  the  relative ease of victory for the Russians I think this is a
decent scenario.   Both  players  have a number of options so it has replay value.
The German  really  has  to  keep on his toes though and make the most of all of
his weapons.