by SuperDoodleMan If you don't understand a term, look it up in the Terminology txt ------------------------------------- Slice 1 Total: 17 Hit: 2-3 IASA: 16 Window for second slice: 3-25 Second slice begins: 10 (or later) ------------------------------------- Slice 2 Total: 18 Hit: 3-5 IASA: 17 Window for jabs: 2-18 Jabs start: 10 ------------------------------------- Jabs fast ------------------------------------- F Tilt Total: 29 Hit: 5-10 IASA: 27 ------------------------------------- D Tilt Total: 29 Hit: 5-8 IASA: 28 ------------------------------------- U Tilt Total: 33 Hit: 5-10, 19-24 IASA: 26 ------------------------------------- F Smash Total: 50 Hit: 12, 27-29 Charge frame: 5 IASA: 46 ------------------------------------- U Smash Total: 47 Hit: 12, 14-16 Charge frame: 10 Head and forearms invincible: 12-16 IASA: 40 ------------------------------------- D Smash Total: 49 Hit: 5-9, 16-19, 22-24 Charge frame: 2 Legs invincible: 5 IASA: 46 ------------------------------------- Dash attack Total: 37 Hit: 6-12 IASA: 36 ------------------------------------- N-Air Total: 48 Hit: 3-30 IASA: 42 Auto cancel: <2 31> Landlag: 16 L canceled: 8 ------------------------------------- U-Air Total: 39 Hit: 5-20 IASA: 37 Auto cancel: <4 30> Landlag: 24 L canceled: 12 ------------------------------------- B-Air Total: 37 Hit: 4-19 Auto cancel: <3 25> Landlag: 16 L canceled: 8 ------------------------------------- D-Air Total: 48 Hit: 15-33 Auto cancel: <2 Landlag: 20 L canceled: 10 ------------------------------------- F-Air Total: 33 Hit: 5-7 Auto cancel: <4 11> Landlag: 16 L canceled: 8 ------------------------------------- Ledge stand <100% Total: 34 Invincible: 1-30 ------------------------------------- Ledge stand 100%> Total: 59 Invincible: 1-55 ------------------------------------- Ledge roll <100% Total: 49 Invincible: 1-39 ------------------------------------- Ledge roll 100%> Total: 79 Invincible: 1-71 ------------------------------------- Ledge attack <100% Total: 54 Invulnerable: 1-21 Hit: 25-34 ------------------------------------- Ledge attack 100%> Total: 69 Invulnerable: 1-53 Hit: 57-59 ------------------------------------- Ledge jump <100% Total: 57 Invulnerable: 1-14 Soonest FF: 40 ------------------------------------- Ledge jump 100%> Total: 57 Invincible: 1-19 Soonest FF: 45 ------------------------------------- Grab Total: 30 Grab: 7-8 ------------------------------------- Running grab Total: 40 Grab: 8-9 ------------------------------------- Needle Storm Holding 1st needle: 8 Set that frame as 1. Another needle at 19 Set that as 1 (etc) Releasing B at frame 1 counts with new needle. When you release B… Needles released at 4, 7, 10, 13, 16, 19 Total: 40 When fired from the air… Needles released at 11, 14, 17, 20, 23, 26 Auto cancels upon landing Last frame: 39 Needles last 30 frames ------------------------------------- Chain Comes out on 22 Fully extended at 34 Earliest retraction starts on 44 Upon B release… Pullin hurt: 19-31 (sooner if swingin) Last frame: 41 ------------------------------------- Transform Total: 62 Invulnerable: 27-36 First frame of Zelda: 37 (Zelda's Transform is not the same) ------------------------------------- Vanish Total: 94 Hit: 36-42 Invincible: 18-55 The frame of choosing direction: 35 Landlag: 30 Landfallspeciallag: 4 ------------------------------------- Taunt Total: 100 Hmm!: 23 ------------------------------------- Jump Airborne on frame 4 Air time: 50 Earliest FF: 26 FF air time: 37 SH air time: 38 Earliest FF: 20 SH FF air time: 27 2nd jump earliest FF: 27 ------------------------------------- Air Dodge Invulnerable 4-29 out of 49 Ground dodge Invulnerable 2-15 out of 22 Roll Invulnerable 4-19 out of 31 Landing lag: 4 Dash becomes run at frame 8 Turn-jump Threshold: 21 Run turnaround: 21 ________________ final line