Level 1 Spells
|
Spell Name |
Spell Sphere |
Level |
Range |
Effect |
|
Fire Blade |
Fire |
0 |
1 |
Weapon does fire damage. |
|
Blaze |
Fire |
0 |
Adjacent |
All in range takes 2 damage. |
|
Flamejet |
Fire |
5 |
3x1 |
All in range takes 2 damage. |
|
Incinerate |
Fire |
10 |
1 |
Does 5 damage. |
|
Nova |
Fire |
20 |
2 |
All in range takes 2 damage. |
|
Mend |
Water |
0 |
1 |
Heals 4 blood. |
|
Aid |
Water |
0 |
Self+Adjacent |
All in range heals 2 blood. |
|
Life Blade |
Water |
5 |
1 |
Weapon does healing damage. |
|
Heal |
Water |
10 |
1 |
Heals all. |
|
Aura |
Water |
20 |
Self+Adjacent |
All in range heals 4 blood. |
|
Sprite |
Forest |
0 |
2 |
Heals 1 blood or does 1 damage. |
|
Mist Armor |
Forest |
0 |
1 |
Adds 1 defence and heals 1 blood. |
|
Thorn Blade |
Forest |
5 |
1 |
Weapon does +1 damage and heals 1 blood. |
|
Poison |
Forest |
10 |
2 |
All in range takes 2 damage. |
|
Frenzy |
Forest |
20 |
1 |
Heals 1 blood, +2 attacks, +2 hit bonus. |
|
Doom |
Abyss |
0 |
2 |
Does 3 damage. |
|
Curse |
Abyss |
0 |
3 |
Lowers enemy defense to 1. |
|
Dispell |
Abyss |
5 |
Self |
Removes effects of all spells. |
|
Anguish |
Abyss |
10 |
3 |
All in range takes 1 damage. |
|
Reaper |
Abyss |
20 |
3 |
Does 4 damage. |
Level 2 Spells
|
Spell Name |
Spell Sphere |
Level |
Range |
Effect |
|
Hell Blade |
Forge |
0 |
1 |
Weapon weakens enemy, -1 hit bonus and defence per hit. |
|
Melt |
Forge |
0 |
1 |
Destroys enemy weapon. |
|
Inferno |
Forge |
5 |
3x1 |
All in range takes 7 damage. |
|
Quake |
Forge |
10 |
Map (All) |
All enemies take 3 damage. |
|
Meteor |
Forge |
20 |
3 |
All in range takes 5 damage. |
|
Freeze |
Ice |
0 |
1 |
Does 5 damage. |
|
Shiver |
Ice |
0 |
3 |
All in range takes 3 damage. |
|
Ice Blade |
Ice |
5 |
1 |
Weapon does ice damage. |
|
Blizzard |
Ice |
10 |
1 |
All in range takes 3 damage. |
|
Miracle |
Ice |
20 |
All Friendly Units |
All friendly units heals all. |
|
Pixie |
Wild |
0 |
2 |
Heals 4 blood or does 4 damage. |
|
Fog Cloak |
Wild |
0 |
1 |
Defence becomes 6 and heals all. |
|
Ivy Blade |
Wild |
5 |
1 |
Weapon does +3 damage and heals all. |
|
Disease |
Wild |
10 |
3 |
All in range takes 3 damage and -1 hit bonus. |
|
Fury |
Wild |
20 |
1 |
Heals all, 6 attacks, +4 hit bonus. |
|
Skull |
Demon |
0 |
3 |
Does damage equal to half of enemy health. |
|
Palsy |
Demon |
0 |
3 |
Lowers enemy defense to 1, attacks to 1, hit bonus to 0. |
|
Shield |
Demon |
5 |
Self |
Removes effects of all spells, resists all future spells. |
|
Shadow |
Demon |
10 |
3 |
All in range have 1/6 of dying.. |
|
Death |
Demon |
20 |
3 |
Does 12 damage. |