===================================================================================
 2002 APR 01
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Author: xarax
Contact Info: xarax@email.com
Date of Release: 2002 APR 01 (update 1.9t)
Last known web page: http://www.angelfire.com/games4/xtarka0

Description: 

After obtaining the Mystic Heart and the Mystic Soul, I realized that The Menace
would soon be after me. The information that I learned from the Keepers will aid
me in my quest to destroy The Menace. The crystals are the secret to empowering
The Menace, as well as to destroying The Menace.

If I can find the proper way to use the crystals, then I can destroy The Menace.
However, I'll need to find more teleportation technology. It appears that only
Keepers and I can use such technology; ordinary folk cannot. Somehow, I am more
closely connected with the Keepers than I would care to admit.

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* Playing Information *

Game: Thief Gold
Mission Title: Heart and Soul
File Name: Miss20.mis
Difficulty Settings: Yes
Equipment Store: No
Map: Yes
Auto Map: No
New Graphics: No
New Sounds: Yes
Multi-Language Support: No
Briefing: No


Difficulty Level Info: normal, hard, expert.

* Construction *

Base: Scratch
Build Time: 10 weeks

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This mission is a *short* sequel to "The Varyx Obelisk". Garrett has obtained the Mystic
crystals and must now use them to destroy The Menace. The Keepers exert strong
influence over the Hammerites, including converting them to Haunts to serve as
sentinels that are immune to The Menace. The Menace is a former Hammerite Priest
that is immune to all attacks. Only the crystals can activate the receptacles
that will destroy The Menace.

Note: There are hints, subtle and not-so-subtle, sprinkled throughout the mission.
LISTEN CAREFULLY TO GARRETT; he can sense when something is out of the ordinary.

In particular, remember to "duck and crawl" when you find a chalkmark "X" on the
floor.

Expert:  You cannot kill any creature, blackjack is allowed, but frowned upon.

Master:  Expert restrictions plus you cannot harm any creature (no blackjack).

Ghost:   Master restrictions plus you cannot harm or alert any enemy creature.

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This mission was built specifically for ThiefGold. Thief:TheDarkProject players
may experience gameplay bugs, crashes, which prevent completion of the mission.

===================================================================================

I maxed out on sound rooms, objects, and terrain brushes. I wanted to do so much
more with this mission. Oh well, I hope you enjoy it!

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* Loading information *

DarkLoader ready

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Thanks to;

Tels
For GenVBR and CowGEN (RIP). I hope Tels finds another wonderful 3D
first person game to reverse engineer and make more user-friendly. ;)

Datoyminatah (Wes Morrison)
For his statue-like models.

All of my beta testers.

TTLG Forums, I couldn't have done this without the contributions to
the Thief Editors' Guild discussion forum.

Looking Glass Studios (LGS) (RIP) for Thief:The Dark Project, Thief Gold, and Thief II.

===================================================================================

* Copyright Information *

This level is Copyright © 2002 by Jeffrey D. Smith (aka xarax)

Distribution of this level is allowed as long as it is free and the package 
is kept intact. You may not include this level to any map pack without my 
permission. No one may edit and re-distribute this mission without my express 
permission. These distribution rights are granted subject to the Looking Glass
Studios DromEd license agreement and subject to the author's copyright. Any
resemblance in this mission to copyrighted material outside of the Looking Glass
Studios "Thief" game series is purely coincidental and unintentional.

This level was not made and is not supported by Looking Glass Studios or Eidos 
Interactive.
