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Giga Wing
Developer Capcom
Genre Shooter
Players 1-2P
Format 1 GD-ROM
Memory 12 Blocks
VGA Compatable Yes
Release 11/11/1999
Home Page Capcom World

-this game has been formatted to fit your screen-
The first in the "bullet hell" style of shooters. The screen will literally be filled with enemy fire most of the time, and to counteract this madness the selectable crafts have something called "Reflect Force" which creates a temporary invunerability for you and bounces whatever bullets hit you back at your foes. It's not so easy though. Your reflection ability can only be used if the gauge on the bottom of the screen is full, and depletes once used. This means that you're helpless once the field vanishes until it recharges, which only takes a few seconds but sometimes seems like too long >:b. You also have the shooter-staple bomb attack which could save you in such a situation where you're inbetween reflections.


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