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Mario
Mario the Fighter
Mario is a decent fighter having average abilities in most departments. Mario isn't a power house like Captain Falcon, but instead, is one of the best comboers in the game. Mario's moves like his TORNADO PUNCH (DOWN+B) and his COIN PUNCH (UP+B) do a hefty 15% damage and don't hit the opponent very far at all (no matter their damage) setting up for good chained combos while dowing great damage in the process. Mario is not lacking in defense either, like Luigi, he is able to perform a Quad Jump to gain a bit more height on the comeback and save his skin in tricky situations. Mario's weakness's are probably his slow runnig speed and his relatively low priority Air Attacks (except his UP+B) which leave him a bit lost when the battle takes to the skies.
Attacks
Damage Name Procedure
2% Punch A
6% Fireball B
8% PPK Combo A, A, A
10% Twirling Uppercut Up, A
12% Low Kick Down, A
12% Throw (Forwards Throw) R to Grab, Any Button
12% Aerial Flip Jump, Up+A
14% Roundhouse Kick Forwards, A
14% Aerial Kick Jump, A
15% Tornado Punch Down+B
15% Coin Punch Up+B
16% Side Kick Jump, Forwards+A
16% Back Kick Jump, Back+A
16% Spin n' Throw (Back Throw) R to Grab, Back
17% Break Dance (Downwards Smash) Down+A
18% Mega Punch (Forwards Smash) Forwards+A
19% Headbutt (Upwards Smash) Up+A
24% Drill kick Jump, Down+A
N/A Taunt L

Mario's Combos/Tactics

Tactics + Combos - Submitted by Purple Camel - December 2001
Quad Jump
When jumping, Mario can perform 4 jumps instead of the regular 3. The first two jumps are regulation jumps (UP, or C buttons) then for the thrid, use Mario's DOWN+B attack and rapidly push B, this will make Mario rise into the air while performing the attack. Then when the TORNADO PUNCH finishes, use his UP+B attack to jump even higher.

Name: Money Bank
Procedure: From above the oponent, use a DRILL KICK, then Z cancel and use the TORNADO PUNCH, the opponent will be thrown above Mario by the last hit, now use the COIN PUNCH to finish off the combo.
Damag: 40-60%
Note: Better used on opponents with low damage.

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