
Attacks
| Damage | Name | Procedure |
| 1% (Each) | Repeat Kicks | A, A, A |
| 4% | Punch | A |
| 5% | Blaster | B |
| 5% | Reflector | Down+B |
| 9% | Kick | Forwards, A |
| 9% | High Kick | Up, A |
| 10% | Tail Sweep | Down, A |
| 10% | Fly Kick | Run+A |
| 12% | Aerial Split Kick | Jump, Back+A |
| 12% | Grab n' Throw (Forwards Throw) | R to Grab, Any Button |
| 12% | Side Kick | Jump, Forwards+A |
| 13% | Fire Fox | Up+B |
| 14% | Split Kick (Downwards Smash) | Down+A |
| 14% | Aerial Kick | Jump, A |
| 14% | Drill Kick | Jump, Down+A |
| 15% | Sommersault Throw (Back Throw) | R to Grab, Back |
| 15% | Double Kick | Jump, Up+A |
| 16% | Flip Kick (Upwards Smash) | Up+A |
| 17% | Thrust Kick ((Forwards Smash) | 17% |
| N/A | Pose | L |
Fox's Combos/Tactics
Combos : Submitted by Purple
Camel - December 2001
Name: Fox Juggle
Procedure: 2-7 Light UP+A attacks, then
an UP+A SMASH to finish them. If they survive that, then try to jump up
and before they land use your AERIAL UP+A attack to hit them up again and
again until they either over prioritise your AERIAL UP+A attack, or you
finish them.
Damage: 33 - 100%(usually finish them by
the time you deal 100% of damage)
Note: Against heavy characters like Link
or DK, you can usually KO them or deal a lot of damage.
Name: Killer Kicking Combo
Procedure:In the air, use Fox's AERIAL BACK+A
attack to lightly hit the opponent to either side of you, then fall to
that side to hit them again with your AERIAL UP+A attack to finish the
combo.
Damage: 44 - 55%
Note: Good to rack up early damage, but
can't really finish because at high damages, the attacks hit the opponent
too far away.
Tactics : Submitted by Purple Camel - December 2001
Reflector Spike
This is a very hard move to pull off, but
when you do get it right, it becomes one of the best spikes in the game.
Stand at the edge of the platform you are guarding, when the opponent tries
to get back jump out to them using ONE jump and wait until the instnat
you touch them and use REFLECTOR. You MUST be touching them for it to hit.
If you've done this right, REFLECTOR will outprioritise ANY move the opponent
uses to tyr and attack you or return. Then the opponent will be flung in
a diagonally down direction away from the platform to their doom. You can
then use your scond jump and your UP+B move to get back to the platform.