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Civil government

 

THE INQUISITORS BARGE

                                 The barge is the personal transport of the inquisitor charged with the care of the sector , inquisitor Erns Van Haroom. The prow is of a very advanced design and it is suspected that it is in fact an artifact salvaged by Van Haroom during his exploration of the rim. The barge is a product of the shalom shipyards and the brainchild of the gifted tech priest Noah Ben Shalek.

For full details of the barge goto

inq3.jpg (20100 bytes)

inq1.jpg (25254 bytes)

inq2.jpg (23490 bytes)

inq4.jpg (19342 bytes)

   

POINTS

TYPE/HITS

SPEED

TURNS

SHIELDS

ARMOUR

TURRETS

250

CRUISER 6

30CMS

90

3

5+

2

ARMAMENT

RANGE/SPEED

FIREPOWER/STR

FIRE ARC

PORT LAUNCH BAY

THUNDERHAWKS

20CMS

1 SQUAD

-

STARBOARD LAUNCH BAY

THUNDERHAWKS

20CMS

1 SQUAD

-

DORSAL BOMBARD CANNON

30

3

L/F/R

PROW IMMOLATOR

SPECIAL

SPECIAL

FRONT

 
SPECIAL
Improved prow sensors Ld+1
Improved thrusters give the ship the ability to charge into and escape from action. +D6cm all AAF special orders

The weapon "the immolator"

This weapon can only fire once and requires 24 hours to recharge the plasma drums in the prow... When fully charged the prow is a seething container of pure plasma .. When released it rolls forward automatically hitting everything in its path.. Unfortunately it’s force can be absorbed by shields and the inconsistency of the spreading plasma means the effects are variable...

The plasma field is 5 CMS wide and it rolls forward 30 CMS..

Effects

It destroys all ordnance

It does (3- functioning shields) X D6 damage on all other ships (both friend

And enemy)

ie a ship with 3 shields in place will have no damage... A ship with no shields in place will receive a minimum of 3 and a maximum of 18 hits....

For each hit roll for criticals...

 

  THE LIGHTNING FALCON (LF)

 

THE LIGHTNING FALCON (LF)

Imperial targetter and ecm vessel

 for full details of the falcon go to

light2.jpg (20310 bytes)

light1.jpg (23324 bytes)

light3.jpg (17442 bytes)

  

POINTS

TYPE/HITS

SPEED

TURNS

SHIELDS

ARMOUR

TURRETS

180

CRUISER 6

30

90

3

6+/5+

4

ARMAMENT

RANGE/SPEED

FIREPOWER/STR

FIRE ARC

WEAPONS NONE
 
SPECIAL
Any ship within a 25 cm radius of the "LF" may be targetted by any vessel without needing to take an LD test..
Any enemy vessel within a 25 cm radius of the "LF", firing on the "LF" with weapons batteries receives a 2 column shift to the right.

Any enemy vessel within a 25 cm radius of the "LF", firing on the "LF" with lances receives a -2 on itīs die roll to hit.

Any enemy vessel within a 25 cm radius of the "LF" firing on friendly vessels with weapons batteries receives a 1 column shift to the right

Any enemy vessel within a 25 cm radius of the "LF", firing on friendly vessels with lances receives a -1on itīs die roll to hit

Any friendly vessel within 25cm of the "LF" firing on any enemy vessel within 25cm of the "LF" with weapons batteries recieves a 1 column shift to the left..

Any friendly vessel within 25cm of the "LF" firing on any enemy vessel within 25cm of the "LF" with lances receives a +1 to itīs die roll

Exceptional long range detection..+2 on LD for enemy contacts ie on special orders..

 

Adeptus Arbites Cruiser

                          The adeptus Arbites are the equivalent of the imperial police force. They are responsible for controlling criminal activities, slave trading and in conjunction with the Interplanetary revenue service (IRS) for controlling piracy and smuggling. 

For full details of the class goto       

 

adar3.JPG (33932 bytes) adar2.JPG (28388 bytes) adar1.JPG (35873 bytes)

   

POINTS

TYPE/HITS

SPEED

TURNS

SHIELDS

ARMOUR

TURRETS

180

CRUISER 6

25

90

1

5+/6+

2

ARMAMENT

RANGE/SPEED

FIREPOWER/STR

FIRE ARC

PORT WEAPONS BATTERY

30

4

LEFT

STARBOARD WEAPONS BATTERY

30

4

RIGHT

DORSAL BOMBARD CANNON

30

3

L/F/R

PROW LAUNCH TUBE

FIGHTERS

2

-

PROW TORPEDOE TUBE

30

6

F

 
SPECIAL
Improved sensors Ld+2
Improved thrusters give the ship the ability to charge into and escape from action. +D6cm all AAF special orders
advanced training in close combat gives +1 to all boarding values

 

IRS CRUISER

                     The Interplanetary revenue service or IRS is responsible for collection of imperial taxes and tithes. they answer to the imperial governor of the sector but may call on the local military in times of need. they are also responsible for control of smuggling and slave trading but in these cases work closely with the Adeptes Arbites. They are equipped with small fast and flexibly armed light cruisers designed specifically for revenue work.

For full details of the claas goto

THE REVENUE REAPER

irs2.jpg (13941 bytes)

irs1.jpg (22359 bytes)

irs3.jpg (15454 bytes)

irs5.jpg (14914 bytes)

irs4.jpg (20470 bytes)

irs6.jpg (15143 bytes)

     

POINTS

TYPE/HITS

SPEED

TURNS

SHIELDS

ARMOUR

TURRETS

100

CRUISER 4

30CMS

90

1

5+

1

ARMAMENT

RANGE/SPEED

FIREPOWER/STR

FIRE ARC

PORT WEAPONS BATTERY

30

4

LEFT

STARBOARD WEAPONS BATTERY

30

4

RIGHT

VENTRAL GUN BATTERY

30

4

FRONT

 

SPECIAL

Improved prow sensors Ld+1

Improved thrusters give the ship the ability to charge into and escape from action. +D6cm all AAF special orders.

 

 

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