Well, here's the sequel to the popular Japanese Sonic Drift, released on Game Gear a year or two before this game. The difference is, it actually came out in the west! It seems the old Sonic Drift story is back - Chaos Emeralds under threat by Eggman and his cronies, and the only way to grab the Emeralds before the lard-meister is to take off in the Sonic Drift races and win them at the end of each Championship Race. This time there's no longer just the measly four characters battling for the Emeralds. Three more characters have entered the race, making this slightly more challenging. You can do it though, right? Sonic Drift is back, and this time, it's hit the US and UK too. Hooray! You thought the first racing game was good, this expands on most of the bad points and makes this game twice as good as the original. There are more characters to choose from now, from the star Sonic, to the evil Eggman or even Metallix. The levels are built around Sonic 2 levels, unlike the first which was based around Sonic 1. There are more obstacles in this game than the original, as Sonic Drift 1 was just normal tracks, in Drift 2 you come across all sorts of obstacles, from punch bags on the road in Casino Night, to a half pipe in the Dust Hill style level. Not all the levels loop into laps either, unlike the first game. Some tracks are just a straight run to the finish instead of three laps around a course. Of course, each of the tracks are severely longer too... The different items you can grab on track are still here, and now if you run over a black box, you can halt an opponent in their tracks by placing a trap anywhere on the level. Like the first Sonic Drift, points are given to characters getting into certain positions at the end of the race, with the points added up after six tracks. The fact that the first instalment did not arrive in Western shores hasn't really fazed me one bit, because this sequel of the already cool Game Gear racing game has gotten better. Original non-looping tracks are present, which kinda adds to difference in gameplay, there are more Chaos Emerald Championship races to enter, and many more players to choose from, Sega have looked at the original Sonic Drift and improved on it. Very nice. Worth having. Sonic Score: 9 out of 10! Agree? Disagree? Submit your own review! See other Sonic Drift 2 Sections <-- GO BACK 'SSNG' © Dread & Andrew. 'Dreadknux' and 'The Sonic Stadium' © Svend VJ. 'Sonic News' is © Andrew P. Content © SVJ/AP. Sonic the Hedgehog © Sega.
There are more obstacles in this game than the original, as Sonic Drift 1 was just normal tracks, in Drift 2 you come across all sorts of obstacles, from punch bags on the road in Casino Night, to a half pipe in the Dust Hill style level. Not all the levels loop into laps either, unlike the first game. Some tracks are just a straight run to the finish instead of three laps around a course. Of course, each of the tracks are severely longer too...
The different items you can grab on track are still here, and now if you run over a black box, you can halt an opponent in their tracks by placing a trap anywhere on the level. Like the first Sonic Drift, points are given to characters getting into certain positions at the end of the race, with the points added up after six tracks.
The fact that the first instalment did not arrive in Western shores hasn't really fazed me one bit, because this sequel of the already cool Game Gear racing game has gotten better. Original non-looping tracks are present, which kinda adds to difference in gameplay, there are more Chaos Emerald Championship races to enter, and many more players to choose from, Sega have looked at the original Sonic Drift and improved on it. Very nice. Worth having.
Sonic Score: 9 out of 10!
Agree? Disagree? Submit your own review! See other Sonic Drift 2 Sections
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