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Sadistically, there are objects that appear to hinder your chances of getting to the end in perfect flight. Some are boards that swivel and others are dumbells that swing you in a certain direction at high speed. You find a lot of these in the training area.
The most frustrating thing about this game is that it is so twisted upon Tails being in the air. Fine and good for all the Tails fans out there, but otherwise you will find it very annoying. Brush a surface, whether it be the ceiling, a wall, or the ground, you 'die'(?) and lose a life. Why Tails can't just leg it is anyone's guess. I mean, all the obstacles are in the air, it's only common sense.
The first level you come across is the Training Area Level. You must guide Tails to the end, and that is not an easy task. Next comes the first REAL level, which introduces you to the very annoying enemies that you'll be coming across. These come in the form of turtles, hot air balloons and the like, and they all throw objects or try to get in your way. You can easily hit them with your ring, but it easily puts you off track, ready for you to hit a wall at the same time. If you get hit, you'll go spiralling down until you hit the ground and 'die', unless you press one of the buttons quick enough, you do a flying cartwheel and carry on with the level.
You can pretty much tell what my opinion of this game is, huh. Well, good - unlike his previous outing, Tails Sky Patrol actually DOES feel like a petty cash-in on the two tailed wonder, and this game does him no favours at all. At all. The gameplay is simple, tedious and above all, frustrating. It's murder to even pass the Training Level for goodness sake. This is a Sonic game that was better off only released in Japan.
Sonic Score: 4 out of 10!
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