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Craftsmen have many different skills that are needed to be successful. To be able to train the required skills you should have a minimum of 43 training points. Here is the basic Craftsmen training routine.


Weapon skill (slash for halflings, elves, and Tamians; slash or crush for gnomes and dwarves.. choose one skill only): train this skill twice per level.
Evade: twice per level
Imrove: twice per level
Repair: twice per level
Percept: twice per level
Armor skill (leather armor for halflings, elves and tamians; leather or chain for gnomes; and leather, chain, or plate for dwarves.. choose only one): train once per level
Climb: once per level
Jump: once per level
Swim: once per level (stop when you have 15 trains)
Research (Craftsmen have 17 possible lists to learn, so research is a very important skill, research is affected by your wisdom and intelligence): train this skill 4 to 6 times per level
Optional skills (Delve, Hide, Lockpick, Use Item)

At level 7 you will gain a new skill -Weapon Craft-: if you plan to make weapons train this skill twice per level

At level 11 you will gain the skill -Armor Craft-:if you plan to make armor train this skill twice per level

At level 16 you will gain the most important skill of all -Construction-: train this skill twice per level