| About the
Sniper- The Sniper is very useful in the field
of combat. He provides excellent support for any forward moving units,
but believe it or not, the main role of the sniper is to act as an elite
terrorist. He causes confusion in the enemy's ranks. He also causes distraction,
which will misdirect the enemies defense or even offense. In real combat
situations one sniper can cause a unit to keep its position on the defense.
The unit will stay bunkered down just to avoid the incoming fire. This
will keep the enemy from moving forward. Snipers also act as strategic
surgeons. Taking out targets that would weaken the enemies position. An
example of this would be an enemies manned gun emplacement. Other key targets
include antennas and vision ports on armored vehicles.
A Good Sniper
needs to...
be aware of his terrain
be able to judge distances
be able to connect to the
target (wind velocity, distance, and movement of target)
be patient and calm in high
stress situations.
be able to move across terrain without being seen.
The truth about
Snipers
Hollywood
has painted a pretty noble picture for the sniper. In the movies a sniper
will simply track down his target and "single handedly" eliminate it. The
truth about snipers is that they actually consist of a two man team (the
shooter, and spotter). The team goes through a very thorough plan that
is formed from all the intelligence info that has been gathered. Reaching
the target is not always that simple. Usually a sniper will be air dropped
(via boat, submarine, or parachute) several miles from the target and actually
crawl the last kilometer to their nesting position (it can take a day or
more). Their weapons and equipment are contained in a "drag bag", pulled
along behind each. The spotter will cover their tracks and make sure that
they are camouflaged at all times. Under the cover of darkness, they carefully,
methodically carve a hole in the ground, then re-cover it so artfully that
it seems perfectly undisturbed. In this hole the pair will live for a day
or two, observing, recording, and possibly reporting by radio. When
the team arrives at their strategic nesting area, The spotter uses a compact
telescope to look downrange. Instead of watching the target, the spotter
watches for the bullet as it streaks toward the victim. With proper training
and the right weather conditions, you can actually see a bullet and the
vapor trail produced as it flies through the atmosphere. The spotter reports
the point of impact to the shooter for any corrections.
Simple Sniper
strategies for Delta Force series
1) They most important thing
to remember when sniping is to move behind cover after shooting. Too many
inexperienced snipers find a position they really like, and stay there.
This will give them one maybe even two easy kills, but after that the sniper
becomes LAW bait.
2) Remember! it's hard to
hit a target that runs from left to right. Get behind the enemies traffic
zone so that he's running "to and fro."
3) Be aware that your weapon
does make noise, If an enemy straggler hears you just over the hill guess
what. He's coming over the hill.
Other points- Some games
are more conducive to snipers than others. For example, snipers on the
defensive team in A&D games aren't as useful as snipers on the attacking
team. Snipers in S&D games are utterly useless. They neither attack
the enemies base, nor defend their own since they are never there. Otherwise,
snipers are a good commodity if played correctly, which includes communicating
with their team since they usually have the advantage of high positions
and can see more.
Advanced Sniper
skills
Posting a couple of claymores
behind your sniping position (pointing away obviously) will help keep others
from sneaking up from behind since claymores are difficult to spot in tall
grass.
A real sniper team consists of a Sniper and a Spotter. The Spotter is usually
armed with an assault weapon such as the M4. In the game of Delta Force
2, a spotter can only act as rear and flank defense. Any forward fire from
the spotter will reveal the sniper's position. The Spotter must keep his
fire limited, as it is usually revealed by tracer and flash. If the team
is spotted then an evasive move should take place. The Spotter should follow
and defend the Sniper. When a new nest has been settled, the spotter should
place claymore mines around the backside of the nest.
A Sniper must cover himself well. His rifle does not make a good close
combat weapon, so it is vital to stay away from any close action. At times
the sniper may be found by straggling footmen. There are several things
you can do... first step is to prevent an encounter. Find a spot that has
very few access routes (usually to the rear of your nest). Place Claymore
mines to keep footmen off your rear. I
If you have spotted a straggler
in your nest area, stay still, and arm yourself with your side arm or secondary
weapon. Be prepared but don't reveal your position if at all possible!
You must be prepared to attack or defend. If the straggler is just passing
by, then you may choose to pursue him with your knife. The problem with
this is that if you kill him he will now know the area of your nesting.
You must then choose a different nesting area (far away). This will cost
you time and limit you to a small amount of kills. More foot time equals
equals less killls.
A sniper should always be
where he is not expected. Ask any foot soldier where he first looks and
he will tell you "the high ground!". That doesn't mean don't use the high
ground, just don't be obvious about it! I cant count how many times I have
looked towards a hill peak only to find a sniper with no clue. One time
a sniper put his nest where it could be seen from the respawn area. He
killed me, but I saw him. When I respawned I just crawled through the grass
till he was in my sights, and I shot him at 450 meters. He thought he was
pretty crafty till I put a round through his scope.
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