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Gamecube
 
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Gamecube Console System Memory: High-speed RAM technology Memory Bus Bandwidth: 3.2 GB/sec Other: semi-conductor process 18 micron copper technology Graphics Chip Manufacturer: ArtXClock Speed: 200 MHz Software Medium Manufacturer: Mastushita/Panasonic Medium: Proprietary DVD-ROM Speed: 4x Other: includes enhanced counterfeit protection, Maximum Capacity: 4.7 GBs Console Features: 4 control ports, 56k modem.

What is the GAMECUBE capable of ?

Our answer to this question is clear. The NINTENDO GAMECUBE focuses on gameplay and is, the ultimate TV game machine and the first of its kind.

The Nintendo 64 was a highly advanced piece of hardware. However, because it had such superior capabilities, developers probably felt as if it was a "challenge" for them to produce for it. Because of this, along with complicating software development, N64 gained a reputation of being a difficult system on which to develop games (and I personally agree with this). Additionally, in response to the demand for new types of entertainment from users in the game trade, the scale of games became larger, and frequently special adjustments to software had to be made. This came back to haunt the developers in the form of development costs and it would not be an exaggeration to say that it made software development more challenging. This type of problem, if not solved, could have a dramatic effect on the success of the game business.

This is Nintendo's vision of what a next generation game machine should do:

Instead of going for the highest possible performance, which does not contribute to software development, there idea was to create a developer friendly next generation TV game machine that maintained above standard capabilities. In order to accomplish this, they have painstakingly removed the "bottlenecks" which hinder an efficient system. They introduced 1T-RAM technology, which has a minimum of delays, into the main memory and the Graphics LSI Mixed Memory. Also, secondary cache memory with a large capacity was implemented in the MPU. With this combination they have succeeded at creating reliable functionality that can be used with actual games.

So Guess what was Created the NINTENDO GAMECUBE:

It will carry on the "DNA" of Nintendo games and give birth to a new kind of entertainment that surpasses existing concepts of what great gaming is. Keep checking Nintendo.com for updates as they become available!

1. It has expansion bays for both broadband and narrowband modems built in, and modems scheduled for launch.

2. Nintendo has always supported multiplayer gaming, and online play seems like a natural extension of that support.

3. Nintendo has already tested the waters with its Sattella view SNES gaming network in Japan.

Gamecube Weaknesses:

1. Nintendo has a history of promising cool add-ons and not delivering (the 64DD for example).

2.The Gamecube does not have a built-in hard drive for downloads and upgrade

3. Third-party developers are fully behind the new console, so there may not be very much online gaming variety.

4. Nintendo has targeted a younger audience with its console.The company may feel that this audience in not concerned with online gaming.

 

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