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IQUHOSTIM
The Iquhostim are a race of plant-men from another dimension. They are shaped like humans, but composed of plant matter: moss for hair, eyes that resemble berries, mold for eyebrows, etc. They are various shades of green, yellow, and brown. Their toenails and fingernails resemble bark. They speak their own language but can learn and speak others. They come from a dimension where gravity on their planet is several times that of Earth's. They have four eyes, a pair antenna, and a long slender tail. They don't do photosynthesis, they eat meat and plants. They need double the amount of water per day than humans. They don't need to "plant" themselves in soil at night and can be 100% active at night or in darkness, they don't need the sun any more than humans do. Extended periods of time without exposure to sunlight has no ill effect on them. Strangely enough, they breathe oxygen and exhale CO2 just like humans do.
ALIGNMENTS: Any, lean towards Selfish
ATTRIBUTES: IQ 3d6, ME 3d6, MA 3d6, PS* 3d6+2d4+15+2d6, PP 3d6+2d4, PE* 3d6+3d4, PB 3d6, SPD (3d6+3d4) x3, *= supernatural. If a 16 or more is rolled before bonuses then add 1d6 then the bonuses, this applies to all 8 stats, are supernatural creatures
MDC: 3d4x10, add 1d6 per level
NATURAL ARMOR RATING: None
HORROR FACTOR: None
PPE: 1d4x10+20, add 1d6 per level
NATURAL ABILITIES: Nightvision 900', fly at 200 MPH (+20 per level), shoot electric blasts from eyes or hands up to 400' away for 3d6 MD +1d6 per level- +3 to strike aimed/+1 to strike shooting wild, can carry 200 times PS in lbs- can lift double that, bio-regenerate 3d6 MDC per melee, 1/2 damage from fire and cold, 1/4 damage/duration/effect from poisons/toxins/drugs, is a cold life form so doesn't register on heat sensors or infrared, is not affected by most diseases that affect humans- but are vulnerable to some plant diseases, aren't affected by defoliants or weed-killers, Iron or Silver weapons that are 90% pure do MD to them
COMBAT: 3 attacks per melee plus those gained from Hand-To-Hand training and/or boxing
BONUSES: +40% vs Coma/Death, +5 vs Poisons/Toxins, +5 vs Magic, +5 vs Psionics, +2 Maintain Balance
PSIONICS: Minor Psychic- select 4 from any categories but super
ISP: ME x3, add 1d6 per level
AVERAGE LIFE SPAN: 179 Years
OCC'S: Any but coalition, those needing cybernetics/psionics, and those supernatural beings can't be
SKILLS OF NOTE: Literacy/Language: Iquhostim 98%, Wilderness Survival +10%, Climb +10%, Prowl +10%
HABITAT: Anywhere
ENEMIES: The Coaltion
ALLIES: None
SIZE: 12' on average
WEIGHT: 700 lbs on average
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