STARSHIP TROOPERS






INTRODUCTION
Board & card game for 2 players.
Battle between  Human Troopers and the Arachnoid Threat.
Each figure represents a Trooper or Insect(s). 

DISCLAIMER
‘Starship Troopers’ is a copyrighted/trademarked property.
This is just a fan site.

VICTORY
Kill the opposing Leader.

THE MAP
Use an 8x8 chessboard.

THE MEN
Use chits or miniatures to represent units.

UNITS TABLE NOTATION
# = Number of that type of unit each player has in setup.
Move = The types of Move Cards the unit can use.
Range = The types of Attack Cards the unit can use.

HUMAN UNIT TABLE
Name				#	Hits	Move	Range	Notes
Troopers			7	2	4	5	
Commander			1	3	4	5	Leader

ARACHNOID UNIT TABLE
Name				#	Hits	Move	Range	Notes
Worker Swarm			8	1	2	1
Warrior Bugs			7	2	3	2
Queen				1	3	2	1	Leader

SETUP
Each player places one unit on each square of his back two rows.
Units may not stack. 

THE CARDS
Players share a common deck. 

TURN SEQUENCE
Players take turns. 
Each turn has 3 phases:
1. Orders Phase
2. Move Phase
3. Battle Phase

ORDERS PHASE
Draw 3 cards. 
If the deck runs out, shuffle the discard and draw from it.
Max hand size = 5 cards.
Discard excess cards.

MOVE PHASE
Play (discard) a Move card to move one of your units. 
Units can move through other units only if they are making an Aerial Move.
The move card has a number. 
This is the number of spaces the unit moves.
The Unit tables list what type of Move cards each unit can use.
Moves are diagonal or orthogonal. 
Instead of moving just one unit in any direction, you have the 
option of moving one or more units forward the indicated number of 
spaces using a single move card.

BATTLE PHASE
Play (discard) an Attack card to have a unit attack.
The attack card has a number. 
This is the range of the attack.
Attacks are diagonal or orthogonal. 
An attack does 1 point of damage.
If the target unit is reduced to zero hit points it is destroyed.
Troopers may attack through other units, Arachnoids may not.
The defender may play a Defense card to negate an attack.

CARD LIST NOTATION
M = Movement
A = Attack
User = Who can use the card.
T = Troopers only
S = Arachnoids only
D = Defense
Type = Purpose of card
# = Number of that type of card in the deck

CARD LIST
Card Name:			#	Range	Type	User	Notes
Walk				3	1	M	T
Run				3	2	M	T
Powered Jump			2	3	M	T 	Aerial
Hover				2	K	M	T	Aerial
Jet Pack			2	4	M	T 	Aerial
Burrow				4	1	M	S	
Crawl				5	2	M	S	
Winged Flight			3	3	M	S	Aerial 
Mandibles			3	1	A	S
Pincers				3	1	A	S
Spine Projectiles		3	2	A	S
Bio-Energy Discharges		3	3	A	S
Carapace			1	-	D	S
Segmentation			1	-	D	S
Expendable			1	-	D	S
Augmented Armor			1	-	D	T
Power Armor			1	-	D	T
Intelligence			1	-	D	T
Hand-to-Hand Combat		2	1	A	T
Magnetic Ballistics		2	2	A	T
Force Beam			2	3	A	T
Grenade Launcher		2	K	A	T
Micro Missiles			2	4	A	T
Tac Nuke			2	5	A	T
Tactics				2		X	T	Draw 3 cards
Hive Mind			2		X	S	Draw 3 cards










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