SWISS FAMILY ROBINSON
Solo Board, Dice, and Card Game.
You control the Swiss Family Robinson.
A Group of Pirates is attacking your Rocky Redoubt.
Swiss Family Robinson is a licensed, copyrighted property.
This is merely a fan site.
Drive off all of the Pirates and keep the Family Members from being captured.
Use a Chess Board.
There are 16 Pirates (use pawns to represent Pirates)
THE SWISS FAMILY ROBINSON
There are 6 Family Members.
3 are full grown Men (use Knights & King)
2 are Women (use Bishops)
1 is a Child (use Rook)
Place the Pirates in the back 2 Rows on one end of the Board.
(One Piece per space)
Place the Family Members in the back 2 Rows of the other side of the board.
Use six sided dice.
Each turn has 5 Phases:
1. Pirate Move Phase
2. Family Move Phase
3. Draw Phase
4. Attack Phase
5. End Phase
PIRATE MOVE PHASE
Roll 1D6 for Each Pirate:
4-5 Move 1 Space
6 Move 2 Spaces
Pirates must Move Towards Family members and capture them if possible.
(Pirates capture by moving into a space occupied by a Family Member)
A Pirate cannot move into or thru another Pirate.
FAMILY MOVE PHASE
Each Family Member may move up to 1 space in any direction.
The Child may move 2 spaces.
Draw 2 cards from the Attack Deck.
If the deck runs out, shuffle the discard and draw from it.
Play (discard) Attack cards from your hand.
Each attack card has a range in spaces.
These attacks must originate from a Family Member and terminate on a Pirate.
The Attacked Pirate is removed from play.
Family Moves and attacks may be diagonal or Orthogonal.
Pirate Moves and attacks may only be Orthogonal.
Max hand size is 5 cards.
Discard excess cards.
ATTACK DECK CARD LIST
Card Name: # Range Notes:
Grapple 2 1 Men only
Fisticuffs 2 1 Men only
Gun as Club 2 1 Men only
Point Blank Shot 2 1 Adults only
Rifle Shot 4 2 Adults only
Coconut Bombs 4* K Men & Child Only
Exploding Rock Trap 1* 3 Any
Gunpowder Traps 4* 3 Any
Falling Log Trap 1* 3 Men only
Collapsing Bridge Trap 1* 5 Men only
Tiger Pit Trap 1* 4 Any
Spiked Pit Traps 2* 4 Any
Steep Climb 4 A Negate Target Pirate Move
ATTACK DECK NOTATION
# = Copies of this card in the deck
A = Any Range
K = As a Knight would move in Chess
* = Remove this card from play after being used
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