NEWSPRINT
INTRODUCTION
Card game for 2-4+ players.
Players are reporters for rival newspapers.
WINNING
The player with the most circulation points at the end of 5 turns wins.
CIRCULATION PHASE
Use change to keep track of circulation points.
THE DECK
The deck has 5 main suites of Story and 20 special cards.
The 5 main suits are:
International
National
Washington
Business
Local
Special cards include Edit, Investigation, and Event cards.
SETUP
Shuffle the deck.
TURN SEQUENCE
Each turn has 8 Phases:
1. Lead Phase
2. Scoop Phase
3. Reporter Phase
4. Investigation Phase
5. Story Phase
6. Edit Phase
7. Circulation Phase
8. End Phase
LEAD PHASE
Each player is dealt 10 cards.
If the deck ever runs out, shuffle the discard and draw from it.
SCOOP PHASE
Players pick 1 card and pass it to the player on their left.
Players repeat this for as many times as there are players.
REPORTER PHASE
Players may discard up to 5 cards and draw replacements.
INVESTIGATION PHASE
Players may play Investigation cards in this phase.
Start with the player with the fewest circulation points and
Go clockwise. If tied, flip a coin.
STORY PHASE
Players simultaneously play one Story each.
A story consists of 1 or more cards of the same suite.
EDIT PHASE
Players may play Edit cards in this phase.
Start with the player with the fewest circulation points and
Go clockwise. If tied, flip a coin.
CIRCULATION PHASE
A player gets Circulation points (CP) for his story according to the Circulation Chart.
1 CP is the lowest a Story can earn.
100 CP is the highest a Story can earn.
International Stories earn CP as if they were 2 cards larger
National Stories earn CP as if they were 1 card larger
Washington Stories earn CP exactly as the Chart denotes
Business Stories earn CP as if they were 1 card smaller
Local Stories earn CP as if they were 2 cards smaller
CIRCULATION CHART
Story Cards Circulation Points
1 1
2 4
3 9
4 16
5 25
6 36
7 49
8 64
9 81
10 100
INSIDE SCOOP RULE
If two or more players play a story of the same suite, only the Story with the
Most cards earns points. The other players earn nothing.
The “Break the Story” card does not count towards this determination.
END PHASE
Players discard all their cards.
CARD LIST TYPE NOTATION
S = Story cards
I = Investigation card
E = Edit card
V = Event card
COMMON DECK CARD LIST
Card Name # Type Notes:
International 10 S -
National 10 S -
Washington 10 S -
Business 10 S -
Local 10 S -
Red Herring 2 I Opponent must discard 2 random cards
Stop the Presses 2 I Wild card; Counts as any Suite
Extra! Extra! 2 I You may play 2 Stories this turn
Investigative Reporting 2 I Draw 2 cards
Freelance Journalist 2 I Steal 1 random card from opponent
Rewrite 2 I Discard your hand and draw 10 new cards
Break the Story 2 E Your Story counts as if it were 2 cards larger
Editorial 2 E Worth 5 CP
Defamation 2 E Target Opponent’s Story is discarded
Freedom of the Press 2 V Negate an Edit or Investigation card
LINKS
Wikipedia