MORTAL QUEST JAPAN
INTRODUCTION
Japanese Version of Mortal Quest.
Instead of rolling on the Random Terrain Table 5 Times, Players
just use the Japan Encounter Table (Rare type Table).
Note that the Trait Charge here is replaced by the term Kai.
Also the trait Settlement is replaced by the term Honor.
Use the regular Spell Deck.
The Terrain based Traits of Wild, Honor, Under, and Aquatic when
applicable are noted by [---]
JAPAN ENCOUNTER TABLE
1D60 Encounter:
1 Shinto Temple: Blessed
2 Avoid Bandits: Pathfinding XX: (Men 4/+6/+8) Ambushers [W]
3 Dojo: Wooden Sword Contest: Fight XX: Prize [H]
4 White Ape Men (Beasts 4/+9/+8) [W]
5 Shrine: Lore XX: Blessed [H]
6 Tengu Bird Men (Mage 4/+14/+9): Relic Sword [W]
7 Tea Ceremony: Lore XX: Delay [H]
8 Savage Buso Ghouls (Undead 3/+10/+6) [H]
9 Bull Headed Crab Sea Devil (Composite 4/+9/+7) Armored [A]
10 Typhoon Dragon: Climb XX: Blast [A]
11 Yo Kai Nature Spirits: Music XX: Gain Luck [W]
12 Mercenary Ronin: Pay 3 Gold: Ally (Fight Kai Armor)
13 Dog Headed Demon (Mage 4/+10/+8) [W]
14 Peasants: Music XX: Resupply [H]
15 Big Mouthed Mountain Hag: Wits XX: Cursed [W]
16 Geisha Assassin: Detect XX: Death [H]
17 Lucky Cat: Music XX: Gain Luck [H]
18 Yakuza Enforcers: Give All Gold or (Men 4/+8/+8)[H]
19 River Sprite: Music XX: Drink + Guide [A]
20 Kappa Turtle Men (3/+9/+7) Shell Ambushers [A]
21 Flying Scroll: Lore XX: Progress [H]
22 Blue Skinned Oni Demon (5/+14/+7) [W]
23 Little Nue (Composite 2/+3/+8) [W]
24 Kitsune Fox Woman: Wits XX: Death [W]
25 Big Man: Wits XX: Ally (Fight Strong Armor) [H]
26 Ninja Assassins (3/+11/+9) Ambushers [H]
27 Long Necked Vampire Demoness (3/+10/+5) [H]
28 Samurai Warriors: Wits XX: (4/+13/+8) Range+4 Armored [H]
29 Snow Woman: Music XX: Freeze [W]
30 Wicked Gaki Spirits: Give Food or (Spirit 3/+9/+7)[H]
31 Giant Snake (Beast Poison 4/+12/+6) [W]
32 Dragon Turtle (8/+16/+5) Armored and Shell Indifferent [A]
33 Onryo Ghost: Quest
34 Earthquake Beetle: Swift XX: Blast [W]
35 Vengeful Yurei Ghost Woman (Spirit 3/+11/+9) [H]
36 Necromancer (Undead Mage 4/+12/+7) [W] Treasure
37 Giant Nekomata Cat (Beast Mage 5/+13/+11) [U] Treasure Relic
38 Hideous Giant Skeleton (Spirit 6/+16/+7) [W]
39 Rice Paddies: Nothing
40 Giant Spider Princess (Poison Mage 7/+17/+13) [W] Treasure
41 Small Village: Pay 1 Gold: Resupply
42 Large Village: Pay 2 Gold: Well Equipped or Mounted
43 Famine: Tough XX: Starve [W]
44 Ghost Town: Pay 1 Gold: Medicinals or Resupply
45 Prosperous Town: Pay 2 Gold: Adventure Gear or Relic Potion
46 Major City: Pay 3 Gold: Mounted or Recruit
47 Castle: Wits XX: Healed or Well Equipped [H]
48 Countryside: Survival XX: Starve [H]
49 Time of War: Favor Foes
50 Battlefield: Detect XX: Well Equipped + Loot [W]
51 Wako Pirates (Men 3/+8/+8) [A]
52 Mountain: Climb XX: Backtrack [W]
53 Maiden Spirit: Music XX: (Spirit 3/+9/+6) [H]
54 Master Swordsmith: Pay 3 Gold: Relic Sword
55 Kue Demon Ghost (4/+11/+7) [W]
56 Merchant: Pay 2 Gold: Mounted or Medicinals
57 Wanderer: Wits XX: Recruit [H]
58 Sage: Lore XX: Info [H]
59 Challenged to Duel: Fight XX DM -1: Casualty [H]
60 Raging River: Strong XX: Separated [A]
JAPAN MAJOR FOE
There is only one Major Foe:
Infernal Monarch (Demon Mage 10/+20/+10) Zap+5 [U]
JAPAN HERO DECK
Hero: Traits:
Sword Samurai Fight+2 Armor+2 Range Strong Kai Rider Martyr Honor
Lance Samurai Fight+2 Armor+2 Range Kai Rider+2 Martyr Honor
Bow Samurai Fight+2 Armor+2 Range+2 Kai Rider Martyr Honor
Tetsubo Samurai Fight+2 Armor+2 Strong+2 Kai Rider Martyr Honor
Ninja Assassin Fight+2 Stealth+3 (Slay Men) Swift Range Climb Tactics
Ninja Warrior Fight+2 Stealth+2 Armor Swift Range Climb Tactics Kai
Jutsu Ninja Mage+2 Fight+2 Swift Climb Tactics Range Stealth+2
Zen Kai Warrior Fight+3 Zap+2 Swift Kai+2 Strong Tough
Masterless Ronin Fight+2 Armor Range Strong Stealth Wild Kai Rider Swift
Bushi Soldier Fight+2 Armor Tough+2 Range Detect Stealth Rider Tactics
Ashigaru Gunner Range+3 Fight Armor Tough Stealth Tactics Climb Swift
Tattooed Man Fight+2 Mage Zap Kai Detect Wits Swift Stealth
Fire Shugenja Mage+2 Zap+4 Lore+2 Wits Foresee
Earth Shugenja Mage+2 Zap+3 Lore+2 Wits Foresee Armor
Air Shugenja Mage+2 Zap+3 Lore+2 Wits Foresee Swift
Water Shugenja Mage+2 Zap+3 Lore+2 Wits Foresee Stealth
Void Shugenja Mage+3 Zap+3 Lore+2 Wits Foresee
Naga Warrior Fight+2 Armor+2 Range+2 Swift+2 Strong Tough
Geisha Fight Heal+2 (Slay Men) Stealth+2 Music Lore Wits Detect
Magistrate Lore+3 Wits+3 Music Detect Stealth Honor
Sword Master Fight+3 Swift+2 Kai Tactics Strong Stealth Dual Wield
Tactician Fight Tactics+3 Foresee+2 Detect+3 Rider
Yojimbo Range+4 Fight Rider Stealth Climb Swift Wild
Scout Stealth+2 Fight Range Rider Wild Swift+2 Detect Climb
Courtier Stealth+2 Honor Music+2 Heal Detect Wits+2 Lore
Shinto Priest Priest+3 Honor Music Lore+2 Heal Wits Foresee
Warrior Priest Priest+2 Fight+2 Armor Heal+2 Lore Wits Music
Mystic Monk Priest+2 Mage+1 Lore Heal Music Honor Wits Foresee Detect
Monk Warrior Priest+1 Fight+2 Strong Swift+2 Tough Climb Stealth Tough
Yakuza Enforcer Fight+2 Strong+2 Stealth Swift Honor Detect Tough Wits
Sumo Warrior Fight+2 Strong+3 Tough+2 Swift Honor Kai
Wako Pirate Fight+2 AquaticClimb Swift Detect Stealth+2 Tough Dual Wield
JAPAN RELIC DECK
Relic: Notes:
Emperors Seal Honor +2
Daikyu (Great Bow) Range +2
Fine Wakizashi Fight +1
Fine Katana Fight +2
Crystal Katana Fight +1 Swift +1
Jade Katana Fight +2 Strong +1
Imperial Katana Fight +2 Honor +1
Serpent Shurikens Range +5 Poison (Single Use)
Magic War Fan Fight +1 Armor +1
Magic Kabuto (Helmet) Armor +1 Tactics +1
Fine Armor Armor +1
Imperial Armor Armor +2 Honor +1
Dragon Scale Armor Armor +2 Fight +1
Jade Armor Armor +2 Strong +1
War Banner Tactics +1
Magic Gong Music +1 Priest +1
Magic Bell Music +1 Mage +1