Board game for 2+ players.
One side is Dracula and his minions.
The other side is the Vampire Hunter and his assistants.
Action takes place inside Castle Dracula.
Completely eliminate all of your opponent’s pawns.
The board is a map of the interior of Castle Dracula.
All rooms are named.
Clearly depict connections between rooms.
Each room is connected to 1-4+ other rooms.
Rooms found in the Castle include:
The Masters Chambers
The Torture Chamber
The Grand Entrance
The Grand Staircase
The Bat Cave
The Wash Room
The Coffin Room
The Dissecting Room
The Servants Chambers
The Unused Chapel
The Wine Cellar
The Grand Hall
The Waiting Room
The Ball Room
Use a black king to represent Dracula.
Use 3 black pawns to represent the Lesser Vampires.
Use a white king to represent the Vampire Hunter.
Use 4 white pawns to represent the Assistants.
Each player has his own deck.
Each deck contains 4 of each card listed.
THE VAMPIRE DECK CARD LIST
Gaseous Form Defense
Bat Form Defense
Wolf Form Attack
Suck Blood Attack
Gift of Darkness Control
Superhuman Speed Move
THE HUNTER DECK CARD LIST
Holy Water Attack
Wooden Stake Attack
The Hunters pawns start in the Grand Entrance.
The Vampires pawns start in the Masters Chambers.
Players go simultaneously.
Each turn has 5 phases:
1. Draw Phase
2. Write Orders Phase
3. Move Phase
4. Attack Phase
5. Discard Phase
Each player draws 3 cards from his deck.
If the deck runs out shuffle the discard and draw from it.
WRITE ORDERS PHASE
Players write down secretly how they want their pawns to move.
A pawn can be moved into an adjacent room.
A pawn can move twice if the player has a Move Card.
Orders are revealed and the pawns are moved.
Any Move Cards used are discarded.
If opposing pawns occupy the same room they may attack each other.
To attack, discard an Attack card. This causes one Wound.
Alternatively the attacker may discard a control card.
The defender may discard a Defense card to negate one attack or control card.
All attacks are simultaneous.
A control card cannot be played against Dracula or the Primary Vampire Hunter.
A non-negated control card causes the color of the defending pawn to be switched.
Dracula can take 3 wounds before being destroyed.
The Vampire Hunter can take 2 wounds before being destroyed.
All other pawns are destroyed with a single wound.
Discard your hand.
Action Card Set & Map Tile Set Available!
Draculas Castle Support Page
MAP & CARDS