AMERICAN GAME HUNTER
INTRODUCTION
Rummy Variant with Hunting Theme and special deck.
THE DECK
Players share a common deck.
The deck has 5 different card types:
W = Weapons
T = Techniques
H = Habitats
P = Prey
S = Spoilers
The deck contains one card of each described in the card list.
WINNING
Be the first to make a kill.
To make a Kill your hand must have:
1 card each of the Weapon, Habitat, Prey, and Spoiler cards and
2 Technique cards.
SETUP
Players are dealt a hand of 7 cards.
TURN SEQUENCE
Players take turns.
On your turn draw the top card from the deck or discard and discard a card.
CARD LIST
Card Name Type
White Tailed Deer P
Cottontail Rabbit P
Wild Turkey P
Ring-necked Pheasant P
Mallard Duck P
Moose P
Black Bear P
Elk P
Antelope P
Pronghorn P
Bobwhite Quail P
Mule Deer P
Black Tailed Deer P
Geese P
Small Game P
Puddle Ducks P
Diving Ducks P
Snowshoe Hairs P
Squirrel Hunting P
Raccoon P
Ruffed Grouse P
Partridge P
Waterfowl P
Sight S
Night Vision S
Smell S
Hearing S
Moveable Ears S
Communication S
Color Vision S
Freezing S
Scent Glands S
Positioning S
Zig-zagging S
Speed S
Detect Scent S
Alarm Calls S
Hide S
Camouflage S
Thicket S
Survival Adaptations S
Open Timber S
Winter Cover S
Tall Grass S
Highly Developed Senses S
Small population S
Dense Vegetation S
Mountain Slope H
Forest Clearing H
Farmland H
Grassland H
Hardwood Forest H
Swamp H
Bog H
Lake H
Lowlands H
Mixed Forest H
Transition Zone H
Succession Zone H
Powerline Corridor H
Stream H
Meadow H
Marsh H
Rocky Mountains H
Brushland H
Private Land H
Semi-Arid Desert H
Coniferous Forest H
Wetland H
Deciduous Forest H
Single-Shot Action Rifle W
Hunting Rifle W
Falling Block Action Rifle W
Repeating Action Rifle W
Bolt Action Rifle W
Lever Action Rifle W
Pump Action Rifle W
Heavy Rifle W
Light Rifle W
Short Barrel Carbine W
Bowhunting W
Compound Bow W
Recurve Bow W
Long Bow W
Muzzle Loader W
Black Powder Rifle W
Smoothbore Musket W
12 Gauge Shotgun W
20 Gauge Shotgun W
Double Barreled Shotgun W
Single Barreled Shotgun W
Light Shotgun W
Heavy Shotgun W
Buckshot W
Magnum Rounds W
Variable Power Scope T
Open Sight T
Peep Sight T
Crosshair Reticle T
Wide Angle Scope T
Solid Rest for Rifle T
Prone Firing Position T
Modified Choke T
Snap Shooting T
Sustained Lead T
Tracks T
Droppings T
Feeding Signs T
Bed/Roost T
Camouflage Netting T
Game Trail T
Lure T
Bait T
Still Hunting T
Shade T
Binoculars T
Rutting Season T
Soft Clothing T
Scrapes & Rubs T
Visual Clues T
Test the Wind T
Elevated Stand T
Feeding area T
Tower Blind T
Stalking T
Calls T
Driving Game T
Decoys T
Jump Shooting T
Pass Shooting T
Flushing Game T
Hunting Dogs T
Pointer T
Flusher T
Hound T
Float Hunting T
Move Quietly T
Morning or Evening T