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Project X Online
By:  Jonathan Valentin
http://www.visualbasiczone.com
http://www.projectx.incyberspace.net
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Demo Game Release for the VB Contest
8:26 PM 12/11/01

Contents:

1. Keys
2. What is in this game?
3.Tips
4. Bugs
5. Credits
6. Contact
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1. Keys:

I is to move up
K is to move Down
J is to move left
L is to move right
T is to talk to NPC's and to read signs
U casts spells
O is use items
Control stops text for being entered while moving

To Mine, plant, harvest, drink, pick up items, or fish.
Right click on the piece of land then select your choice
wait for the popupmenu!

To drop an item right click on the item picture on the player screen then go to drop. Works for items and weapons.
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2.  What is in this game!

I have designed over 105 maps for this release.  I have coded the monster AI and the npc's and most of the items.  
I have a soild map engine for the game that can handle over 100 items maps and npcs on the screen at once.
I have a cool way to talk to npcs like an rpg called Arcanum.  I also have a neat way in loading monsters and saving them
and a nice way to link maps together.  I have a full day and night cycle you wil see the it get darker as the day goes on 
and then get lighter when morning comes.  I also added shops to buy items, gold mines to mine gold, fish to fish, seeds
for crops and you can harvest the crops.  You can also cut down certain trees.  I also added special dies that will warp
you, hurt you, or even kill you.  There is also internet play which you can play with up to abou 100 people at once.  Unfortunalty 
my high speed connection hasn't been installed yet for this release. Now here is some explanations on things that didn't get
into this release.  I did not put more animations in the game like for when the player goes left or right because I am not a good
artist and it makes things easier too look for animations in future releases. Also i did not add more quests or npcs because i was
busy working out all the bugs in the basic engine and improving the monster AI.  There is also  a quest maker and a system to
report bugs and post messages.
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3. Tips

Since the map editor doesn't work for some odd reason.  When you are in the game type /makemeanadminplease
This code will give you access to a map editor a button called map editor will appear my skills percent.  In the map 
editor you can edit maps and add monsters. npcs, and Items!!!

You can contact me to get a kit that will allow you make your own monsters, items and npc's for the game.

To see how far i have come over the last couple of months open up new.txt it is the project log for this game.
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4.  Bugs:

Here are a couple of bugs that I am working on getting fixed.

For some odd reason the map editor doesn't work when you click on the button on the splash screen and
I don't know why i have been looking over that for a couple hours
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5.  Credits

There is many people to list here.

Rummager for graphics from the game RpgWO which can be found at http://www.rpgwo.com
Rummagers site at http://www.angelfire.com/super/rummager

Web site by James Schoaf

RpgMaker 2000 for providing the cool tiles that you see in my game.
The VB Community for providing all these wonderful samples and without them this game would not exist.
And many many more people!

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6. Contact

You can email me at:
vbbestgame3@hotmail.com
ICQ #: 98464985
Aol Screen Name vbgamer46

Jonathan Valentin
