Z-Kart 3D Version 1.1 for the TI-83!
Programmed by Patrick Davidson
Conversions by: Sam Heald & Ahmed El-Helw
Released October 22, 1999 

---> Requirements

         o TI-83(+) calculator
         o ION v1.1+
         o About 1K of free memory

---> Playing the game

         When you start the program, you first go to the title screen.
         The gameplay itself really couldn't be simpler.  Just use the
     arrow keys to move the "kart" back and forth.  Your goal is to avoid
     the walls for as long as possible.

---> Contacting the programmer

         o E-Mail : pad@calc.org
         o WWW : http://pad.calc.org

---> Contacting the converter:
         Email: evil_sam@hotmail.com
	   WWW: http://void.calc.org


---> Version History

         o Version 1.0  16-May-98  1197 bytes  First reelase
 
         o Version 1.1  4-June-98  1190 bytes  Second release
             -Fixed the 'Game Over' text placement 
             -Fixed a highscore bug!
 	     -Fixed another highscore bug!

	o Version 1.1  31-July-98  First 83 release
		- I had to remove multiple levels, they crashed
		- Only the fastest level works for now.

        o Version 1.2  10-August-98 Second 83 Release
		-I fixed the high score bug, but still, when
		 you first run the program, it made some junk
		 on the screen.  I gave it to Joe, and he 
		 fixed it and optomized it down to 970 bytes!
		 Sure, it uses the SOS Libraries, but still,
		 not too bad!  I will not implement multiple
		 levels, because you'll notice that this is
	         challenging enough :)  You don't need multiple
 		 levels :)

        o Version 1.3  13-August-98  Third 83 Release
		-This version is 6 bytes smaller than 1.2, and 
		also has all 5 difficulty levels as well.
		This is probably the last version of ZKart3d for now.

        o Version 1.0 
               -Converted to ION by Sam Heald
        o Version 1.1 
               -Fixed bug with speed selector (thanks Patrick!)