                               MINESWEEPER 2.0
                            (c) 1996 Vili Jussila
                            Email: vili@cc.tut.fi


This is TI-92 version of the classic minesweeper game (yes, it has been
influenced by the windows version). Description of the control keys can
be found in the program itself.

It requires approximately 4000 bytes free memory for the board and stack 
(it would be better if fargo used ordinary stack instead of the supervisor
stack, as the latter is quite small). 

The game should be quite bug free, but if you find any bugs please inform me.
The source is not very well commented but I have included it if someone wants 
to see how the game is done.



Don't go BOOM !

HI,

This is Jerbom talking, since I had the sources, I upgraded this very cool game for FARGO II
I don't claim I've made anything (just changed some []s into ::s).
But I'd like to give a piece of advicement, you'll soon see a FARGO II Micro-Machines clone
***AND THAT WILL BE MINE*** :-). Well the pb is I haven't found a name yet so I'm opened to
any suggestions to yves.rollet@wanadoo.fr.


8/10/98:
Ported to PlusShell by Rusty Wagner (river@gte.net)

25/01/98:
Latest update for FARGO II (perfectly works on ROM 2.1).
Done in one Sunday afternoon.
Is now ver 2.0.

04/02/98:
Is now ver 2.1.
Cube suggested me to include a piece of code avoiding you to explode when walking on a flagged 
mine. THANK YOU.