+-------------------------------------------------------+
|		        JezzBall v2.0			|
|		     by Joe Wingbermuehle		|
|			 19990824			|
+-------------------------------------------------------+

>Requirements
Requires a TI-83 or a TI-83 Plus with Ion.

>Installation
For the TI-83: Send jezzball.83p to your calculator.
For the TI-83 Plus: Send jezzball.8xp to your calculator.

>Object
The object of the game is to fill as much of the screen
as possible so that the ball(s) have a small area in
which to move around.  To do this you must draw lines
which fill the area of the screen that no balls exist
in if a side of the line does not contain any balls.  It
is complicated because your line moves slowly and if a
ball hits it while it is still drawing, you loss a life.
The score starts at 100 and ticks down as you play. If it
hits zero, you loose a life and start at 100 again.
Therefore the faster you fill the screen, the higher your
score!

>Usage
Use the arrow keys to move, [2nd] to start a line, [ALPHA]
to change the direction of the line that you can draw,
[MODE] to pause, and [DEL] to quit.
The menus should be self-explanitory except for the options
menu. Use [ALPHA] to change the speed and the arrow keys to
change the start level.

>History
Version 1.0 <> 19980703
	-First release!
Version 1.1 <> 19980704
	-Fixed the bug that sometimes causes you to loose a life
	 when you should not.
	-Made the menus for the "Options" screen better.
	-Optimized a few routines (now it is much faster when you
	 fill part of the screen).
Version 1.2 <> 19980816
	Size: 2472
	-I fixed the bug that caused more of the screen to fill up
	 than really should sometimes.
Version 2.0 <> 19990824
	TI-83 Size:	2440 bytes
	TI-83Plus Size:	2445 bytes
	-Optimized for Ion! It will now run on both the TI-83
	 and the TI-83 Plus!

>Credits
Dan Englender - tested it many times and reported bugs.
Anybody else I forgot to mention.

Joe Wingbermuehle
http://joewing.calc.org
