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Command
Center
[TOP] |
Production: SCV
Function: Base/Mining Facility
Cost: 400 Minerals
Hit Points:
1500
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Barracks
[TOP] |
Production: Marines, Firebats,
Ghost, Medics
Function: Ground Troop Supply
Cost: 150 Minerals
Hit Points:
1000
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Engineering
Bay
[TOP] |
Production: Nothing
Function: Ground Training
Cost:
125 Minerals
Hit Points:
850
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Upgrades:
Ground Weapons Levels
1,2, and 3
Ground Armor Levels 1,
2, and 3
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Supply
Depot
[TOP] |
Production: None
Function: Food supply
Cost: 100 Minerals
Hit Points:
500
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Bunker
[TOP] |
Production: None
Function: Anti-ground and Anti-air defense
Cost:
100 Minerals
Hit Points: 350
Requirements:
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Refinery
[TOP] |
Production: None
Function: Vespene Gas Mining
Cost: 100 Minerals
Hit Points:
500 |
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Missile Turret
[TOP] |
Production: None
Function: Anti-air defense
Cost:
100 Minerals
Hit Points:
200
Requirements:
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Comsat Station
[TOP] |
Production: Nothing
Function: Allows to do recon without an
unit
Scanner
Swep
Cost:
50 Minerals and 50 Gas
Hit Points:
750
Requirements:
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Academy
[TOP] |
Production: N/A
Required for Firebats and Medics
Function: Firebat and Medic training
Cost:
150 Minerals and 100 Gas
Hit Points:
450
Shield Points: 450
Requirements:
|
Upgrades:
Stim Pack
U-238 Shells
Optical Flare
Restoration
Cadeosus Reactor
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Machine Shop
[TOP] |
Production: N/A
Required for Tanks
Function:
Research Upgrades
Cost:
50 Minerals and 25 Gas
Hit Points:
Requirements:
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Upgrades:
Ion
Thrusters
Spider
Mines
Siege
Mode
Charon
Boosters
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