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StarCraft Legacy Realms: Terran: Structures
















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Miscellaneous

The Terrans have different types of structures which have only Hit Points.  They are mobile so you can select a building and if the building has the liftoff command you can liftoff the building. The Terran structures can burn, if the hit points are red they burn out.  They have the following Structures:
Early Game Mid Game   Late Game

Command

Center

[TOP]

Production: SCV
Function: Base/Mining Facility

Cost: 400 Minerals

Hit Points: 1500


Barracks

[TOP]

Production: Marines, Firebats, Ghost, Medics
Function: Ground Troop Supply

Cost: 150 Minerals

Hit Points: 1000


Engineering Bay

[TOP]

Production: Nothing
Function: Ground Training

Cost: 125 Minerals

Hit Points: 850

Upgrades:

Ground Weapons Levels 1,2, and 3

Ground Armor Levels 1, 2, and 3


Supply Depot

[TOP]

Production: None
Function: Food supply

Cost: 100 Minerals

Hit Points: 500


Bunker

[TOP]

Production: None
Function: Anti-ground and Anti-air defense

Cost: 100 Minerals

Hit Points: 350

Requirements:


Refinery

[TOP]

Production: None
Function: Vespene Gas Mining

Cost: 100 Minerals

Hit Points: 500


Missile Turret

[TOP]

Production: None
Function: Anti-air defense

Cost: 100 Minerals

Hit Points: 200

Requirements:

 

 

 

 


Comsat Station

[TOP]

Production: Nothing
Function: Allows to do recon without an unit                 Scanner Swep

Cost: 50 Minerals and 50 Gas

Hit Points: 750

Requirements:


Academy

[TOP]

Production: N/A
 Required for Firebats and Medics

Function: Firebat and Medic training

Cost:  150 Minerals and 100 Gas

Hit Points: 450
Shield Points: 450

Requirements:

Upgrades:

Stim Pack

U-238 Shells

Optical Flare

Restoration

Cadeosus Reactor


Machine Shop

[TOP]

Production: N/A
 Required for Tanks


Function:
Research Upgrades

Cost: 50 Minerals and 25 Gas

Hit Points: 

Requirements:

Upgrades:
  • Ion Thrusters
  • Spider Mines
  • Siege Mode
  • Charon Boosters

Control Tower

[TOP]

Production: N/A
Required for Dropship

Function: Air Upgrades

Cost: 50 Minerals 50 Gas

Hit Points: 750

Requirements:

Upgrades:

Cloaking Field

Apollo Reactor


Factory

[TOP]

Production: Vultures, Tanks, Goliaths
Function: Heavy Machine supply

Cost: 200 Minerals and 100 Gas

Hit Points: 1250

Requirements:


StarPort

[TOP]

Production: Wraith Dropship, Science Vessel, Valkyrie
Function:  Air Fleet Supply

Cost: 150 Minerals and 100 Gas

Hit Points: 1300

Requirements:


Armory

[TOP]

Production: N/A

Function: Machine
Upgrade Center

Cost: 100 Minerals 50 Gas

Hit Points: 750

Requirements:

Upgrades:

Ship Armor Upgrade 1, 2 and 3

Ship Weapons Upgrade 1, 2 and 3

Vehicle Plating Upgrade 1, 2 and 3

Vehicle Weapons Upgrade 1, 2 and 3


Science Facility

[TOP]

Production: N/A
Required for Science Vessels
Function: Vessel Upgrade Center

Cost: 100 Minerals 150 Gas

Hit Points: 850

Requirements:

Upgrades:

EMP shockwave

Irradiate

Titan Reactor

 


Covert Ops

[TOP]

Production: N/A
Required for Ghosts
Function: Ghosts Training Facility

Cost: 50 Minerals 50 Gas

Hit Points: 750

Requirements:

Upgrades:

Cloaking Field

Lockdown

Ocular Implants

Moebius Reactor


Psychics Labs

[TOP]

Production: N/A
Required
for Battlecruisers

Function:
Battlecruiser Upgrade Center

Cost: 50 Minerals 50 Gas

Hit Points: 600

Requirements:

Upgrades:

Yamato Gun

Colossus Reactor


Nuclear Silo

[TOP]

Production: N/A
Required
for Nukes

Function: Nuclear Weapons Center

Cost: 100 Minerals 100 Gas

Hit Points: 750

Requirements:

Upgrades:

Arm Nuclear Weapon