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Materia:



Magic:

Materia Name: Location:Spells: Mag Eff/Cost: Str Effect: Vit Eff: MDef Eff: HP Eff: MP Eff:
IceInitially Equipped
Ice
Ice2
Ice3
+1
4
22
52
-1-2%+2%
LightningInitially Equipped
Bolt
Bolt2
Bolt3
+1
4
22
52
-1-2%+2%
RestoreMako Reactor #1
Cure
Cure2
Regen
Cure3
+1
5
24
30
64
-1-2%+2%
FireSector 7 Materia Shop
Red XIII Comes Equipped

Fire
Fire2
Fire3
+1
4
22
52
-1-2%+2%
PoisonShinra HQ, 67 Floor
Bio
Bio2
Bio3
+1
8
36
80
-1-2%+2%
EarthShop in Kalm
Quake
Quake2
Quake3
+1
836
80
-1-2%+2%
HealShop in Kalm
Poisona
Esuna
Resist
+1
3
15
120
-1-2%+2%
ReviveShop in Junon
Life
Life2
+2
34
100
-2-5%+5%
SealShop in Junon
Sleep
Silence
+1
8
24
-1-2%+2%
TransformMt. Corel Railroad Tracks
Cait Sith Comes Equipped
Mini
Toad
+1
10
14
-1-2%+2%
MystifyShop in Gonganga
Confu
Berserk
+1
18
28
-1-2%+2%
TimeShop in Gonganga
Haste
Slow
Stop
+2
18
20
34
-2-5+5
GravityDropped by Gi Nattak(boss)
Demi
Demi2
Demi3
+2
4
33
48
-2-1+1-5%+5%
DestructShinra Mansion Basement (Sephiroth throws it at you)
DeBarrier
DeSpell
Death
+2
12
20
30
-2-1+1-5%+5%
Barrier Shop in Rocket Town
Barrier
MBarrier
Reflect
Wall
+2
16
24
20
58
-2 -1 1 -5% +5%
Exit Shop in Rocket Town
Escape
Remove
+1
16
99
-1 -2% +2%
Comet City of the Ancients
Comet
Comet2
+2
70
110
-2 -1 +1 -5% +5%
Fullcure Cosmo Canyon Item Shop Backroom
Fullcure
+4
99
-4 -2 +2 -10% +10%
Contain Mideel (from White Chocobo)
Freeze
Break
Tornado
Flare
+4
82
86
90
100
-4 -2 +2 -10% +10%
Ultima North Corel (after train)
Ultima
+4
130
-4 -2 +2 -10 +10
Shield North Cave
Shield
+4
180
-4 -2 +2 -10% +10%
Master Magic Huge Materia
Kalm Trader
Enables all spells


Command:


Materia Name: Ability: Ability Description: Location:
Steal Steal
Mug
Steal item from opponent
Steal + deals damage to target
Midgar Sewers
Sense Sense View enemy's level, HP, MP, and elemental strengths/weaknesses Sector 6 Playground
Red XIII comes equipped
Enemy Skill E. Skill Learn certain enemy attacks Shinra HQ 68 Floor
Respectable Inn (Junon)
Chocobo Sage's Hut
Throw Throw

Coin
Throws an unequipped weapon at enemy to deal damage
Throws money at enemy to deal damage
Yuffie comes equipped
Manipulate Manip. Gain control of target enemy Cait Cith comes equipped
Deathblow D. blow Double damage attack; misses easily At edge of path from Gongaga reactor area
Morph Morph If Morph damage kills an enemy, the enemy changes into an item Temple of the Ancients
Double Cut 2x-Cut
4x-Cut
Attacks targeted opponenent twice
Four attacks to randomly chosen enemies
Sunken Gelninka-Class Airship
Mime Mime Repeats last action (free) Cave south of Wutai (Requires Green Chocobo)
Slash All Slash-All
Flash
Attacks all enemies
Instantly kills all enemies
Ancient Forest (Requires Black Chocobo)
Master Command Enables all commands except E. Skill and "Ws" Huge Materia
Kalm Trader
W Summon W-Summon Cast two summon spells in same round 64,000 BP at Gold Saucer (Battle Square)
W Magic W-Magic Cast two Magic spells in one round North Cave
W Item W-Item Use two items in one round Tunnels underneath Midgar

Summon:


Summons do damage of their elemental type to all enemies unless otherwise stated.
Name: Location: MP Cost: Element: Comments:
Choco-Mog Chocobo Ranch (talk to chocobo) 14 Wind
Shiva Junon Harbor 32 Ice
Ifrit Shinra Boat 34 Fire
Ramuh Chocobo Jockey's Lounge (Gold Saucer) 40 Lightning
Titan in wreckage of Gonganga Reactor 46 Earth
Odin Safe in Shinra Mansion (Nibelheim) 80 None Death to all enemies or non-elemental damage to one enemy
Bahamut Temple of the Ancients (Dropped by Red Dragon) 100 None
Kjata Sleeping Forest 110 Fire/Ice/Lightning
Alexander see notes on getting this summon 120 Holy
Neo Bahamut Whirlwind Maze 140 None
Leviathan After defeating Godo in the Pagoda of the Five Mighty Gods (Wutai) 78 Water
Phoenix Fort Condor 180 Fire Damages all enemies and revives all allies
Hades Sunken Gelninka-Class Airship 150 None Non-elemental damage plus status effects to all enemies
Bahamut Zero Blue Huge Materia 180 None
Typhoon Ancient Forest (Requires Black Chocobo) 160 Wind Instantly kills all enemies. May do wind damage against certain foes. Don't use this one. It sucks
Knights of the Round Found on a small island, only accessible by Gold Chocobo, in the northeastern part of the map 250 None
Master Summon Huge Materia
Kalm Trader
Enables all summons


Support

Support materia must be in a slot linked to another materia to do anything. To toggle a support ability, press R1 while choosing the action's target.
Name: Link to type: Effect: Location:
All Magic Spell is cast on either all allies or all enemies. Found in many places throughout the game. The first is in the Beginner's Hall of Sector 7.
Elemental Magic/Summon If in weapon, adds element of spell to attack. If in armor, defends against element of spell. Shinra HQ 62 Floor
Mount Nibel
Added Effect Magic If in weapon, your attack may cause the status effect caused by attached spell. If in armor, you are immune to the status effect caused by attached spell. Cave of the Gi
MP Absorb magic/summon/command If attached ability deals damage, it drains some of the target's MP. Wutai item shop (treasure chest)
HP Absorb magic/summon/command If attached ability deals damage, you absorb some of the target's HP Wutai "cat house"
Added Cut magic/command Target of attached ability is attacked when ability is used Second screen of the path leaving the Area 10 crossroads at the upper right corner of the area (Great Glacier)
MP Turbo Magic/Summon Increases both power and casting cost of attached spell Whirlwind Maze
Steal as Well Magic/Summon/Command Attempts to steal an item from target each time attached ability hits it Fire cave on Dachao Mountain (Wutai)
Magic Counter Magic Counters with attached spell when hit Chocobo Racing prize
Final Attack Magic/Summon Casts attached spell when character dies You receive a Final Attack materia the first time you win the Special Battle in the Gold Saucer Battle Square.
Quadra Magic Magic Attached spell is cast four times in one round (you must pay the MP for each casting). Cave on island near Mideel (Requires Blue Chocobo)
Sneak Attack Magic/Summon Attached spell may be cast automatically at the beginning of combat. Chocobo Racing prize
Counter Command Counters with attached command when hit North Cave
Master Support ??? ??? Huge Materia


Independent:


Materia Name: Materia Effect: Location
Cover Character with cover takes attacks intended for other characters. Cover increases the vitality of the character using it. Garden next to Aeris' house
Chocobo Lure Attracts chocobos when you have it equipped and are walking on chocobo tracks. See the chocobo page for more details. Purchase at chocobo ranch (disk 1)
Find at chocobo ranch (disk 2 or 3)
Long Range A character with Long Range can attack flying monsters and is not penalized when attacking from the back row. At top of vines in Mythril Cave
Counter Attack When hit, character with Counter Attack attacks the enemy that hit him. From Materia Keeper (boss in Mt. Nibel)
Chocobo Racing prize (incorrectly appears on prize list as Counter)
Enemy Lure Encounter more enemies Purchase at Gold Saucer Battle Square for 250 BP
Speed Plus Increases character's speed Purchase at Gold Saucer Battle Square for 4000 BP
MP Plus Increases character's max MP Shop in Cosmo Canyon
HP Plus Increases character's max HP Shop in Cosmo Canyon
Luck Plus Increases character's luck Temple of the Ancients
Magic Plus Increases magic power Corral Valley Caves
Gil Plus Double Gil gained from enemies Purchase in Gold Saucer Wonder Square for 10,000 GP
Exp. Plus All experience gained while Exp. Plus is equipped becomes doubled. Purchase in Gold Saucer Wonder Square for 5,000 GP
Preemptive Increases chance of getting a preemptive attack Purchase in Gold Saucer Battle Square (using BP)
Enemy Away Encounter fewer enemies Chocobo Racing prize
HP <--> MP Switches max HP and max MP values cave north of Gold Saucer area (requires Black Chocobo)
Mega All All spells and commands gain "all" support; attack becomes slash-all North Cave
Underwater If a party member has the Underwater Materia equipped, the Emerald Weapon battle doesn't have a time limit. See the page on Emerald Weapon for details. Kalm Trader





Getting the Alexander Materia


Start in the Great Glacier area at the Area 10 Crossroads. This can be done at any point in the game, as long as you can get to the Great Glacier. Take the path from the upper-right corner of this area. On the second screen of this path, you will find the Added Cut materia (if you haven't already). Continue on the path until you reach the Area 8 Hot Springs. Walk onto the bridge over the spring. There is a path leading down from the middle of it to the water's edge. Touch the water (press O), then leave the area by the path from the upper-left corner. Continue along this path until you reach the Area 12 Snow Fields. Walk toward the top of the screen, planting flags repeatedly as you go. When the wind causes the screen to rotate wildly, stop moving and wait for it to settle down. Then use the flags to re-orient yourself. Eventually, you will reach a cave. Enter it. Examine the pot under the tent (if you haven't already). You will get an All materia. Leave the cave. Head to the left of the cave entrance, using the technique from before to maintain a course. You will reach a screen with a path leading to the right. Follow the path across several screens until you reach an area with a cave on the right-hand side(Area 13).

You may pass out at this point. If you pass out, you will wake in a house. Rest and save there. Then go outside. After reading through the dialogue, exit the area at the bottom of the screen. You will be at the entrance to Area 12. Follow the directions above to return to Area 13.

When you reach Area 13, enter the cave on your right. You will see an old woman in the cave. Talk to hear and she will attack you. Despite the boss music playing in this battle's background, the woman is an ordinary monster. Use fire magic to end this fight quickly. After you defeat the woman, she will drop the Alexander materia.



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