
High Speed Courses
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Apricot Hill- This is a fast course with a long straight away. The first turn should be taken a full speed during the first lap. and brake heavily when you come to the second part of the turn. After the second lap is your going fast you need to start braking on the straight away as you make your way into the turn or you will end up in the dirt on the second part if the turn. At section 1 of the course there are a series of little bends that you can ease off the gas to get around them. At section 2 of the course the second straight away comes a sharp hairpin. Keep to the outside and brake towards the apex. And finally the last, section 3 has a little "S" turn at the end. If you are going fast enough you should just ride right over the whole thing. The computer will slow down for it while you'll blow right past them and ending in a win. |
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Clubman Stage R5- This is fast course. The first big turn you must stay to the inside. If your a dirty racer you can use the computer to get around those corners that require a lot of brake. |
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High Speed Ring- This is probably the third fastest course in the game. It has soft corners and is very simple. For section 1 of the course, the big turn, you need to definitely need to use your car and the apex's full potential. You need to enter your car from the top and at the middle of the top touch the tip of the edge of the road and then the car will pull away towards the outside and completing the turn. If you cant make it ease off the gas and try not to hit the wall. For section 2 of the course, the rest of the turns except the last, tap your brake while turning in the direction of the turn and that should be all you have to do. The last section is a short straight away leading in to the final turn. Brake and don't hit the wall and you'll be on your way to the finish line. |
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Midfield Race- This also is a fast course with a long straight away to burn your opponents. As you start off start braking at the hairpin when the computers do so you will be sure that you can clear it without having to worry about going off in the dirt. Section 1 of the course is in a way a straight away. There is no need for brake here, its just 2 bends that the computer will use their brakes but you don't need them. Then comes another sharp turn, start braking like you did on the first one and keep braking into the turn. Then you'll come to a long right turn that most cars have trouble keeping stable on. Such a car might be something like a GT90. When this happens don't accelerate until your car is stable again. Then comes a 2 soft but crucial turns leading into the final hairpin in section 3. Once you reach the 2 turn you need to brake to stay off the grass and then brake really hard while your car turns left into the hairpin and then it's onto the straight away. |
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Red Rock Valley- A very boring and fast course. Many long turns and straight aways are what contribute to the boredom. At the first big turn enter it from the bottom and then ease off the gas around it. Your don't have to brake while your in the turn just maybe in the beginning on your second lap. And then comes section 1, the second straight away leading into 2 sudden turns. Take the first one at full speed and brake for the second one. And then your going through some more big turns and then off to the third straight away and then into a dark area with a big patch of dirt. You want to avoid that. And then after that gentle turn around the patch brake so you don't hit the wall and then for the final turn pump the gas when needed to get around it. |
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Rome Short- A very simple and short course, About half the full track but still has 3 remaining sharp turns. The first section is after the first turn. It leads up to a blind right turn. Use the signs on the side of the road if your unfamiliar with it. Then comes a long straight away into a very sharp right turn. Start braking just after the left bend. Then after that comes section 3, ride the curb and get as much space out of the turn as possible and then off to the finish line. |
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Special Stage R5- The add on to the clubman but this has a couple of turns at the end where you should beware of spinning out. |
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Super Speedway- A great course to test your speed. Its the second most fast course in the game. Starting off approaching the larger turn you should enter it from the top and work your way in towards the apex and keep to the inner edge as much as possible. Then comes the last turn were you should brake a little then do the same as you did for the big turn. |
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Test Course- This is the fastest course in the game. Never use the brake and never hit the grass where that will put you in a position to be beaten in the easiest course in the game. |
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