Original SNES Game Genie codes created by: Tony Hedstrom t_hedstrom@yahoo.com http://www.angelfire.com/games2/codehut/ Super Metroid NOTES: The following codes must be used at the start of a new game. Unlike the codes in the Game Genie code book (the Galoob codes), these codes will work with any empty save slot (A, B, or C). If these codes don't work for you, try changing the 3rd digit of the code from 8 to 7. Example: original code is: DF8A-67A0 change it to: DF7A-67A0 Only do this if the codes below don't work. OK, now for the codes... DF8A-67A0 Start a new game with about 3 energy tanks. D98A-67A0 Start a new game with about 13 energy tanks. FB83-6DD0 Start a new game with 25 Super Missiles. 7483-6DD0 Start a new game with 50 Super Missiles. 1783-6DD0 Start a new game with 99 Super Missiles. FB83-6400 Start a new game with 25 Power Bombs. 7483-6400 Start a new game with 50 Power Bombs. 1783-6400 Start a new game with 99 Power Bombs.