Wrestler Name: Felino Organization: CMLL Created By Claye Hodge Profile 1: Name |FELINO Short Name |FELINO Height |165 Weight |83 Voice Sample A | Voice Sample B | Entrance Music | Announced as | Mic Appeal | --------------------------------------------------- Appearance Edit 1: Mask? |Yes HEAD | Without Mask | Head Shape | Face | Hair 1 | Hair 2 | Facial Hair | Face Extras 1 | Face Extras 2 | With Mask | Head Shape |2 Mask |11 7 1 2 1 Hair |1 Mask Extras 1 |1 Mask Extras 2 |none --------------------------------------------------- ATTIRE: Body Size |2 1 Ring Attire |C20 7 1 Tattoo |none Upper Body |C2 7 Entrance Attire |none Weapons/Props |none --------------------------------------------------- EQUIPMENT: Gloves |none Wrist Band |1 2 Elbow Pad L |3 7 Elbow Pad R |3 7 Knee Pad L |none Knee Pad R |none Feet |A8 2 1 --------------------------------------------------- MOVES: You are given 5 points each for distributing KO & Bloodletting skills to specific moves. L Button will place/take KO, R Button will place/take Blood. STRIKING Category # KO Blood Specific Category ------------------- Weak Attack |- Weak Arm Striking[B] |2 Weak Arm Striking[B + dpad] |4 Weak Leg Striking[B] |4 Weak Leg Striking[B + dpad] |2 Strong Attack |- Strong Attack[B] |12 Strong Attack[B+dpad] |57 Strong Attack[A+B] |7 Dash Attack |- Weak Dash Attack[C-down]+[B] |15 Weak Dash Attack[C-down]+[A+B] |9 Strong Dash Attack[C-down + dpad]+[B] |57 Strong Dash Attack[C-down + dpad]+[A+B] |53 Corner Attack |- Corner Attack[B] |5 Corner Attack[B + dpad] |3 Running Corner Attack[C-down]+[B] |46 Running Corner Attack[C-down]+[A+B] |1 Corner Dash Counter |2 Tree of Woe Attack[B] |1 Tree of Woe Attack[B + dpad] |2 Dash Tree of Woe Attack |61 Apron Attack |- Apron to Inside |2 Apron to Outside |1 Counter Attack |- Counter Running Attack |4 Get Up Attack |- Get Up Attack |6 Catch & Counter |- Catch and Counter Punch |1 Catch and Counter Punch |1 Catch and Counter Kick[A] |1 Catch and Counter Kick[B] |4 Catch and Counter Kick |10 --------------------------------------------------- GRAPPLING Category # KO Blood Specific Category ------------------- Front Grapple |- Front Weak Grapple[A] |6 Front Weak Grapple[A + dpad <->] |28 Front Weak Grapple[A + dpad Up] |20 Front Weak Grapple[A + dpad Down] |26 Front Weak Grapple[B] |1 Front Weak Grapple[B + dpad <->] |5 Front Weak Grapple[B + dpad Up] |20 Front Weak Grapple[B + dpad Down] |24 Front Strong Grapple[A] |122 Front Strong Grapple[A + dpad <->] |66 Front Strong Grapple[A + dpad Up] |113 Front Strong Grapple[A + dpad Down] |78 Front Strong Grapple[B] |122 Front Strong Grapple[B + dpad <->] |75 Front Strong Grapple[B + dpad Up] |66 Front Strong Grapple[B + dpad Down] |62 Front Grapple |147 Front Grapple <2nd Level MAX> |none Front Stolen Grapple[A+B] |147 Back Grapple |- Back Weak Grapple[A] |9 Back Weak Grapple[A + dpad <->] |1 Back Weak Grapple[B] |6 Back Weak Grapple[B + dpad <->] |11 Back Strong Grapple[A] |55 Back Strong Grapple[A dpad <->] |3 Back Strong Grapple[B] |24 Back Strong Grapple[B + dpad <->] |11 Back Grapple |19 Back Grapple <2nd Level MAX> |none Back Stolen Grapple [A+B] |8 Back Counter |- Back Weak Grapple Counter |1 Back Strong Grapple Counter |2 Counter Running |- Weak Grapple[A] |2 Weak Grapple[A + dpad] |5 Strong Grapple[A] |10 Strong Grapple[A + dpad] |26 Counter Running Grapple |none Dash Grapple |- Front Dash Grapple [C-Down]+[A] |2 Back Dash Grapple [C-Down]+[A] |none Corner Grapple |- Front Weak Corner Grapple[A] |2 Front Weak Corner Grapple[B] |3 Front Strong Corner Grapple[A] |5 Front Strong Corner Grapple[B] |18 Front Corner Grapple |7 Stolen Corner Grapple[A+B] |7 Back Weak Corner Grapple[A] |1 Back Weak Corner Grapple[B] |2 Back Strong Corner Grapple[A] |2 Back Strong Corner Grapple[B] |2 Back Corner Grapple |none Stolen Back Corner Grapple[A+B] |5 Corner Throw |1 Apron Grapple |- Weak Grapple to Apron |1 Strong Grapple to Apron |2 Grapple to Apron |none Counter Grapple to Apron |1 Weak Grapple from Apron |3 Strong Grapple from Apron |2 Grapple from Apron |none Test of Strength |- Test of Strength Move |2 Double Team Moves |- Double Team Front Grapple |2 Double Team Back Grapple |2 Double Team Sandwich Grapple |2 Counter Double Impact |3 --------------------------------------------------- GROUND Category # KO Blood Specific Category ------------------- Submission |- Upper Body Submission Facing Up |3 Upper Body Submission Facing Down |7 Lower Body Submission Facing Up |4 Lower Body Submission Facing Down |4 Upper Body Submission Sitting Up |1 Upper Body Submission Sitting Down |2 Lower Body Submission Sitting Up |6 Lower Body Submission Sitting Down |5 Ground Attack |- Ground Attack Facing Up |1 Ground Attack Facing Down |1 Running Ground Attack Facing Up |4 Running Ground Attack Facing Down |1 Ground Attack Sitting Up |38 Ground Attack Sitting Down |40 Running Ground Attack Sitting Up |2 Running Ground Attack Sitting Down |2 --------------------------------------------------- HIGH FLYING Category # KO Blood Specific Category ------------------- Post Move (Standing) |- Post Attack in ring |none Post Attack in ring |13 Post Attack out of ring |13 Double Impact Attack in ring |none Double Impact Attack out of ring |none Post Move (Laying) |- Post Attack in ring |1 Post Attack in ring |16 Post Attack out of ring |13 Tope & Plancha |- Dashing Tope [A] |2 SPECIAL Dashing Tope [A + dpad] |3 Dashing Tope Feint |1 Plancha to Outside |2 Rope Splash Attack |none Corner Splash Attack |none Apron Attack |none Apron Dashing Attack |1 Swandive Attack |- Swandive to Standing Opponent |1 Swandive to Laying Opponent |none Swandive to Standing Opponent |none Swandive to Opponent on Shoulders |none Rope Rebound |- Rope Rebound |1 --------------------------------------------------- APPEAL Waiting Appeal |3 Announcement Appeal |2 Appeal 1[Analog Stick Up] |30 Appeal 2[Analog Stick L] |30 Appeal 3[Analog Stick R] |30 Appeal |63 Ducking Appeal |1 Corner Appeal |2 Corner Appeal |4 Apron Appeal |1 Celebration Appeal |100 Evasion |2 --------------------------------------------------- Fighting Style Style |1 |Stance |4 Weight Class |2 |Movement Speed |2 Reversal |4 |Hammer Throw |1 Pin Style |1 |Submission Skill |2 Ring Entry |1 |Run Evasion |3 Endurance |2 |Bleeding |2 Reaction Blood |2 |Recovery Rate |2 Turnbuckle Climb |1 |Jumping Distance |3 Weapon Useage |1 |Specific Weapon |1 ------------------- Offensive Defensive Strength Strength Head |2 Head |3 Body |4 Body |3 Arms |3 Arms |2 Legs |3 Legs |3 Flying |3 Flying |4 ------------------- Ally/Rival: Rival 1 | Rival 2 | Rival 3 | Accompanied By | --------------------------------------------------- CPU Logic: Against Standing Opponent: During Match |1 | Finish Off |2 Against Downed Opponent: | | During Match |2 | Finish Off |2 Finishing Move: |13 Offense Method |3 | Strategic Balance |3 Strike Reverse |2 | Grapple Reverse |2 Attack Outside |5 | Appeal (Taunting) |2 ---------------------------------------------------