Misty's Cards

Cloyster-

Pokemon Power:Shell Armor-Whenever an attack does damage to Misty's Cloyster, that attack is reduced by 10. This power can't be used is Misty's CLoyster is asleep, confused, or paralyzed.

Triple Cannon(20x)-Flip 3 coins. This attack does 20 damage times the number of heads.

Dewgong-

Ice Ball(20)-If the defending Pokemon is a fighting Pokemon, this attack does double damage.

Dash(60)-Misty's Dewgong does 20 damage to itself.

Goldeen-

Horn Hazard(30)-Flip a coin. If tails, this attack does nothing.

Goldeen-

Fury Attack(10x)-Flip 2 coins. This attack does 10 damage times the number of heads.

Supersonic-Flip a coin. If heads; the defending Pokemon is now confused.

Golduck-

Extra Beam(40)-Flip a coin. If tails, discard all energy cards attached to Misty's Golduck.

Super Destroy-Flip a coin. If heads, discard 1 energy card from the Defending Pokemon and 1 from each of your opponent's Benched Pokemon.

Gyarados-

Pokemon Power:Resistance-Flip 2 coins. If both are tails, this attack does nothing and Misty's Gyarados and all attached cards must returned to your deck. Shuffle your deck afterward. This power can be used even if Misty's Gyarados is Confused.

Final Beam(70)

Horsea-

Tackle(10)

Smokescreen(20)-During your opponent's turn he or she must flip a coin. If tails, that attack does nothing.

Horsea-

Ink Spray(20)-Flip a coin. If heads, your opponent's must flip a coin every time he or she uses a power or attack. If tails, his or her power or attack does nothing. This power ends when Misty's Horsea is no longer in play.

Magikarp-

Play Dead-Flip a coin. If heads, prevent all effects of attacks, including damage, done to Misty's Magikarp during your opponent's next turn.

Jump(10)

Poliwag-

Dizziness-Flip a coin. If heads, the Defending Pokemon is now Paralyzed; if tails, the Defending Pokemon is now Asleep.

Tail Slap(20x)-Flip 2 coins. This attack does 20 damage times the number of heads.

Poliwag-

Bubble Bubble(20)-Flip a coin. If heads, remove 1 energy card from the defending Pokemon; if tails, this attack can't be used during your next turn.

Forget-Choose one of the defending pokemon's attacks. That attack can't be used during your opponent's next turn.

Poliwhirl-

Whirlpool of Destruction(20)-FLip a coin. If heads, remove 1 energy card form the defending Pokemon.

Water Punch(30+)-Flip 1 coin for each Water Energy card attached to Misty's Poliwhirl. This attack does 10 damage times the number of heads.

Poliwrath-

Water Ring(30)-This attack does 10 damage to all Benched Pokemon(including your own), except water Pokemon.(Don't apply weakness or resistance to Benched Pokemon.)

Psyduck-

Scratch(10)

Call for Help-Flip a coin. If heads, search your deck for 1 Misty's Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.(You can't use this attack if your Bench is full.)

Psyduck-

Psychic Powers-Flip 3 coins. If you get 1 head, draw 1 card from the top of your deck and put it into your hand. If you get 2 heads, do 20 damage to the Defending Pokemon. If you get 3 heads, choose 1 of the Defending Pokemon's attacks and use it as your own, even if your don't have the necessary energy.

Seadra-

Tail Whip(20)

Stun Needle(30+)-Flip 2 coins. If both are heads, this attack does 60 more damage.

Seaking-

Horn Attack(10)

Muddy Stream(30)-If your opponent has any Benched Pokemon, choose 1 of them. Flip a coin. If heads, this attack does 10 damage to it.(Don't apply Weakness or Resistance for Benched Pokemon.)

Seel-

Ice Burn(10)-During your opponent's next turn, his or her acative Pokemon can't retreat.

Mirage(10)-If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, the attack does nothing.

Seel-

Aurora Beam(20)

Shellder-

Tackle(10)

Clamp(20)-Flip a coin. If heads, the Defending Pokemon is now Paralyzed; if tails, this attack does nothing.

Starmie-

Water Gun(10+)-Does 10 damage plus 10 more damage for each Water Energy attached to Misty's Starmie but not used to pay for this attack's energy cost. Extra Water Energy after the 2nd doesn't count.

Bubble Beam(30)-Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

Staryu-

Star Boomerang(20)-Flip a coin. If heads, return the active Pokemon and all cards attached to it to your hand.

Staryu-

Speed Star(20)-(Don't apply weakness or resistance, Pokemon Powers or other effects on the Defending Pokemon.)

Tentacool-

Mysterious Light-Flip a coin. If heads, the Defending Pokemon is now Asleep.

School of Jellyfish-Search your deck for as many of the following card as you wish:Tentacool, Tentacruel, Misty's Tentacool, and Misty's Tenatcruel. Show them to your opponent and put them into your hand. Shuffle your deck afterward.

Tentacool-

Crystal Beam(20)-Flip a coin. If heads, during your opponent's next turn he or she can't attach any energy cards to the Pokemon affeted by this attack.

Tentacruel-

Pokemon Power:Esacape-Whenever an attack does damage to Misty's Tentacruel, choose 1 of your Benched Pokemon and switch it with Misty's Tentacruel. Tentacruel will still receive damage. This power can't be used if Misty's Tentacruel is Asleep, Confused, or Paralyzed.

Jellyfish Poison(30)-Flip a coin. If heads, the Defending Pokemon is now Poisoned; if tails, the Defending Pokemon is now Confused.

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